Player Matchup

Cabrakan
Cabrakan
ContriteGrain43
Cabrakan
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 38L
1,254 Elo+
Party 1
Mercury
Mercury
MajorHacker561
Mercury
Level 119
God Stats
1W - 2L
1,244 SR
Queue Stats
151W - 147L
1,462 Elo+
Solo
Anubis
Anubis
Pseudo5453
Anubis
Level 89
God Stats
4W - 7L
1,313 SR
Queue Stats
667W - 786L
1,377 Elo+
Solo
Hera
Hera
Steezy Forum
Hera
Level 144
God Stats
2W - 2L
1,634 SR
Queue Stats
98W - 121L
1,405 Elo+
Solo
Rama
Rama
TsavoriteGarnet
Rama
Level 47
God Stats
7W - 6L
1,449 SR
Queue Stats
200W - 144L
1,495 Elo+
Party 1
Team Averages
Level 92
1,428 SR
1,398 Elo+

VS

Team Averages
Level 56
1,461 SR
1,437 Elo+
King Arthur
King Arthur
CRZY 1 OnE
King Arthur
Level 24
God Stats
10W - 12L
1,484 SR
Queue Stats
23W - 38L
1,370 Elo+
Party 2
Thanatos
Thanatos
Cherrios20
Thanatos
Level 140
God Stats
1W - 4L
1,343 SR
Queue Stats
77W - 68L
1,467 Elo+
Solo
Fenrir
Fenrir
Kaisereich
Fenrir
Level 68
God Stats
17W - 20L
1,519 SR
Queue Stats
213W - 225L
1,494 Elo+
Party 2
Freya
Freya
Stank420Tank
Freya
Level 29
God Stats
85W - 75L
1,512 SR
Queue Stats
103W - 105L
1,458 Elo+
Party 2
Chernobog
Chernobog
filthy123
Chernobog
Level 17
God Stats
7W - 9L
1,444 SR
Queue Stats
25W - 30L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
2 / 2 / 21
14,812
511
8,883
29,067
54,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 8 / 8
17,088
589
21,993
29,583
14,990
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Pseudo5453
Anubis
20
15 / 6 / 11
16,921
583
44,943
32,708
23,581
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 8 / 14
15,797
545
24,196
21,348
11,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 6 / 13
15,482
534
33,042
27,088
15,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CRZY 1 OnE
King Arthur
18
1 / 8 / 9
12,334
425
12,835
34,164
33,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Cherrios20
Thanatos
19
10 / 12 / 5
14,047
484
18,012
27,865
13,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Kaisereich
Fenrir
18
5 / 10 / 8
12,981
448
16,936
42,873
55,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 8 / 13
14,244
491
21,016
30,231
13,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
filthy123
Chernobog
20
6 / 5 / 8
13,717
473
26,534
25,080
12,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
72
43
Kills
29
30
Deaths
43
67
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CRZY 1 OnE
King Arthur
1
8
9
0.69
L
Thanatos
Cherrios20
Thanatos
10
12
5
1.04
W
Cabrakan
2
2
21
6.25
L
Fenrir
Kaisereich
Fenrir
5
10
8
0.9
W
8
8
8
1.5
W
Anubis
Pseudo5453
Anubis
15
6
11
3.42
L
7
8
13
1.69
W
9
8
14
2
W
9
6
13
2.58
L
Chernobog
filthy123
Chernobog
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,057
Damage
95,333
139,794
Taken
160,213
119,437
Mitigated
129,952
43,888
Healing
43,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CRZY 1 OnE
King Arthur
12,835
1,692
0
4,280
34,164
33,983
0
19,109
15,055
0
81,510
L
Thanatos
Cherrios20
Thanatos
18,012
4,803
0
11,036
27,865
13,955
1,724
12,914
14,680
0
82,094
W
Cabrakan
8,883
1,174
0
7,691
29,067
54,349
1,091
5,591
23,075
38,624
0
L
Fenrir
Kaisereich
Fenrir
16,936
3,253
3,729
8,461
42,873
55,130
200
20,419
22,454
0
46,964
W
21,993
12,468
0
2,074
29,583
14,990
0
4,667
24,718
0
212,646
W
Anubis
Pseudo5453
Anubis
44,943
2,549
0
17,208
32,708
23,581
3,313
3,680
28,735
130,899
0
L
21,016
6,131
0
9,889
30,231
13,973
162
17,784
12,447
80,757
0
W
24,196
5,235
190
4,916
21,348
11,214
3,707
5,067
15,877
113,758
0
W
33,042
26,816
0
11,809
27,088
15,303
4,501
4,060
22,935
0
137,964
L
Chernobog
filthy123
Chernobog
26,534
15,335
0
6,287
25,080
12,911
1,120
7,796
17,284
0
117,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,100
Gold Earned
67,323
708
Minions Killed
552
0
Camps Cleared
0
2,387,224
Distance Traveled
2,428,321
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,334
425
125
4
0
498,093
0
L
Thanatos
14,047
484
116
4
0
482,845
3
W
Cabrakan
14,812
511
33
1
0
536,959
0
L
Fenrir
12,981
448
30
1
0
465,363
0
W
Mercury
17,088
589
215
7
0
561,719
0
W
Anubis
16,921
583
175
6
0
371,431
0
L
Freya
14,244
491
114
4
0
481,802
2
W
Hera
15,797
545
142
5
0
466,991
4
W
Rama
15,482
534
143
5
0
450,124
1
L
Chernobog
13,717
473
167
6
0
500,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role