Player Matchup

Yemoja
Yemoja
DevilDog0311
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 33L
1,255 Elo+
Party 3
Mercury
Mercury
GangusKon
Mercury
Level 90
God Stats
0W - 3L
1,166 SR
Queue Stats
118W - 130L
1,467 Elo+
Solo
Discordia
Discordia
b3nsho
Discordia
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,454 Elo+
Solo
Hades
Hades
kizzleJ
Hades
Level 101
God Stats
3W - 1L
1,309 SR
Queue Stats
250W - 226L
1,457 Elo+
Solo
Hachiman
Hachiman
xTrikon
Hachiman
Level 42
God Stats
5W - 8L
1,352 SR
Queue Stats
40W - 67L
1,333 Elo+
Party 3
Team Averages
Level 77
1,365 SR
1,393 Elo+

VS

Team Averages
Level 77
1,627 SR
1,431 Elo+
Anhur
Anhur
Basileuszeus
Anhur
Level 124
God Stats
1W - 3L
1,699 SR
Queue Stats
166W - 180L
1,489 Elo+
Party 2
Lancelot
Lancelot
Kilworth01
Lancelot
Level 79
God Stats
18W - 9L
1,613 SR
Queue Stats
48W - 52L
1,401 Elo+
Party 1
King Arthur
King Arthur
MidgetFireGod
King Arthur
Level 26
God Stats
10W - 12L
1,306 SR
Queue Stats
45W - 51L
1,380 Elo+
Party 1
Sol
Sol
SCUTTLEBUTTJOE
Sol
Level 29
God Stats
24W - 8L
1,667 SR
Queue Stats
98W - 129L
1,429 Elo+
Party 2
Artio
Artio
VeiledCloak
Artio
Level 127
God Stats
2W - 2L
1,848 SR
Queue Stats
87W - 83L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 2 / 0
8,341
397
2,743
13,633
10,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
GangusKon
Mercury
15
2 / 7 / 1
9,632
459
11,902
20,382
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
b3nsho
Discordia
14
4 / 5 / 0
9,342
445
7,636
10,581
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
kizzleJ
Hades
15
2 / 6 / 2
9,745
464
7,766
20,338
17,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
xTrikon
Hachiman
13
0 / 1 / 0
7,910
377
4,033
9,729
3,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 5
12,853
612
9,742
16,371
7,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Kilworth01
Lancelot
19
9 / 2 / 3
12,542
597
12,321
14,481
7,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MidgetFireGod
King Arthur
17
5 / 3 / 4
11,683
556
9,369
17,781
18,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 0 / 4
11,227
535
12,070
11,399
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 1 / 8
11,212
534
5,024
21,834
29,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
8
Kills
21
21
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Yemoja
0
2
0
0
L
Mercury
GangusKon
Mercury
2
7
1
0.36
W
Lancelot
Kilworth01
Lancelot
9
2
3
5.25
W
King Arthur
MidgetFireGod
King Arthur
5
3
4
2.33
W
1
0
4
3
W
1
1
8
5
L
Discordia
b3nsho
Discordia
4
5
0
0.8
L
Hades
kizzleJ
Hades
2
6
2
0.5
L
Hachiman
xTrikon
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,080
Damage
48,526
74,663
Taken
81,866
42,124
Mitigated
70,447
17,871
Healing
28,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,742
5,670
0
6,344
16,371
7,913
6,034
4,006
12,365
0
120,365
L
Yemoja
2,743
1,200
2,649
2,996
13,633
10,366
226
6,997
6,636
24,738
0
L
Mercury
GangusKon
Mercury
11,902
6,119
0
781
20,382
7,076
0
1,276
19,106
0
84,682
W
Lancelot
Kilworth01
Lancelot
12,321
4,087
0
6,131
14,481
7,995
3,503
4,235
10,246
0
90,299
W
King Arthur
MidgetFireGod
King Arthur
9,369
1,196
0
3,331
17,781
18,922
621
7,435
10,346
0
75,020
W
12,070
3,100
0
5,905
11,399
5,642
2,209
2,700
8,699
84,066
13,119
W
5,024
1,241
394
6,802
21,834
29,975
496
4,004
17,830
40,738
0
L
Discordia
b3nsho
Discordia
7,636
693
0
870
10,581
3,950
189
2,244
8,337
62,712
0
L
Hades
kizzleJ
Hades
7,766
1,429
459
8,289
20,338
17,205
285
887
19,451
66,924
0
L
Hachiman
xTrikon
Hachiman
4,033
3,398
2
1,825
9,729
3,527
550
4,895
4,834
0
49,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,970
Gold Earned
59,517
503
Minions Killed
636
0
Camps Cleared
0
1,720,841
Distance Traveled
2,055,620
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,853
612
191
9
0
395,021
8
L
Yemoja
8,341
397
35
2
0
350,981
0
L
Mercury
9,632
459
123
6
0
404,633
7
W
Lancelot
12,542
597
135
6
0
476,741
4
W
King Arthur
11,683
556
121
6
0
399,735
5
W
Sol
11,227
535
135
6
0
363,000
6
W
Artio
11,212
534
54
3
0
421,123
6
L
Discordia
9,342
445
109
5
0
310,139
5
L
Hades
9,745
464
119
6
0
279,913
0
L
Hachiman
7,910
377
117
6
0
375,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role