Player Matchup

Tiamat
Tiamat
Plasmaxwolf
Tiamat
Level 68
God Stats
18W - 25L
1,405 SR
Queue Stats
138W - 176L
1,453 Elo+
Party 1
Mulan
Mulan
Remtintin
Mulan
Level 29
God Stats
7W - 9L
1,363 SR
Queue Stats
54W - 77L
1,360 Elo+
Party 1
Ao Kuang
Ao Kuang
THIS_1S_SPARTAR
Ao Kuang
Level 65
God Stats
25W - 21L
1,492 SR
Queue Stats
154W - 186L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
TheDa468rkOne
Sylvanus
Level 122
God Stats
17W - 11L
1,597 SR
Queue Stats
489W - 521L
1,493 Elo+
Party 1
Izanami
Izanami
kawaiicatjulie
Izanami
Level 119
God Stats
58W - 37L
1,569 SR
Queue Stats
304W - 346L
1,404 Elo+
Party 1
Team Averages
Level 81
1,485 SR
1,424 Elo+

VS

Team Averages
Level 44
1,495 SR
1,389 Elo+
Hercules
Hercules
DanTyrr
Hercules
Level 39
God Stats
9W - 10L
1,380 SR
Queue Stats
228W - 246L
1,304 Elo+
Solo
Ratatoskr
Ratatoskr
Pesos_Santana
Ratatoskr
Level 44
God Stats
0W - 2L
1,345 SR
Queue Stats
66W - 84L
1,399 Elo+
Solo
Hun Batz
Hun Batz
chukom
Hun Batz
Level 47
God Stats
6W - 9L
1,494 SR
Queue Stats
93W - 112L
1,397 Elo+
Solo
Eset
Eset
kIllerTroll1729
Eset
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 198L
1,464 Elo+
Solo
Izanami
Izanami
wikispedia
Izanami
Level 42
God Stats
3W - 2L
1,757 SR
Queue Stats
39W - 56L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 0 / 1
6,030
603
3,289
1,847
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Remtintin
Mulan
9
1 / 1 / 1
5,754
575
3,926
6,457
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
11
5 / 0 / 1
6,223
622
6,494
7,862
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
TheDa468rkOne
Sylvanus
9
1 / 0 / 1
5,693
569
3,987
5,248
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
1 / 1 / 0
4,741
474
4,592
5,734
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanTyrr
Hercules
8
0 / 0 / 1
4,625
463
1,619
7,668
3,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Pesos_Santana
Ratatoskr
11
1 / 1 / 0
5,804
580
3,418
8,390
3,010
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
chukom
Hun Batz
10
0 / 4 / 1
5,344
534
4,048
9,997
3,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 0
4,968
497
866
5,764
2,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
wikispedia
Izanami
7
0 / 2 / 1
4,520
452
3,066
7,167
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
2
2
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
DanTyrr
Hercules
0
0
1
0.5
L
Ratatoskr
Pesos_Santana
Ratatoskr
1
1
0
1
W
Tiamat
1
0
1
1.5
W
Mulan
Remtintin
Mulan
1
1
1
1.5
W
Ao Kuang
5
0
1
5.5
W
Sylvanus
TheDa468rkOne
Sylvanus
1
0
1
1.5
L
Hun Batz
chukom
Hun Batz
0
4
1
0.13
L
1
2
0
0.5
W
1
1
0
1
L
Izanami
wikispedia
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,288
Damage
13,017
27,148
Taken
38,986
15,431
Mitigated
14,476
11,612
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DanTyrr
Hercules
1,619
721
309
4,510
7,668
3,786
0
2,768
4,900
0
8,322
L
Ratatoskr
Pesos_Santana
Ratatoskr
3,418
1,868
0
4,732
8,390
3,010
0
1,458
6,822
0
43,358
W
Tiamat
3,289
106
0
541
1,847
1,006
50
297
1,550
35,658
0
W
Mulan
Remtintin
Mulan
3,926
634
0
1,316
6,457
6,143
283
201
6,256
0
29,991
W
Ao Kuang
6,494
1,676
0
5,453
7,862
3,458
0
368
7,494
33,293
8,641
W
Sylvanus
TheDa468rkOne
Sylvanus
3,987
1,559
507
2,520
5,248
3,386
0
0
5,248
22,431
0
L
Hun Batz
chukom
Hun Batz
4,048
847
0
2,479
9,997
3,693
231
2,977
6,602
0
31,502
L
866
72
381
1,819
5,764
2,168
324
3,351
2,085
23,435
0
W
4,592
2,720
0
1,275
5,734
1,438
90
0
5,734
0
31,373
L
Izanami
wikispedia
Izanami
3,066
1,826
0
1,982
7,167
1,819
0
1,994
5,173
0
34,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
25,261
274
Minions Killed
255
0
Camps Cleared
0
900,367
Distance Traveled
988,456
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,625
463
14
1
0
210,954
2
L
Ratatoskr
5,804
580
77
8
0
236,801
4
W
Tiamat
6,030
603
62
6
0
184,413
0
W
Mulan
5,754
575
48
5
0
175,374
0
W
Ao Kuang
6,223
622
72
7
0
177,909
0
W
Sylvanus
5,693
569
41
4
0
175,609
0
L
Hun Batz
5,344
534
58
6
0
198,412
3
L
Eset
4,968
497
41
4
0
186,189
0
W
Izanami
4,741
474
51
5
0
187,062
4
L
Izanami
4,520
452
65
7
0
156,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role