Player Matchup

Susano
Susano
Silver III
 
Susano
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Bronze V
CosmicKody
Amaterasu
Bronze V
Level 126
God Stats
1W - 4L
1,240 SR
Queue Stats
34W - 50L
1,449 MMR
Solo
Chronos
Chronos
Silver III
DavidBryan_3
Chronos
Silver III
Level 147
God Stats
15W - 13L
1,319 SR
Queue Stats
96W - 98L
1,443 MMR
Party 2
Sylvanus
Sylvanus
Gold V
IvanMireles
Sylvanus
Gold V
Level 148
God Stats
7W - 7L
1,563 SR
Queue Stats
77W - 77L
1,425 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
JtotheB
Ah Muzen Cab
Gold III
Level 107
God Stats
2W - 1L
1,698 SR
Queue Stats
82W - 82L
1,428 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,464 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,610 SR
1,439 MMR
Chiron
Chiron
Silver II
DOAJabs
Chiron
Silver II
Level 69
God Stats
2W - 1L
1,795 SR
Queue Stats
11W - 8L
1,492 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
DinhoBFC
Sun Wukong
Gold IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 140L
1,430 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
DockingChiaPets
Baron Samedi
Gold IV
Level 100
God Stats
25W - 12L
1,647 SR
Queue Stats
208W - 209L
1,440 MMR
Solo
Thor
Thor
Silver II
Niwaki
Thor
Silver II
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,417 MMR
Solo
Sol
Sol
Silver II
SwisherMinis
Sol
Silver II
Level 128
God Stats
1W - 0L
1,610 SR
Queue Stats
10W - 8L
1,418 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
2 / 8 / 4
10,354
471
11,673
20,206
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
CosmicKody
Amaterasu
17
4 / 4 / 0
10,869
494
12,566
26,419
23,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
DavidBryan_3
Chronos
16
3 / 5 / 4
10,997
500
11,934
24,239
10,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IvanMireles
Sylvanus
13
0 / 8 / 4
8,060
366
10,292
25,294
31,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
JtotheB
Ah Muzen Cab
17
2 / 7 / 2
10,747
489
11,968
19,168
9,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Yu HuangRavana

VS

Bans
GebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DOAJabs
Chiron
20
17 / 3 / 8
14,478
658
27,203
17,776
8,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
DinhoBFC
Sun Wukong
20
4 / 1 / 13
13,705
623
20,296
25,021
26,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
DockingChiaPets
Baron Samedi
17
2 / 3 / 15
12,352
561
11,577
20,221
19,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Niwaki
Thor
19
4 / 3 / 9
13,256
603
12,215
24,135
12,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 1 / 10
13,343
607
17,663
18,895
7,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
11
Kills
32
32
Deaths
11
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
8
4
0.5
L
Amaterasu
CosmicKody
Amaterasu
4
4
0
1
W
Chiron
DOAJabs
Chiron
17
3
8
7
L
Chronos
DavidBryan_3
Chronos
3
5
4
1
W
Sun Wukong
DinhoBFC
Sun Wukong
4
1
13
10.5
W
Baron Samedi
DockingChiaPets
Baron Samedi
2
3
15
3.17
L
Sylvanus
IvanMireles
Sylvanus
0
8
4
0.25
L
Ah Muzen Cab
JtotheB
Ah Muzen Cab
2
7
2
0.43
W
Thor
Niwaki
Thor
4
3
9
2.83
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,433
Damage
88,954
115,326
Taken
106,048
83,708
Mitigated
73,691
32,604
Healing
52,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,673
1,798
0
5,565
20,206
8,828
0
3,342
16,864
0
73,939
L
Amaterasu
CosmicKody
Amaterasu
12,566
6,404
0
11,082
26,419
23,808
0
3,168
23,251
0
87,727
W
Chiron
DOAJabs
Chiron
27,203
14,521
1,522
5,156
17,776
8,719
6,637
4,878
12,790
0
113,116
L
Chronos
DavidBryan_3
Chronos
11,934
3,347
93
5,851
24,239
10,376
0
4,052
20,187
77,879
0
W
Sun Wukong
DinhoBFC
Sun Wukong
20,296
5,196
0
11,516
25,021
26,255
547
4,444
20,499
0
110,229
W
Baron Samedi
DockingChiaPets
Baron Samedi
11,577
864
5,488
6,923
20,221
19,666
104
5,013
15,109
55,145
0
L
Sylvanus
IvanMireles
Sylvanus
10,292
2,925
1,349
4,393
25,294
31,556
0
7,352
17,942
38,443
15,738
L
Ah Muzen Cab
JtotheB
Ah Muzen Cab
11,968
5,880
0
4,271
19,168
9,140
911
11,823
7,345
0
89,786
W
Thor
Niwaki
Thor
12,215
4,568
0
10,403
24,135
12,051
2,622
7,945
15,864
0
117,253
W
17,663
9,378
0
11,129
18,895
7,000
4,207
2,404
16,385
111,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,027
Gold Earned
67,134
577
Minions Killed
729
0
Camps Cleared
0
2,069,829
Distance Traveled
2,092,624
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,354
471
99
5
0
455,478
0
L
Amaterasu
10,869
494
154
7
0
436,493
14
W
Chiron
14,478
658
143
7
0
418,568
3
L
Chronos
10,997
500
128
6
0
427,238
4
W
Sun Wukong
13,705
623
169
8
0
461,827
7
W
Baron Samedi
12,352
561
74
3
0
374,156
3
L
Sylvanus
8,060
366
56
3
0
342,807
4
L
Ah Muzen Cab
10,747
489
140
6
0
407,813
11
W
Thor
13,256
603
162
7
0
433,328
3
W
Sol
13,343
607
181
8
0
404,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role