Player Matchup

Bastet
Bastet
Redasmay
Bastet
Level 160
God Stats
0W - 1L
1,046 SR
Queue Stats
47W - 34L
1,432 Elo+
Party 1
Apollo
Apollo
Savag37
Apollo
Level 152
God Stats
6W - 6L
1,711 SR
Queue Stats
603W - 591L
1,530 Elo+
Party 1
Chronos
Chronos
Sheepdog9
Chronos
Level 160
God Stats
5W - 4L
1,631 SR
Queue Stats
462W - 465L
1,487 Elo+
Party 1
Anubis
Anubis
kapitian
Anubis
Level 127
God Stats
3W - 3L
1,761 SR
Queue Stats
105W - 132L
1,457 Elo+
Solo
Chaac
Chaac
l Anuubiss l
Chaac
Level 65
God Stats
1W - 6L
1,043 SR
Queue Stats
288W - 336L
1,442 Elo+
Solo
Team Averages
Level 133
1,438 SR
1,470 Elo+

VS

Team Averages
Level 78
1,487 SR
1,501 Elo+
Hades
Hades
ArikObviously
Hades
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,511 Elo+
Party 3
Odin
Odin
D4RK JUGG3RNAU7
Odin
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 32L
1,565 Elo+
Party 2
Atlas
Atlas
Itaze Uchiha
Atlas
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,466 Elo+
Party 2
Tiamat
Tiamat
jaidermedina
Tiamat
Level 87
God Stats
3W - 1L
1,729 SR
Queue Stats
127W - 134L
1,476 Elo+
Solo
Xbalanque
Xbalanque
swampygramps
Xbalanque
Level 119
God Stats
1W - 2L
1,206 SR
Queue Stats
47W - 49L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Redasmay
Bastet
16
2 / 6 / 8
8,723
671
9,001
13,200
6,104
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
Savag37
Apollo
16
3 / 5 / 8
9,375
721
7,152
11,974
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Sheepdog9
Chronos
15
1 / 7 / 10
8,775
675
5,103
15,363
9,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
kapitian
Anubis
15
1 / 6 / 9
8,817
678
12,373
17,804
10,500
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 3 / 3
10,421
802
12,060
15,380
21,574
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 13
10,082
776
12,283
13,256
6,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 1 / 23
9,625
740
3,793
12,592
14,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 3 / 20
11,341
872
9,101
18,145
23,355
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
17
9 / 3 / 11
10,653
819
21,043
11,576
10,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
swampygramps
Xbalanque
20
8 / 2 / 18
11,877
914
19,236
11,850
7,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
13
Kills
27
27
Deaths
13
38
Assists
85
Player
Kills
Deaths
Assists
KDA
W
6
4
13
3.13
W
0
1
23
11.5
W
4
3
20
4.67
L
Bastet
Redasmay
Bastet
2
6
8
1
L
Apollo
Savag37
Apollo
3
5
8
1.4
L
Chronos
Sheepdog9
Chronos
1
7
10
0.86
W
Tiamat
9
3
11
4.83
L
Anubis
kapitian
Anubis
1
6
9
0.92
L
6
3
3
2.5
W
Xbalanque
swampygramps
Xbalanque
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,689
Damage
65,456
73,721
Taken
67,419
54,071
Mitigated
62,140
21,538
Healing
20,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,283
1,269
1,264
3,036
13,256
6,935
554
4,667
8,589
15,704
0
W
3,793
665
737
2,142
12,592
14,435
1,480
4,729
7,863
0
9,954
W
9,101
2,764
2,000
2,208
18,145
23,355
981
4,482
13,663
23,790
0
L
Bastet
Redasmay
Bastet
9,001
2,741
1,249
2,162
13,200
6,104
589
8,679
4,521
0
15,556
L
Apollo
Savag37
Apollo
7,152
4,570
1,251
1,606
11,974
6,125
696
8,104
3,870
0
16,865
L
Chronos
Sheepdog9
Chronos
5,103
1,531
625
1,066
15,363
9,768
0
8,150
7,213
11,342
0
W
Tiamat
21,043
1,623
778
2,871
11,576
10,116
2,140
1,792
9,784
37,345
0
L
Anubis
kapitian
Anubis
12,373
695
671
5,606
17,804
10,500
292
9,988
7,816
25,369
0
L
12,060
734
1,573
5,729
15,380
21,574
370
7,506
7,874
0
28,118
W
Xbalanque
swampygramps
Xbalanque
19,236
9,762
2,114
2,867
11,850
7,299
2,877
1,806
10,044
0
48,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
53,578
116
Minions Killed
150
0
Camps Cleared
0
1,008,490
Distance Traveled
1,118,375
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,082
776
8
1
0
196,515
0
W
Odin
9,625
740
9
1
0
254,632
0
W
Atlas
11,341
872
22
2
0
224,134
1
L
Bastet
8,723
671
12
1
0
227,680
0
L
Apollo
9,375
721
27
2
0
219,179
1
L
Chronos
8,775
675
13
1
0
191,172
0
W
Tiamat
10,653
819
41
3
0
228,021
1
L
Anubis
8,817
678
38
3
0
149,750
1
L
Chaac
10,421
802
26
2
0
220,709
1
W
Xbalanque
11,877
914
70
5
0
215,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role