Player Matchup

Poseidon
Poseidon
DaquansMixtape69
Poseidon
Level 123
God Stats
13W - 2L
1,656 SR
Queue Stats
222W - 154L
1,590 Elo+
Party 2
Horus
Horus
KingPercival
Horus
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 49L
1,732 Elo+
Party 2
Bellona
Bellona
NJPIII
Bellona
Level 156
God Stats
2W - 1L
1,666 SR
Queue Stats
286W - 239L
1,578 Elo+
Party 2
Freya
Freya
ObamaTookMyPC
Freya
Level 122
God Stats
4W - 0L
1,735 SR
Queue Stats
165W - 102L
1,635 Elo+
Party 2
Thor
Thor
S3npaiKUSH
Thor
Level 149
God Stats
31W - 17L
1,658 SR
Queue Stats
375W - 272L
1,626 Elo+
Party 2
Team Averages
Level 119
1,643 SR
1,632 Elo+

VS

Team Averages
Level 83
1,468 SR
1,491 Elo+
Artio
Artio
 
Artio
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Atwa13
Chaac
Level 143
God Stats
16W - 11L
1,691 SR
Queue Stats
226W - 240L
1,471 Elo+
Party 3
Medusa
Medusa
DevilChick4369
Medusa
Level 13
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Escanor8882104
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SteezyyMcBreezy
Baron Samedi
Level 121
God Stats
4W - 6L
1,315 SR
Queue Stats
180W - 189L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
8,283
828
7,765
4,236
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 13
8,227
823
5,984
11,466
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
NJPIII
Bellona
15
3 / 2 / 11
8,382
838
8,574
10,827
10,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 1 / 8
8,926
893
15,379
9,065
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 1 / 16
8,584
858
13,795
10,123
4,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 4 / 4
7,174
717
6,804
17,754
18,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Atwa13
Chaac
14
1 / 4 / 3
7,655
766
9,230
12,892
10,275
Mace

Mace

+10
Physical Power

12
1 / 6 / 0
6,727
673
2,729
8,759
3,246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 2
7,680
768
8,914
8,477
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SteezyyMcBreezy
Baron Samedi
14
2 / 5 / 2
7,756
776
7,594
10,455
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
23
Kills
6
6
Deaths
23
59
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
4
0.5
L
Chaac
Atwa13
Chaac
1
4
3
0.63
W
3
1
11
8.5
L
1
6
0
0.17
L
2
4
2
0.75
W
2
1
13
8.5
W
Bellona
NJPIII
Bellona
3
2
11
4.25
W
9
1
8
13
W
6
1
16
14
L
Baron Samedi
SteezyyMcBreezy
Baron Samedi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,497
Damage
35,271
45,717
Taken
58,337
29,268
Mitigated
41,285
14,865
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,804
705
853
4,631
17,754
18,408
0
7,397
10,357
13,725
0
L
Chaac
Atwa13
Chaac
9,230
647
0
3,044
12,892
10,275
0
3,912
8,980
0
28,408
W
7,765
1,015
0
0
4,236
1,747
606
2,242
1,994
29,119
0
L
2,729
1,759
0
109
8,759
3,246
0
3,204
5,555
0
6,083
L
8,914
736
0
1,528
8,477
3,640
0
2,006
6,471
28,763
0
W
5,984
3,332
1,592
3,524
11,466
7,454
220
6,557
4,909
0
19,377
W
Bellona
NJPIII
Bellona
8,574
3,279
0
1,833
10,827
10,346
440
6,207
4,620
239
25,472
W
15,379
5,452
0
5,354
9,065
4,941
319
4,197
4,868
32,709
2,651
W
13,795
4,302
0
2,562
10,123
4,780
794
4,109
6,014
0
33,386
L
Baron Samedi
SteezyyMcBreezy
Baron Samedi
7,594
246
1,172
1,210
10,455
5,716
0
5,543
4,912
30,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
36,992
213
Minions Killed
177
0
Camps Cleared
0
1,091,156
Distance Traveled
971,907
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,174
717
19
2
0
199,005
1
L
Chaac
7,655
766
42
4
0
205,261
1
W
Poseidon
8,283
828
58
6
0
203,984
0
L
Medusa
6,727
673
8
1
0
170,819
0
L
Ah Puch
7,680
768
53
5
0
202,810
2
W
Horus
8,227
823
15
2
0
214,884
0
W
Bellona
8,382
838
60
6
0
231,924
3
W
Freya
8,926
893
49
5
0
216,241
3
W
Thor
8,584
858
31
3
0
224,123
4
L
Baron Samedi
7,756
776
55
6
0
194,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role