Player Matchup

Artio
Artio
BaldKevin
Artio
Level 124
God Stats
4W - 3L
1,485 SR
Queue Stats
38W - 29L
1,626 Elo+
Party 2
Achilles
Achilles
Gortri
Achilles
Level 149
God Stats
1W - 0L
1,852 SR
Queue Stats
114W - 66L
1,688 Elo+
Party 2
Atlas
Atlas
TBEProxi
Atlas
Level 25
God Stats
5W - 1L
1,729 SR
Queue Stats
5W - 1L
1,830 Elo+
Party 2
Chernobog
Chernobog
Virtuly
Chernobog
Level 158
God Stats
1W - 2L
1,250 SR
Queue Stats
588W - 508L
1,740 Elo+
Party 2
Scylla
Scylla
superb116
Scylla
Level 17
God Stats
2W - 0L
1,699 SR
Queue Stats
19W - 7L
1,686 Elo+
Party 2
Team Averages
Level 95
1,603 SR
1,714 Elo+

VS

Team Averages
Level 96
1,412 SR
1,442 Elo+
Bakasura
Bakasura
 
Bakasura
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Done5766
Chang'e
Level 81
God Stats
8W - 11L
1,610 SR
Queue Stats
258W - 271L
1,399 Elo+
Solo
Ah Puch
Ah Puch
Jackson Spears
Ah Puch
Level 126
God Stats
1W - 2L
1,307 SR
Queue Stats
207W - 200L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Tameis Winston
Jormungandr
Level 122
God Stats
0W - 2L
1,320 SR
Queue Stats
148W - 145L
1,464 Elo+
Party 1
Izanami
Izanami
josueara124
Izanami
Level 32
God Stats
0W - 3L
1,322 SR
Queue Stats
6W - 20L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BaldKevin
Artio
14
1 / 1 / 1
8,493
607
4,512
11,840
6,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Gortri
Achilles
13
2 / 1 / 10
8,038
574
9,340
11,905
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
TBEProxi
Atlas
12
3 / 0 / 2
7,467
533
2,404
9,044
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
Virtuly
Chernobog
14
4 / 0 / 4
8,092
578
12,353
9,686
3,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
superb116
Scylla
14
7 / 0 / 2
8,581
613
10,640
5,516
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 5 / 0
6,527
466
5,381
15,608
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Done5766
Chang'e
10
0 / 2 / 0
5,701
407
2,712
8,721
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 0
8,212
587
8,664
9,492
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Tameis Winston
Jormungandr
12
0 / 3 / 1
6,964
497
4,240
11,829
5,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
josueara124
Izanami
9
0 / 5 / 0
5,849
418
5,018
10,700
3,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
0
0
W
Artio
BaldKevin
Artio
1
1
1
1.5
L
Chang'e
Done5766
Chang'e
0
2
0
0
W
Achilles
Gortri
Achilles
2
1
10
7
L
2
2
0
1
W
Atlas
TBEProxi
Atlas
3
0
2
4
L
Jormungandr
Tameis Winston
Jormungandr
0
3
1
0.17
W
Chernobog
Virtuly
Chernobog
4
0
4
6
L
Izanami
josueara124
Izanami
0
5
0
0
W
Scylla
superb116
Scylla
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,249
Damage
26,015
47,991
Taken
56,350
24,067
Mitigated
23,720
16,445
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,381
4,145
0
2,255
15,608
6,552
0
1,787
13,821
0
42,790
W
Artio
BaldKevin
Artio
4,512
758
590
4,946
11,840
6,622
0
6,267
4,901
54,883
0
L
Chang'e
Done5766
Chang'e
2,712
903
1,556
2,703
8,721
2,351
214
796
7,925
22,342
0
W
Achilles
Gortri
Achilles
9,340
4,945
0
5,725
11,905
5,293
0
1,853
9,436
0
49,832
L
8,664
760
0
4,445
9,492
5,725
0
4,687
4,389
62,249
0
W
Atlas
TBEProxi
Atlas
2,404
735
0
980
9,044
6,151
0
1,672
7,238
15,896
0
L
Jormungandr
Tameis Winston
Jormungandr
4,240
1,339
0
750
11,829
5,890
0
8,054
3,775
48,488
0
W
Chernobog
Virtuly
Chernobog
12,353
7,452
0
3,042
9,686
3,911
497
2,908
6,581
0
84,574
L
Izanami
josueara124
Izanami
5,018
4,211
0
2,625
10,700
3,202
636
1,816
8,884
0
46,954
W
Scylla
superb116
Scylla
10,640
1,585
0
1,162
5,516
2,090
0
2,553
2,717
63,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
33,253
486
Minions Killed
425
0
Camps Cleared
0
1,478,588
Distance Traveled
1,299,082
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,527
466
92
7
0
306,019
1
W
Artio
8,493
607
143
10
0
281,091
4
L
Chang'e
5,701
407
44
3
0
265,241
5
W
Achilles
8,038
574
86
6
0
334,089
3
L
Ah Puch
8,212
587
119
9
0
251,526
3
W
Atlas
7,467
533
15
1
0
290,112
2
L
Jormungandr
6,964
497
97
7
0
268,302
5
W
Chernobog
8,092
578
125
9
0
271,124
4
L
Izanami
5,849
418
73
5
0
207,994
3
W
Scylla
8,581
613
117
8
0
302,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role