Player Matchup

Hera
Hera
Gold II
Chxma-_-
Hera
Gold II
Level 123
God Stats
0W - 1L
1,510 SR
Queue Stats
22W - 29L
1,755 MMR
Party 2
Nox
Nox
Gold III
El_Lobo11_RD
Nox
Gold III
Level 143
God Stats
3W - 2L
1,515 SR
Queue Stats
33W - 25L
1,835 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Vonas-_-
Ah Muzen Cab
Platinum V
Level 133
God Stats
5W - 4L
1,578 SR
Queue Stats
93W - 107L
1,779 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,535 SR
1,790 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,655 SR
1,698 MMR
Kuzenbo
Kuzenbo
Gold V
Notsospeshal
Kuzenbo
Gold V
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 1L
1,673 MMR
Party 1
Tiamat
Tiamat
Gold V
ProfCerberus
Tiamat
Gold V
Level 155
God Stats
2W - 0L
1,646 SR
Queue Stats
10W - 1L
1,673 MMR
Party 1
Medusa
Medusa
Gold II
Steven1735
Medusa
Gold II
Level 79
God Stats
25W - 16L
1,820 SR
Queue Stats
199W - 118L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 5 / 1
6,374
637
5,568
7,634
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
6,420
642
2,507
12,085
8,969
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Vonas-_-
Ah Muzen Cab
9
1 / 4 / 0
6,343
634
8,626
8,561
3,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AresAtlasBastetAchillesBaba Yaga

VS

Bans
ChaacBaron SamediYmirScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Notsospeshal
Kuzenbo
12
3 / 1 / 10
8,569
857
5,475
10,183
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
12
6 / 1 / 7
8,330
833
7,960
8,320
6,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Steven1735
Medusa
13
6 / 0 / 8
8,626
863
12,410
7,664
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
15
15
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
0
5
1
0.1
L
0
6
0
0
W
Kuzenbo
Notsospeshal
Kuzenbo
3
1
10
8
W
Tiamat
6
1
7
9.5
W
Medusa
Steven1735
Medusa
6
0
8
10
L
Ah Muzen Cab
Vonas-_-
Ah Muzen Cab
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,701
Damage
25,845
28,280
Taken
26,167
15,452
Mitigated
21,360
5,787
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,568
1,012
0
1,526
7,634
2,959
0
3,570
3,774
22,277
0
L
2,507
341
521
2,336
12,085
8,969
0
5,470
6,322
10,772
0
W
Kuzenbo
Notsospeshal
Kuzenbo
5,475
1,961
293
2,091
10,183
11,766
293
2,027
8,156
9,794
0
W
Tiamat
7,960
399
0
2,456
8,320
6,131
288
2,846
5,474
25,794
0
W
Medusa
Steven1735
Medusa
12,410
5,519
0
500
7,664
3,463
2,308
3,542
4,122
0
37,312
L
Ah Muzen Cab
Vonas-_-
Ah Muzen Cab
8,626
2,480
0
1,404
8,561
3,524
0
3,789
4,626
0
23,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,137
Gold Earned
25,525
104
Minions Killed
141
1
Camps Cleared
9
507,857
Distance Traveled
603,217
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,374
637
58
6
1
168,664
1
L
Nox
6,420
642
19
2
0
169,472
5
W
Kuzenbo
8,569
857
11
1
0
198,802
2
W
Tiamat
8,330
833
49
5
7
198,181
1
W
Medusa
8,626
863
81
8
2
206,234
4
L
Ah Muzen Cab
6,343
634
27
3
0
169,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role