Player Matchup

Scylla
Scylla
Aquaaura
Scylla
Level 145
God Stats
4W - 7L
1,481 SR
Queue Stats
159W - 245L
1,388 Elo+
Party 2
Kuzenbo
Kuzenbo
Narcalas
Kuzenbo
Level 89
God Stats
25W - 31L
1,493 SR
Queue Stats
42W - 65L
1,401 Elo+
Party 2
Hercules
Hercules
Zaklamp
Hercules
Level 116
God Stats
33W - 51L
1,444 SR
Queue Stats
90W - 148L
1,397 Elo+
Party 2
Team Averages
Level 117
1,473 SR
1,395 Elo+

VS

Team Averages
Level 105
1,530 SR
1,551 Elo+
Sun Wukong
Sun Wukong
GoldenClaws
Sun Wukong
Level 122
God Stats
6W - 3L
1,450 SR
Queue Stats
175W - 164L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
Iaialopsy
Gilgamesh
Level 65
God Stats
20W - 13L
1,611 SR
Queue Stats
73W - 78L
1,516 Elo+
Party 1
Sol
Sol
KhalHodor
Sol
Level 127
God Stats
17W - 12L
1,528 SR
Queue Stats
189W - 181L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aquaaura
Scylla
10
0 / 2 / 1
6,407
641
5,302
8,068
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Narcalas
Kuzenbo
7
0 / 5 / 1
6,047
605
2,643
12,517
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Zaklamp
Hercules
9
1 / 4 / 0
6,487
649
3,688
11,588
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldenClaws
Sun Wukong
13
3 / 0 / 8
8,358
836
9,441
12,062
9,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Iaialopsy
Gilgamesh
10
5 / 1 / 2
7,561
756
5,954
9,222
6,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 8
7,927
793
13,085
5,272
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aquaaura
Scylla
0
2
1
0.25
W
Sun Wukong
GoldenClaws
Sun Wukong
3
0
8
7
W
Gilgamesh
Iaialopsy
Gilgamesh
5
1
2
6
W
3
0
8
7
L
Kuzenbo
Narcalas
Kuzenbo
0
5
1
0.1
L
Hercules
Zaklamp
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,633
Damage
28,480
32,173
Taken
26,556
19,468
Mitigated
18,148
3,436
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aquaaura
Scylla
5,302
355
0
1,131
8,068
2,704
0
1,993
5,863
25,614
0
W
Sun Wukong
GoldenClaws
Sun Wukong
9,441
2,075
0
3,118
12,062
9,877
740
3,393
8,369
0
37,557
W
Gilgamesh
Iaialopsy
Gilgamesh
5,954
1,228
300
928
9,222
6,207
271
2,326
6,121
0
10,421
W
13,085
3,719
0
3,694
5,272
2,064
1,361
2,567
2,705
40,485
0
L
Kuzenbo
Narcalas
Kuzenbo
2,643
1,159
0
204
12,517
11,177
27
5,696
6,492
5,504
0
L
Hercules
Zaklamp
Hercules
3,688
1,064
282
1,819
11,588
5,587
0
4,513
6,733
0
11,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,941
Gold Earned
23,846
68
Minions Killed
130
0
Camps Cleared
7
470,949
Distance Traveled
590,203
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,407
641
35
4
0
186,570
4
W
Sun Wukong
8,358
836
51
5
1
196,203
2
W
Gilgamesh
7,561
756
12
1
0
202,750
0
W
Sol
7,927
793
67
7
6
191,250
1
L
Kuzenbo
6,047
605
10
1
0
134,952
1
L
Hercules
6,487
649
23
2
0
149,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role