Player Matchup

Chaac
Chaac
Anoebis
Chaac
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
Car_litoo
Kumbhakarna
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
156W - 173L
1,473 Elo+
Party 2
Guan Yu
Guan Yu
Sach
Guan Yu
Level 127
God Stats
0W - 2L
1,160 SR
Queue Stats
16W - 26L
1,313 Elo+
Solo
Gilgamesh
Gilgamesh
berty-iz-da-best
Gilgamesh
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 122L
1,374 Elo+
Party 2
Nemesis
Nemesis
khalidsburgers
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 83L
1,416 Elo+
Party 2
Team Averages
Level 111
1,432 SR
1,413 Elo+

VS

Team Averages
Level 110
1,496 SR
1,411 Elo+
Guan Yu
Guan Yu
Barker105102
Guan Yu
Level 140
God Stats
2W - 1L
1,572 SR
Queue Stats
19W - 22L
1,428 Elo+
Party 1
Tiamat
Tiamat
CaseyJp
Tiamat
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,395 Elo+
Solo
Yu Huang
Yu Huang
NLMB_GreatGuy21
Yu Huang
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,222 Elo+
Party 1
Nu Wa
Nu Wa
OgaToriko
Nu Wa
Level 121
God Stats
3W - 1L
1,619 SR
Queue Stats
70W - 63L
1,484 Elo+
Solo
Thanatos
Thanatos
brooklyn99269
Thanatos
Level 120
God Stats
1W - 0L
1,289 SR
Queue Stats
13W - 11L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anoebis
Chaac
17
1 / 3 / 6
8,844
590
14,652
23,900
25,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Car_litoo
Kumbhakarna
20
6 / 3 / 7
10,377
692
9,146
23,771
28,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Sach
Guan Yu
17
3 / 7 / 7
9,523
635
8,670
26,079
25,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
15
0 / 8 / 9
9,137
609
12,976
27,288
30,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 8 / 3
9,978
665
15,713
27,118
11,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Barker105102
Guan Yu
19
3 / 1 / 21
11,309
754
25,789
27,710
26,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
CaseyJp
Tiamat
18
1 / 2 / 18
10,782
719
18,393
13,201
10,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Yu Huang
17
3 / 5 / 10
10,513
701
13,767
10,606
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
OgaToriko
Nu Wa
19
4 / 4 / 16
11,810
787
28,860
11,398
5,270
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
brooklyn99269
Thanatos
20
18 / 2 / 6
13,162
877
28,475
15,646
9,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
12
Kills
29
29
Deaths
14
32
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chaac
Anoebis
Chaac
1
3
6
1.33
W
Guan Yu
Barker105102
Guan Yu
3
1
21
13.5
L
Kumbhakarna
Car_litoo
Kumbhakarna
6
3
7
3.17
W
Tiamat
CaseyJp
Tiamat
1
2
18
5
W
Yu Huang
3
5
10
1.6
W
Nu Wa
OgaToriko
Nu Wa
4
4
16
3
L
Guan Yu
Sach
Guan Yu
3
7
7
0.93
L
Gilgamesh
0
8
9
0.56
W
Thanatos
brooklyn99269
Thanatos
18
2
6
10.5
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,157
Damage
115,284
128,156
Taken
78,561
122,543
Mitigated
57,249
49,628
Healing
53,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Anoebis
Chaac
14,652
2,056
2,232
7,725
23,900
25,561
0
11,259
12,641
405
38,860
W
Guan Yu
Barker105102
Guan Yu
25,789
4,207
7,511
19,254
27,710
26,603
342
1,217
26,028
0
34,488
L
Kumbhakarna
Car_litoo
Kumbhakarna
9,146
416
2,206
4,330
23,771
28,744
0
12,569
11,202
18,668
0
W
Tiamat
CaseyJp
Tiamat
18,393
1,679
1,686
4,872
13,201
10,759
848
1,340
11,665
35,912
0
W
Yu Huang
13,767
1,204
540
643
10,606
4,940
298
2,364
8,132
22,870
0
W
Nu Wa
OgaToriko
Nu Wa
28,860
6,007
1,765
969
11,398
5,270
2,187
2,355
8,706
58,366
0
L
Guan Yu
Sach
Guan Yu
8,670
1,681
13,549
9,163
26,079
25,771
0
11,768
14,311
0
21,667
L
Gilgamesh
12,976
3,686
1,034
2,412
27,288
30,556
0
13,184
14,104
0
28,263
W
Thanatos
brooklyn99269
Thanatos
28,475
11,642
1,178
14,687
15,646
9,677
0
2,113
13,337
0
33,978
L
15,713
7,593
926
6,051
27,118
11,911
0
12,240
14,878
0
27,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
57,576
137
Minions Killed
156
0
Camps Cleared
0
1,328,809
Distance Traveled
1,391,786
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,844
590
42
3
0
279,655
0
W
Guan Yu
11,309
754
15
1
0
302,835
0
L
Kumbhakarna
10,377
692
21
1
0
288,546
4
W
Tiamat
10,782
719
45
3
0
271,666
1
W
Yu Huang
10,513
701
23
2
0
250,610
0
W
Nu Wa
11,810
787
61
4
0
249,447
0
L
Guan Yu
9,523
635
15
1
0
278,899
0
L
Gilgamesh
9,137
609
31
2
0
226,959
0
W
Thanatos
13,162
877
12
1
0
317,228
0
L
Nemesis
9,978
665
28
2
0
254,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role