Player Matchup

Ymir
Ymir
Scape Dinasty
Ymir
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,182 Elo+
Solo
Neith
Neith
hotshannon123
Neith
Level 148
God Stats
8W - 7L
1,808 SR
Queue Stats
422W - 476L
1,458 Elo+
Solo
Yu Huang
Yu Huang
yosue04_Jelty
Yu Huang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,422 Elo+
Solo
Team Averages
Level 94
1,603 SR
1,354 Elo+

VS

Team Averages
Level 87
1,454 SR
1,553 Elo+
Chaac
Chaac
AbbadonApophis
Chaac
Level 145
God Stats
1W - 2L
1,389 SR
Queue Stats
23W - 13L
1,592 Elo+
Solo
Set
Set
ISmelLikeBeef
Set
Level 57
God Stats
4W - 1L
1,475 SR
Queue Stats
8W - 2L
1,534 Elo+
Party 1
Hera
Hera
UncreativeNave
Hera
Level 60
God Stats
4W - 0L
1,497 SR
Queue Stats
8W - 2L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,703
670
3,068
9,763
7,726
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 2
7,507
751
9,212
9,750
4,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
yosue04_Jelty
Yu Huang
11
1 / 2 / 3
6,931
693
5,916
7,226
2,945
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
7,887
789
10,025
14,401
12,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 2 / 5
7,223
722
7,154
8,605
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 6
7,502
750
7,006
4,699
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
8
8
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
2
2
5
2.25
L
1
4
4
0.75
W
1
1
6
4
L
3
2
2
2
L
Yu Huang
yosue04_Jelty
Yu Huang
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,196
Damage
24,185
26,739
Taken
27,705
14,689
Mitigated
21,035
5,235
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,025
2,139
376
3,361
14,401
12,883
290
3,934
10,467
0
20,458
W
7,154
2,705
0
1,614
8,605
6,526
0
3,634
4,971
0
18,655
L
3,068
868
0
0
9,763
7,726
0
3,004
6,085
5,499
0
W
7,006
1,149
0
1,445
4,699
1,626
229
1,682
3,017
26,998
0
L
9,212
2,652
0
2,789
9,750
4,018
41
2,187
7,146
0
24,904
L
Yu Huang
yosue04_Jelty
Yu Huang
5,916
325
60
2,386
7,226
2,945
0
1,531
5,526
27,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,141
Gold Earned
22,612
100
Minions Killed
115
3
Camps Cleared
6
517,509
Distance Traveled
584,045
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,887
789
25
3
0
197,315
1
W
Set
7,223
722
31
3
3
184,702
2
L
Ymir
6,703
670
9
1
0
153,873
0
W
Hera
7,502
750
59
6
3
202,028
2
L
Neith
7,507
751
47
5
2
186,519
1
L
Yu Huang
6,931
693
44
4
1
177,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role