Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NessaTiwele
Cthulhu
Level 11
God Stats
8W - 14L
1,407 SR
Queue Stats
10W - 14L
1,365 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WallyTheWolf
Tsukuyomi
Level 18
God Stats
2W - 4L
1,321 SR
Queue Stats
10W - 12L
1,316 Elo+
Party 2
Team Averages
Level 36
1,410 SR
1,394 Elo+

VS

Team Averages
Level 34
1,464 SR
1,263 Elo+
Baron Samedi
Baron Samedi
Hydrophobiaa
Baron Samedi
Level 57
God Stats
29W - 36L
1,441 SR
Queue Stats
154W - 244L
1,302 Elo+
Party 1
Medusa
Medusa
LucidDarkmatter
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 13L
918 Elo+
Party 1
Raijin
Raijin
Rubberhood
Raijin
Level 40
God Stats
2W - 5L
1,452 SR
Queue Stats
26W - 27L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 0 / 6
8,159
816
17,915
6,646
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
NessaTiwele
Cthulhu
11
0 / 1 / 7
7,542
754
2,030
7,928
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
WallyTheWolf
Tsukuyomi
12
6 / 1 / 4
8,156
816
3,871
5,903
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hydrophobiaa
Baron Samedi
11
0 / 3 / 2
6,586
659
4,344
7,678
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 6 / 1
6,559
656
2,633
10,129
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Rubberhood
Raijin
11
1 / 2 / 0
6,672
667
5,427
8,604
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
6
8
L
Baron Samedi
Hydrophobiaa
Baron Samedi
0
3
2
0.33
L
1
6
1
0.25
W
Cthulhu
NessaTiwele
Cthulhu
0
1
7
3.5
L
Raijin
Rubberhood
Raijin
1
2
0
0.5
W
Tsukuyomi
WallyTheWolf
Tsukuyomi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,816
Damage
12,404
20,477
Taken
26,411
12,727
Mitigated
10,442
2,399
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
17,915
1,816
0
1,109
6,646
3,307
528
3,003
3,643
46,076
0
L
Baron Samedi
Hydrophobiaa
Baron Samedi
4,344
309
407
1,892
7,678
3,176
0
5,645
2,033
19,302
0
L
2,633
1,607
0
44
10,129
3,801
0
7,763
2,366
0
8,514
W
Cthulhu
NessaTiwele
Cthulhu
2,030
105
0
930
7,928
6,652
200
4,414
3,514
11,603
0
L
Raijin
Rubberhood
Raijin
5,427
844
0
2,530
8,604
3,465
0
7,100
1,504
28,281
0
W
Tsukuyomi
WallyTheWolf
Tsukuyomi
3,871
870
0
360
5,903
2,768
0
2,535
3,368
0
8,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,857
Gold Earned
19,817
98
Minions Killed
114
4
Camps Cleared
4
625,142
Distance Traveled
481,877
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,159
816
61
6
1
218,340
1
L
Baron Samedi
6,586
659
34
3
0
191,543
1
L
Medusa
6,559
656
26
3
0
141,842
1
W
Cthulhu
7,542
754
20
2
0
200,750
1
L
Raijin
6,672
667
54
5
4
148,492
1
W
Tsukuyomi
8,156
816
17
2
3
206,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role