Player Matchup

Izanami
Izanami
CromboNation
Izanami
Level 68
God Stats
0W - 2L
1,215 SR
Queue Stats
139W - 234L
1,208 Elo+
Party 2
Ares
Ares
blouch4
Ares
Level 68
God Stats
8W - 11L
1,547 SR
Queue Stats
149W - 266L
1,220 Elo+
Party 2
Baron Samedi
Baron Samedi
everest_76
Baron Samedi
Level 109
God Stats
9W - 10L
1,481 SR
Queue Stats
143W - 270L
1,193 Elo+
Party 2
Team Averages
Level 82
1,414 SR
1,207 Elo+

VS

Team Averages
Level 82
1,468 SR
1,321 Elo+
Xing Tian
Xing Tian
DARTH2021
Xing Tian
Level 110
God Stats
1W - 3L
1,152 SR
Queue Stats
3W - 5L
1,307 Elo+
Party 1
Pele
Pele
Dj_wet_wes
Pele
Level 72
God Stats
2W - 1L
1,751 SR
Queue Stats
3W - 5L
1,335 Elo+
Party 1
Tiamat
Tiamat
ExtremeTRazr
Tiamat
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CromboNation
Izanami
19
9 / 7 / 2
16,200
704
26,972
24,731
15,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
blouch4
Ares
18
3 / 2 / 8
14,318
623
19,925
33,510
42,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
everest_76
Baron Samedi
18
1 / 3 / 11
14,626
636
24,591
22,659
15,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DARTH2021
Xing Tian
20
3 / 3 / 8
14,235
619
18,740
35,492
56,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 4 / 4
14,647
637
16,650
28,872
17,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
18
3 / 8 / 7
14,240
619
19,633
25,640
18,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
13
Kills
12
12
Deaths
15
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
CromboNation
Izanami
9
7
2
1.43
W
Xing Tian
DARTH2021
Xing Tian
3
3
8
2.33
W
6
4
4
2
W
Tiamat
3
8
7
0.81
L
Ares
blouch4
Ares
3
2
8
3.5
L
Baron Samedi
everest_76
Baron Samedi
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,488
Damage
55,023
80,900
Taken
90,004
72,839
Mitigated
92,256
24,216
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CromboNation
Izanami
26,972
15,650
437
5,060
24,731
15,168
3,508
12,645
12,086
0
67,289
W
Xing Tian
DARTH2021
Xing Tian
18,740
1,479
409
1,347
35,492
56,337
420
17,391
18,101
47,684
0
W
16,650
3,048
0
4,005
28,872
17,067
2,268
13,336
15,536
0
63,812
W
Tiamat
19,633
1,594
235
3,920
25,640
18,852
166
14,592
11,048
68,146
0
L
Ares
blouch4
Ares
19,925
466
554
6,258
33,510
42,407
314
15,558
17,952
45,461
0
L
Baron Samedi
everest_76
Baron Samedi
24,591
1,271
3,850
8,057
22,659
15,264
283
10,740
11,919
74,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,144
Gold Earned
43,122
229
Minions Killed
188
9
Camps Cleared
7
1,002,183
Distance Traveled
1,156,823
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,200
704
76
3
1
282,216
0
W
Xing Tian
14,235
619
43
2
1
399,509
3
W
Pele
14,647
637
70
3
3
394,259
5
W
Tiamat
14,240
619
75
3
3
363,055
1
L
Ares
14,318
623
30
1
3
391,409
0
L
Baron Samedi
14,626
636
123
5
5
328,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role