Player Matchup

Cthulhu
Cthulhu
DerBarde
Cthulhu
Level 138
God Stats
7W - 2L
1,778 SR
Queue Stats
252W - 251L
1,462 Elo+
Party 1
Hel
Hel
Fantastopia
Hel
Level 146
God Stats
4W - 0L
1,330 SR
Queue Stats
315W - 275L
1,395 Elo+
Party 1
Pele
Pele
Tanubias
Pele
Level 135
God Stats
2W - 2L
1,497 SR
Queue Stats
312W - 313L
1,434 Elo+
Party 1
Baba Yaga
Baba Yaga
puschelman89
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,348 Elo+
Party 1
He Bo
He Bo
xxfresh36xx
He Bo
Level 128
God Stats
5W - 7L
1,513 SR
Queue Stats
269W - 211L
1,519 Elo+
Party 1
Team Averages
Level 113
1,524 SR
1,431 Elo+

VS

Team Averages
Level 51
1,472 SR
1,473 Elo+
Gilgamesh
Gilgamesh
DoUgieFreSh1211
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,526 Elo+
Party 3
Hel
Hel
McCroquette420
Hel
Level 82
God Stats
6W - 6L
1,549 SR
Queue Stats
262W - 247L
1,410 Elo+
Party 2
Zeus
Zeus
MrCrackHead666
Zeus
Level 118
God Stats
1W - 4L
1,313 SR
Queue Stats
301W - 305L
1,429 Elo+
Party 2
Nemesis
Nemesis
terminatrix87
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 96L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
xMamba21x24
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DerBarde
Cthulhu
17
2 / 4 / 25
11,130
742
16,744
25,504
33,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 1 / 22
10,586
706
12,806
13,473
9,206
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
20
14 / 4 / 18
13,549
903
35,852
33,566
19,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
puschelman89
Baba Yaga
17
1 / 1 / 25
10,584
706
14,745
18,677
10,148
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
17 / 2 / 18
13,342
889
34,763
12,225
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoUgieFreSh1211
Gilgamesh
16
2 / 11 / 3
10,484
699
13,171
31,537
28,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 3 / 4
11,233
749
10,535
20,132
10,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 4
10,563
704
27,071
22,141
9,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
16
1 / 8 / 5
9,822
655
8,805
26,423
22,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xMamba21x24
Erlang Shen
15
1 / 8 / 6
10,434
696
10,479
24,306
19,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
32
37
Kills
10
12
Deaths
37
108
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DerBarde
Cthulhu
2
4
25
3.63
L
Gilgamesh
DoUgieFreSh1211
Gilgamesh
2
11
3
0.32
W
3
1
22
14
L
3
3
4
1.67
L
3
7
4
0.71
W
Pele
14
4
18
5.75
W
Baba Yaga
puschelman89
Baba Yaga
1
1
25
13.5
L
Nemesis
1
8
5
0.44
L
Erlang Shen
xMamba21x24
Erlang Shen
1
8
6
0.5
W
17
2
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,910
Damage
70,061
103,445
Taken
124,539
78,985
Mitigated
90,371
62,809
Healing
42,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DerBarde
Cthulhu
16,744
1,046
3,950
4,803
25,504
33,215
480
5,999
19,505
31,137
0
L
Gilgamesh
DoUgieFreSh1211
Gilgamesh
13,171
3,298
1,510
1,913
31,537
28,348
132
19,477
12,060
0
21,836
W
12,806
904
19,283
8,933
13,473
9,206
2,287
5,803
7,670
23,553
0
L
10,535
791
17,084
11,296
20,132
10,547
726
13,373
6,759
24,716
0
L
27,071
4,642
639
1,477
22,141
9,863
174
13,350
8,791
49,906
0
W
Pele
35,852
7,715
2,247
14,972
33,566
19,791
935
12,675
20,891
0
64,875
W
Baba Yaga
puschelman89
Baba Yaga
14,745
3,150
785
3,992
18,677
10,148
1,675
8,288
10,389
27,424
0
L
Nemesis
8,805
2,216
1,772
2,789
26,423
22,383
570
17,085
9,338
0
18,272
L
Erlang Shen
xMamba21x24
Erlang Shen
10,479
4,639
1,591
2,231
24,306
19,230
130
15,773
8,533
0
17,332
W
34,763
2,190
1,922
1,922
12,225
6,625
2,520
4,841
7,384
50,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,191
Gold Earned
52,536
176
Minions Killed
135
0
Camps Cleared
0
1,436,969
Distance Traveled
1,312,513
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,130
742
27
2
0
298,307
0
L
Gilgamesh
10,484
699
13
1
0
270,875
0
W
Hel
10,586
706
15
1
0
289,791
0
L
Hel
11,233
749
40
3
0
311,817
0
L
Zeus
10,563
704
53
4
0
201,565
0
W
Pele
13,549
903
65
4
0
322,845
1
W
Baba Yaga
10,584
706
24
2
0
235,066
0
L
Nemesis
9,822
655
11
1
0
253,604
3
L
Erlang Shen
10,434
696
18
1
0
274,652
0
W
He Bo
13,342
889
45
3
0
290,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role