Player Matchup

Neith
Neith
Aquaaura
Neith
Level 145
God Stats
29W - 34L
1,448 SR
Queue Stats
159W - 245L
1,381 Elo+
Party 2
Kuzenbo
Kuzenbo
Narcalas
Kuzenbo
Level 89
God Stats
25W - 31L
1,474 SR
Queue Stats
42W - 65L
1,393 Elo+
Party 2
Hercules
Hercules
Zaklamp
Hercules
Level 116
God Stats
33W - 51L
1,431 SR
Queue Stats
90W - 148L
1,390 Elo+
Party 2
Team Averages
Level 117
1,451 SR
1,388 Elo+

VS

Team Averages
Level 95
1,500 SR
1,454 Elo+
Cabrakan
Cabrakan
AvonIV
Cabrakan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,525 Elo+
Party 1
Nemesis
Nemesis
TheDerek99
Nemesis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Janus
Janus
lllThomaslll
Janus
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 26L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aquaaura
Neith
12
4 / 0 / 4
7,823
782
7,877
4,963
2,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Narcalas
Kuzenbo
11
2 / 1 / 5
7,811
781
4,564
8,208
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Zaklamp
Hercules
12
2 / 0 / 6
7,236
724
6,674
7,992
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AvonIV
Cabrakan
10
0 / 0 / 1
6,475
648
4,606
8,994
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
TheDerek99
Nemesis
9
0 / 4 / 1
6,010
601
3,016
8,932
6,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 4 / 0
6,074
607
6,322
7,216
2,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Aquaaura
Neith
4
0
4
6
L
Cabrakan
AvonIV
Cabrakan
0
0
1
0.5
W
Kuzenbo
Narcalas
Kuzenbo
2
1
5
4.5
L
Nemesis
TheDerek99
Nemesis
0
4
1
0.13
W
Hercules
Zaklamp
Hercules
2
0
6
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
13,944
21,163
Taken
25,142
15,587
Mitigated
18,637
6,398
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aquaaura
Neith
7,877
3,150
0
1,904
4,963
2,545
2,126
3,338
1,625
0
35,186
L
Cabrakan
AvonIV
Cabrakan
4,606
890
0
2,863
8,994
9,499
0
1,209
7,785
10,953
0
W
Kuzenbo
Narcalas
Kuzenbo
4,564
1,809
0
936
8,208
8,901
0
4,071
4,137
11,260
0
L
Nemesis
TheDerek99
Nemesis
3,016
874
315
1,154
8,932
6,433
0
1,951
6,981
0
9,692
W
Hercules
Zaklamp
Hercules
6,674
1,362
308
3,250
7,992
4,141
313
3,808
4,184
0
19,800
L
6,322
56
0
250
7,216
2,705
0
1,665
5,551
24,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
18,559
109
Minions Killed
73
5
Camps Cleared
3
573,939
Distance Traveled
547,857
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,823
782
69
7
4
169,634
5
L
Cabrakan
6,475
648
6
1
1
195,172
2
W
Kuzenbo
7,811
781
9
1
0
190,380
0
L
Nemesis
6,010
601
21
2
1
182,717
0
W
Hercules
7,236
724
31
3
1
213,925
6
L
Janus
6,074
607
46
5
1
169,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role