Player Matchup

Sylvanus
Sylvanus
Blaze1256
Sylvanus
Level 124
God Stats
0W - 3L
1,161 SR
Queue Stats
48W - 46L
1,492 Elo+
Solo
Zeus
Zeus
Kilworth01
Zeus
Level 79
God Stats
2W - 4L
1,295 SR
Queue Stats
48W - 52L
1,415 Elo+
Party 1
King Arthur
King Arthur
MidgetFireGod
King Arthur
Level 26
God Stats
10W - 12L
1,347 SR
Queue Stats
45W - 51L
1,396 Elo+
Party 1
Thor
Thor
OndrayFelipe
Thor
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 84L
1,410 Elo+
Solo
Neith
Neith
kizzleJ
Neith
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 226L
1,445 Elo+
Solo
Team Averages
Level 83
1,361 SR
1,432 Elo+

VS

Team Averages
Level 107
1,434 SR
1,455 Elo+
Agni
Agni
 
Agni
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
InvisaWizard
Ganesha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,372 Elo+
Party 2
Hachiman
Hachiman
LickmyTacos
Hachiman
Level 69
God Stats
14W - 14L
1,379 SR
Queue Stats
666W - 639L
1,485 Elo+
Solo
Fenrir
Fenrir
inuttferdays
Fenrir
Level 144
God Stats
3W - 2L
1,483 SR
Queue Stats
89W - 84L
1,460 Elo+
Solo
Chang'e
Chang'e
jrmajos
Chang'e
Level 82
God Stats
1W - 1L
1,306 SR
Queue Stats
61W - 56L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blaze1256
Sylvanus
13
2 / 6 / 4
8,553
475
6,600
20,259
11,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 6 / 1
8,432
468
5,025
13,796
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
MidgetFireGod
King Arthur
17
3 / 3 / 0
9,899
550
10,155
18,718
17,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 0 / 0
5,656
314
381
3,839
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
kizzleJ
Neith
11
4 / 4 / 1
7,935
441
12,494
12,926
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 1 / 3
9,736
541
9,604
10,071
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
InvisaWizard
Ganesha
14
0 / 4 / 9
9,173
510
7,576
23,871
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
LickmyTacos
Hachiman
17
5 / 2 / 3
10,265
570
10,944
12,899
5,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
10 / 1 / 1
11,552
642
8,764
15,514
7,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
jrmajos
Chang'e
18
3 / 1 / 4
10,900
606
12,101
12,484
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
19
19
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
3
2.5
L
Sylvanus
Blaze1256
Sylvanus
2
6
4
0.67
W
Ganesha
InvisaWizard
Ganesha
0
4
9
1.13
L
0
6
1
0.08
W
Hachiman
LickmyTacos
Hachiman
5
2
3
3.25
L
King Arthur
MidgetFireGod
King Arthur
3
3
0
1
L
0
0
0
0
W
Fenrir
10
1
1
10.5
W
Chang'e
jrmajos
Chang'e
3
1
4
5
L
Neith
kizzleJ
Neith
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,655
Damage
48,989
69,538
Taken
74,839
42,053
Mitigated
40,789
16,535
Healing
33,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,604
879
48
3,884
10,071
4,066
891
0
10,071
60,429
0
L
Sylvanus
Blaze1256
Sylvanus
6,600
1,570
1,785
5,859
20,259
11,987
0
9,624
10,611
43,506
0
W
Ganesha
InvisaWizard
Ganesha
7,576
1,192
474
8,363
23,871
18,046
818
2,192
21,679
38,613
0
L
5,025
1,366
80
1,703
13,796
5,466
272
6,970
6,826
63,723
0
W
Hachiman
LickmyTacos
Hachiman
10,944
7,202
0
4,854
12,899
5,188
2,334
1,353
11,546
0
83,164
L
King Arthur
MidgetFireGod
King Arthur
10,155
1,254
0
2,500
18,718
17,385
0
9,579
8,204
0
79,579
L
381
0
0
2,331
3,839
1,064
0
96
3,743
0
10,488
W
Fenrir
8,764
2,141
0
8,506
15,514
7,926
0
1,985
13,463
0
88,078
W
Chang'e
jrmajos
Chang'e
12,101
1,709
1,202
6,606
12,484
5,563
1,912
6,059
6,191
107,333
0
L
Neith
kizzleJ
Neith
12,494
5,179
0
2,277
12,926
6,151
0
2,053
10,873
0
51,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
51,626
449
Minions Killed
627
0
Camps Cleared
0
1,219,687
Distance Traveled
1,719,544
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,736
541
122
7
0
363,364
2
L
Sylvanus
8,553
475
59
3
0
250,663
3
W
Ganesha
9,173
510
23
1
0
306,012
3
L
Zeus
8,432
468
130
7
0
256,344
3
W
Hachiman
10,265
570
153
9
0
337,750
2
L
King Arthur
9,899
550
153
9
0
371,299
1
L
Thor
5,656
314
28
2
0
109,505
1
W
Fenrir
11,552
642
135
8
0
367,383
0
W
Chang'e
10,900
606
194
11
0
345,035
2
L
Neith
7,935
441
79
4
0
231,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role