Player Matchup

Bellona
Bellona
IkeRampage
Bellona
Level 109
God Stats
7W - 1L
1,798 SR
Queue Stats
57W - 19L
1,816 Elo+
Party 1
Eset
Eset
Sagittari
Eset
Level 134
God Stats
14W - 4L
1,675 SR
Queue Stats
59W - 26L
1,766 Elo+
Party 1
Gilgamesh
Gilgamesh
bigbadwolfz
Gilgamesh
Level 67
God Stats
2W - 0L
1,515 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,663 SR
1,694 Elo+

VS

Team Averages
Level 125
1,418 SR
1,445 Elo+
Discordia
Discordia
D3Audi
Discordia
Level 122
God Stats
130W - 138L
1,474 SR
Queue Stats
343W - 464L
1,420 Elo+
Solo
Mercury
Mercury
DeliEmo
Mercury
Level 140
God Stats
8W - 9L
1,553 SR
Queue Stats
383W - 561L
1,403 Elo+
Solo
Neith
Neith
TH3 PR1NC3SS
Neith
Level 114
God Stats
15W - 35L
1,228 SR
Queue Stats
170W - 168L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IkeRampage
Bellona
18
7 / 0 / 5
12,839
713
18,372
18,228
21,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
17
3 / 4 / 7
11,842
658
13,330
12,286
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
bigbadwolfz
Gilgamesh
17
3 / 0 / 9
11,796
655
7,142
11,809
10,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D3Audi
Discordia
15
1 / 4 / 3
10,449
581
14,175
8,038
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
DeliEmo
Mercury
14
1 / 4 / 2
10,010
556
2,480
16,744
7,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 1
10,737
597
13,246
18,081
9,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
D3Audi
Discordia
1
4
3
0.63
L
Mercury
DeliEmo
Mercury
1
4
2
0.5
W
Bellona
IkeRampage
Bellona
7
0
5
9.5
W
Eset
3
4
7
1.63
L
2
5
1
0.5
W
Gilgamesh
bigbadwolfz
Gilgamesh
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,844
Damage
29,901
42,323
Taken
42,863
37,053
Mitigated
20,154
12,309
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
D3Audi
Discordia
14,175
88
0
376
8,038
3,041
260
2,901
4,778
41,628
0
L
Mercury
DeliEmo
Mercury
2,480
793
0
1,098
16,744
7,822
0
4,859
10,792
0
14,764
W
Bellona
IkeRampage
Bellona
18,372
3,895
0
5,317
18,228
21,226
1,301
4,466
13,300
0
48,380
W
Eset
13,330
371
1,297
3,763
12,286
5,095
734
5,642
6,107
63,514
0
L
13,246
4,260
334
6,039
18,081
9,291
207
5,078
12,234
979
43,574
W
Gilgamesh
bigbadwolfz
Gilgamesh
7,142
1,307
26
1,906
11,809
10,732
896
4,746
6,780
0
27,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
31,196
202
Minions Killed
181
11
Camps Cleared
4
1,091,902
Distance Traveled
945,849
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,449
581
70
4
1
280,160
2
L
Mercury
10,010
556
20
1
1
358,216
1
W
Bellona
12,839
713
69
4
4
395,406
5
W
Eset
11,842
658
97
5
2
336,356
3
L
Neith
10,737
597
91
5
2
307,473
3
W
Gilgamesh
11,796
655
36
2
5
360,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role