Player Matchup

Agni
Agni
Bramd
Agni
Level 18
God Stats
2W - 3L
1,574 SR
Queue Stats
14W - 21L
1,388 Elo+
Party 1
Pele
Pele
NinaNM200
Pele
Level 44
God Stats
0W - 3L
1,177 SR
Queue Stats
9W - 29L
1,174 Elo+
Party 1
Sobek
Sobek
funner55
Sobek
Level 92
God Stats
1W - 2L
1,521 SR
Queue Stats
14W - 21L
1,388 Elo+
Party 1
Team Averages
Level 51
1,424 SR
1,317 Elo+

VS

Team Averages
Level 107
1,504 SR
1,433 Elo+
Hercules
Hercules
BaRiVaNoXyS
Hercules
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 112L
1,461 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CASPY19
Cu Chulainn
Level 60
God Stats
1W - 0L
1,554 SR
Queue Stats
12W - 18L
1,382 Elo+
Solo
Hera
Hera
ħãčħìķð
Hera
Level 153
God Stats
4W - 2L
1,457 SR
Queue Stats
202W - 188L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bramd
Agni
14
1 / 4 / 3
8,817
630
12,734
10,997
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
13
1 / 5 / 2
8,777
627
3,980
14,459
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
funner55
Sobek
12
2 / 2 / 1
9,564
683
6,797
24,173
33,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaRiVaNoXyS
Hercules
14
3 / 2 / 7
10,149
725
6,897
11,872
14,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
CASPY19
Cu Chulainn
14
4 / 1 / 5
10,133
724
19,746
18,909
16,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 6
10,133
724
15,030
7,123
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
BaRiVaNoXyS
Hercules
3
2
7
3.25
L
Agni
Bramd
Agni
1
4
3
0.63
W
Cu Chulainn
CASPY19
Cu Chulainn
4
1
5
6.5
L
Pele
1
5
2
0.4
L
Sobek
funner55
Sobek
2
2
1
1.25
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,511
Damage
41,673
49,629
Taken
37,904
45,595
Mitigated
34,209
10,702
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BaRiVaNoXyS
Hercules
6,897
895
1,461
3,196
11,872
14,068
376
7,083
4,789
0
16,605
L
Agni
Bramd
Agni
12,734
1,503
0
480
10,997
5,096
42
4,184
6,813
40,449
0
W
Cu Chulainn
CASPY19
Cu Chulainn
19,746
3,970
0
5,860
18,909
16,372
1,190
8,638
10,271
0
59,085
L
Pele
3,980
181
451
2,048
14,459
7,180
0
3,813
10,646
0
26,720
L
Sobek
funner55
Sobek
6,797
425
499
7,224
24,173
33,319
0
7,130
17,043
15,444
0
W
15,030
3,858
0
1,981
7,123
3,769
671
4,625
2,498
46,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
30,415
133
Minions Killed
146
3
Camps Cleared
9
780,615
Distance Traveled
853,142
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,149
725
18
1
0
265,893
2
L
Agni
8,817
630
66
5
2
256,767
0
W
Cu Chulainn
10,133
724
61
4
4
306,650
4
L
Pele
8,777
627
54
4
1
258,580
2
L
Sobek
9,564
683
13
1
0
265,268
2
W
Hera
10,133
724
67
5
5
280,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role