Player Matchup

Anubis
Anubis
Aquaaura
Anubis
Level 145
God Stats
9W - 13L
1,475 SR
Queue Stats
159W - 245L
1,392 Elo+
Party 1
Kuzenbo
Kuzenbo
Narcalas
Kuzenbo
Level 89
God Stats
25W - 31L
1,488 SR
Queue Stats
42W - 65L
1,405 Elo+
Party 1
Hercules
Hercules
Zaklamp
Hercules
Level 116
God Stats
33W - 51L
1,442 SR
Queue Stats
90W - 148L
1,401 Elo+
Party 1
Team Averages
Level 117
1,468 SR
1,399 Elo+

VS

Team Averages
Level 137
1,579 SR
1,579 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Yastrebitel
Anubis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
bigfudge133
Danzaburou
Level 146
God Stats
16W - 3L
1,736 SR
Queue Stats
184W - 113L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aquaaura
Anubis
13
1 / 2 / 0
8,064
620
5,559
9,470
5,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Narcalas
Kuzenbo
12
0 / 2 / 1
8,183
629
7,625
13,309
18,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Zaklamp
Hercules
11
0 / 2 / 1
7,216
555
5,147
17,120
9,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 0 / 4
8,238
634
11,107
12,904
13,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
14
1 / 1 / 5
8,079
621
10,740
6,187
3,445
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
bigfudge133
Danzaburou
13
3 / 0 / 3
8,718
671
12,280
7,906
4,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
4
4
L
Anubis
Aquaaura
Anubis
1
2
0
0.5
L
Kuzenbo
Narcalas
Kuzenbo
0
2
1
0.25
W
Anubis
1
1
5
3.5
L
Hercules
Zaklamp
Hercules
0
2
1
0.25
W
Danzaburou
bigfudge133
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,331
Damage
34,127
39,899
Taken
26,997
33,238
Mitigated
21,341
9,768
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,107
1,774
0
2,961
12,904
13,563
179
4,854
8,050
0
31,833
L
Anubis
Aquaaura
Anubis
5,559
557
0
3,920
9,470
5,592
0
2,117
7,353
39,349
0
L
Kuzenbo
Narcalas
Kuzenbo
7,625
2,964
0
789
13,309
18,568
0
3,761
9,548
16,505
0
W
Anubis
10,740
864
0
2,797
6,187
3,445
550
4,397
1,790
26,802
0
L
Hercules
Zaklamp
Hercules
5,147
1,098
359
4,700
17,120
9,078
0
5,187
11,933
686
17,544
W
Danzaburou
bigfudge133
Danzaburou
12,280
5,025
0
2,288
7,906
4,333
282
4,541
3,365
0
45,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,463
Gold Earned
25,035
131
Minions Killed
171
4
Camps Cleared
6
718,609
Distance Traveled
724,958
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,238
634
48
4
1
258,741
5
L
Anubis
8,064
620
81
6
2
215,363
5
L
Kuzenbo
8,183
629
19
1
0
238,232
0
W
Anubis
8,079
621
45
3
2
228,436
3
L
Hercules
7,216
555
31
2
2
265,014
9
W
Danzaburou
8,718
671
78
6
3
237,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role