Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Atomic-justice2
Baron Samedi
Level 128
God Stats
68W - 64L
1,504 SR
Queue Stats
1,355W - 1,463L
1,447 Elo+
Solo
Tiamat
Tiamat
GOW3Hero
Tiamat
Level 129
God Stats
1W - 4L
1,483 SR
Queue Stats
291W - 290L
1,424 Elo+
Solo
Fenrir
Fenrir
Tab_dan_000
Fenrir
Level 60
God Stats
27W - 33L
1,457 SR
Queue Stats
172W - 204L
1,442 Elo+
Solo
Shiva
Shiva
XV_K3tzal
Shiva
Level 31
God Stats
0W - 2L
1,225 SR
Queue Stats
6W - 13L
1,271 Elo+
Solo
Team Averages
Level 83
1,434 SR
1,417 Elo+

VS

Team Averages
Level 85
1,447 SR
1,503 Elo+
Nox
Nox
Auphemiia
Nox
Level 69
God Stats
2W - 5L
1,404 SR
Queue Stats
47W - 66L
1,415 Elo+
Solo
Chaac
Chaac
Cuhmitted
Chaac
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,790 Elo+
Solo
Kukulkan
Kukulkan
Juan1ndastink
Kukulkan
Level 105
God Stats
63W - 77L
1,402 SR
Queue Stats
420W - 506L
1,440 Elo+
Solo
Cthulhu
Cthulhu
SmallJohn00
Cthulhu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
bloodbath401
Lancelot
Level 160
God Stats
243W - 245L
1,428 SR
Queue Stats
839W - 888L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 0 / 1
10,591
963
9,702
10,086
4,825
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Atomic-justice2
Baron Samedi
15
0 / 0 / 0
9,310
846
2,868
3,429
2,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
GOW3Hero
Tiamat
16
1 / 1 / 1
10,907
992
15,323
10,771
10,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
1 / 2 / 2
11,096
1,009
12,553
21,196
10,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
XV_K3tzal
Shiva
15
0 / 6 / 1
9,918
902
10,329
21,070
23,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

186

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 7
10,615
965
6,057
4,522
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Cuhmitted
Chaac
17
3 / 0 / 5
11,114
1,010
18,391
14,266
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Juan1ndastink
Kukulkan
17
1 / 1 / 7
11,157
1,014
12,059
9,220
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SmallJohn00
Cthulhu
17
1 / 1 / 4
10,472
952
10,263
16,618
20,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
bloodbath401
Lancelot
17
4 / 1 / 4
11,355
1,032
13,871
11,491
6,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
9
9
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
1
1.5
L
Baron Samedi
Atomic-justice2
Baron Samedi
0
0
0
0
W
0
0
7
3.5
W
Chaac
Cuhmitted
Chaac
3
0
5
5.5
L
Tiamat
GOW3Hero
Tiamat
1
1
1
1.5
W
Kukulkan
Juan1ndastink
Kukulkan
1
1
7
4.5
W
Cthulhu
SmallJohn00
Cthulhu
1
1
4
3
L
Fenrir
1
2
2
1
L
Shiva
XV_K3tzal
Shiva
0
6
1
0.08
W
Lancelot
bloodbath401
Lancelot
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,775
Damage
60,641
66,552
Taken
56,117
52,069
Mitigated
49,172
7,198
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,702
4,952
0
476
10,086
4,825
0
3,922
5,980
0
29,984
L
Baron Samedi
Atomic-justice2
Baron Samedi
2,868
157
403
749
3,429
2,328
0
1,431
1,929
2,969
0
W
6,057
607
0
0
4,522
2,285
0
1,788
2,734
25,296
0
W
Chaac
Cuhmitted
Chaac
18,391
3,012
0
8,409
14,266
15,056
0
5,901
8,291
0
32,477
L
Tiamat
GOW3Hero
Tiamat
15,323
312
153
2,654
10,771
10,915
0
3,556
6,872
39,308
0
W
Kukulkan
Juan1ndastink
Kukulkan
12,059
1,707
147
509
9,220
4,362
0
1,641
7,548
35,731
0
W
Cthulhu
SmallJohn00
Cthulhu
10,263
934
307
358
16,618
20,946
0
5,652
10,672
26,509
0
L
Fenrir
12,553
2,056
0
1,854
21,196
10,774
0
9,410
11,190
0
34,015
L
Shiva
XV_K3tzal
Shiva
10,329
989
0
909
21,070
23,227
0
8,948
11,237
0
18,589
W
Lancelot
bloodbath401
Lancelot
13,871
1,535
0
0
11,491
6,523
0
2,991
8,462
0
20,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,822
Gold Earned
54,713
188
Minions Killed
217
7
Camps Cleared
6
919,577
Distance Traveled
1,095,550
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,591
963
60
5
0
197,491
1
L
Baron Samedi
9,310
846
0
0
0
37,459
0
W
Nox
10,615
965
53
5
0
217,035
0
W
Chaac
11,114
1,010
31
3
2
227,780
1
L
Tiamat
10,907
992
66
6
4
209,811
0
W
Kukulkan
11,157
1,014
78
7
1
200,597
0
W
Cthulhu
10,472
952
38
3
2
202,027
0
L
Fenrir
11,096
1,009
50
5
1
250,088
0
L
Shiva
9,918
902
12
1
2
224,728
0
W
Lancelot
11,355
1,032
17
2
1
248,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role