Player Matchup

Horus
Horus
MrZappLing
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Szeida
Baron Samedi
Level 89
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 2L
1,687 Elo+
Solo
Sylvanus
Sylvanus
myuon
Sylvanus
Level 126
God Stats
2W - 4L
1,530 SR
Queue Stats
21W - 19L
1,492 Elo+
Solo
Team Averages
Level 105
1,498 SR
1,568 Elo+

VS

Team Averages
Level 98
1,513 SR
1,452 Elo+
Da Ji
Da Ji
CranberryRum
Da Ji
Level 85
God Stats
3W - 3L
1,565 SR
Queue Stats
49W - 69L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
DaftStyle
Baron Samedi
Level 146
God Stats
74W - 91L
1,475 SR
Queue Stats
112W - 146L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
lokrwr
Erlang Shen
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 40L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
7 / 4 / 3
13,702
685
12,464
26,466
27,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Szeida
Baron Samedi
17
2 / 10 / 8
12,710
636
16,711
23,840
13,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
myuon
Sylvanus
16
3 / 6 / 9
12,808
640
16,663
36,272
53,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 9 / 6
14,044
702
18,459
21,495
10,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
DaftStyle
Baron Samedi
20
4 / 2 / 16
14,370
719
34,671
22,209
11,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
lokrwr
Erlang Shen
20
7 / 2 / 11
14,372
719
20,160
29,210
25,594
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
12
Kills
20
20
Deaths
13
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
9
6
1.33
W
Baron Samedi
DaftStyle
Baron Samedi
4
2
16
6
L
Horus
7
4
3
2.13
L
Baron Samedi
Szeida
Baron Samedi
2
10
8
0.6
W
Erlang Shen
lokrwr
Erlang Shen
7
2
11
6.25
L
Sylvanus
myuon
Sylvanus
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,838
Damage
73,290
86,578
Taken
72,914
95,174
Mitigated
47,687
29,714
Healing
27,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,459
5,558
0
533
21,495
10,320
0
8,675
12,820
0
34,268
W
Baron Samedi
DaftStyle
Baron Samedi
34,671
1,436
7,488
11,736
22,209
11,773
443
11,003
11,206
90,343
0
L
Horus
12,464
5,963
2,668
7,898
26,466
27,677
310
9,099
17,367
0
32,068
L
Baron Samedi
Szeida
Baron Samedi
16,711
425
3,944
4,220
23,840
13,914
152
10,071
13,769
58,592
0
W
Erlang Shen
lokrwr
Erlang Shen
20,160
8,902
0
7,542
29,210
25,594
1,537
12,967
16,243
0
52,827
L
Sylvanus
myuon
Sylvanus
16,663
2,950
3,501
7,483
36,272
53,583
300
15,765
20,507
31,762
3,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,220
Gold Earned
42,786
162
Minions Killed
188
5
Camps Cleared
7
909,521
Distance Traveled
1,146,627
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,044
702
24
1
1
344,243
1
W
Baron Samedi
14,370
719
118
6
3
383,705
2
L
Horus
13,702
685
47
2
0
307,769
2
L
Baron Samedi
12,710
636
91
5
5
291,320
3
W
Erlang Shen
14,372
719
46
2
3
418,679
1
L
Sylvanus
12,808
640
24
1
0
310,432
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role