Player Matchup

Horus
Horus
Charİzard
Horus
Level 159
God Stats
5W - 0L
1,789 SR
Queue Stats
215W - 181L
1,671 Elo+
Party 1
Sol
Sol
Chıpmunk
Sol
Level 129
God Stats
4W - 1L
1,668 SR
Queue Stats
62W - 58L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
MostWardsPlaced
Gilgamesh
Level 114
God Stats
1W - 1L
1,283 SR
Queue Stats
8W - 13L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
Soooo Dangerous
Ao Kuang
Level 160
God Stats
4W - 3L
1,609 SR
Queue Stats
199W - 170L
1,705 Elo+
Party 1
Ne Zha
Ne Zha
하핣핥핟핤핤
Ne Zha
Level 49
God Stats
3W - 2L
1,763 SR
Queue Stats
19W - 12L
1,758 Elo+
Party 1
Team Averages
Level 122
1,622 SR
1,626 Elo+

VS

Team Averages
Level 77
1,580 SR
1,525 Elo+
Bellona
Bellona
LEGOYOBOMA
Bellona
Level 106
God Stats
3W - 7L
1,423 SR
Queue Stats
229W - 228L
1,542 Elo+
Party 2
Anhur
Anhur
MightJustThrow
Anhur
Level 38
God Stats
7W - 11L
1,638 SR
Queue Stats
38W - 37L
1,532 Elo+
Solo
Cliodhna
Cliodhna
SonicFartz
Cliodhna
Level 37
God Stats
1W - 9L
1,500 SR
Queue Stats
51W - 86L
1,415 Elo+
Solo
Atlas
Atlas
TheRavenl11
Atlas
Level 117
God Stats
7W - 7L
1,625 SR
Queue Stats
286W - 275L
1,537 Elo+
Solo
Hades
Hades
man of space74
Hades
Level 85
God Stats
28W - 15L
1,712 SR
Queue Stats
124W - 103L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
1 / 1 / 13
11,792
491
11,610
26,852
37,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 1 / 7
11,135
464
18,735
16,000
7,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
MostWardsPlaced
Gilgamesh
20
8 / 3 / 8
13,034
543
17,178
27,534
22,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
20
3 / 4 / 4
13,113
546
11,773
25,071
9,869
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 4 / 8
13,244
552
27,185
30,829
26,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LEGOYOBOMA
Bellona
17
3 / 6 / 1
11,470
478
21,183
28,705
31,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 3 / 2
12,438
518
21,415
18,889
8,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
SonicFartz
Cliodhna
17
3 / 7 / 3
10,754
448
12,383
25,935
11,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 7
10,015
417
13,902
23,904
28,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 6 / 4
10,525
439
18,423
19,852
11,884
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
27
Kills
13
13
Deaths
27
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
1
1
13
7.5
W
6
1
7
9.5
L
Bellona
LEGOYOBOMA
Bellona
3
6
1
0.58
L
5
3
2
2
W
Gilgamesh
MostWardsPlaced
Gilgamesh
8
3
8
4
L
Cliodhna
SonicFartz
Cliodhna
3
7
3
0.64
W
Ao Kuang
3
4
4
1.25
L
0
5
7
0.7
L
2
6
4
0.67
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,481
Damage
87,306
126,286
Taken
117,285
104,814
Mitigated
92,460
57,576
Healing
35,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
11,610
4,599
3,521
11,047
26,852
37,908
52
10,637
16,215
0
42,728
W
18,735
6,231
0
7,391
16,000
7,721
2,969
6,869
9,131
86,255
0
L
Bellona
LEGOYOBOMA
Bellona
21,183
10,406
0
6,948
28,705
31,706
468
4,424
24,281
0
99,147
L
21,415
14,325
0
4,230
18,889
8,979
384
6,175
12,714
0
127,408
W
Gilgamesh
MostWardsPlaced
Gilgamesh
17,178
6,206
0
6,772
27,534
22,566
0
5,797
21,737
0
108,141
L
Cliodhna
SonicFartz
Cliodhna
12,383
1,573
0
10,222
25,935
11,090
13
3,076
22,859
0
88,080
W
Ao Kuang
11,773
4,323
0
15,597
25,071
9,869
6,225
2,737
22,334
128,057
0
L
13,902
5,573
849
4,554
23,904
28,801
0
8,496
15,408
53,218
0
L
18,423
1,334
1,415
7,118
19,852
11,884
0
8,337
11,515
69,917
0
W
27,185
8,948
0
13,248
30,829
26,750
918
6,285
24,544
0
95,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,318
Gold Earned
55,202
664
Minions Killed
633
0
Camps Cleared
0
2,305,354
Distance Traveled
1,987,570
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,792
491
46
2
0
491,845
3
W
Sol
11,135
464
150
6
0
419,412
10
L
Bellona
11,470
478
163
7
0
405,634
0
L
Anhur
12,438
518
187
8
0
391,620
5
W
Gilgamesh
13,034
543
133
6
0
480,542
3
L
Cliodhna
10,754
448
122
5
0
420,136
2
W
Ao Kuang
13,113
546
203
8
0
472,195
6
L
Atlas
10,015
417
49
2
0
379,487
3
L
Hades
10,525
439
112
5
0
390,693
3
W
Ne Zha
13,244
552
132
6
0
441,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role