Player Matchup

Horus
Horus
EldritchMelon
Horus
Level 64
God Stats
2W - 2L
1,645 SR
Queue Stats
129W - 98L
1,541 Elo+
Party 2
Thor
Thor
MikelCheese
Thor
Level 79
God Stats
4W - 3L
1,346 SR
Queue Stats
164W - 178L
1,546 Elo+
Party 3
Achilles
Achilles
Nickfruy
Achilles
Level 49
God Stats
2W - 6L
1,240 SR
Queue Stats
151W - 113L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
RaspberrryDrip
Hou Yi
Level 85
God Stats
8W - 9L
1,496 SR
Queue Stats
144W - 138L
1,544 Elo+
Party 3
Scylla
Scylla
Sm1dge
Scylla
Level 18
God Stats
3W - 0L
1,676 SR
Queue Stats
35W - 21L
1,583 Elo+
Party 3
Team Averages
Level 59
1,481 SR
1,551 Elo+

VS

Team Averages
Level 50
1,552 SR
1,456 Elo+
Medusa
Medusa
Ep1KGl0w
Medusa
Level 27
God Stats
6W - 5L
1,277 SR
Queue Stats
95W - 102L
1,412 Elo+
Party 1
Anubis
Anubis
ItzShtFire
Anubis
Level 27
God Stats
29W - 18L
1,948 SR
Queue Stats
107W - 100L
1,454 Elo+
Party 1
Olorun
Olorun
KDsauce
Olorun
Level 122
God Stats
0W - 1L
1,491 SR
Queue Stats
71W - 70L
1,486 Elo+
Solo
Fenrir
Fenrir
LoneDuelistx
Fenrir
Level 45
God Stats
3W - 4L
1,463 SR
Queue Stats
178W - 141L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
Scooober
Cabrakan
Level 29
God Stats
25W - 15L
1,580 SR
Queue Stats
133W - 123L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 15
10,712
487
6,664
13,448
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

19
10 / 2 / 6
12,672
576
14,866
19,383
9,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Nickfruy
Achilles
18
7 / 2 / 4
11,953
543
16,420
21,166
12,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 3 / 8
11,816
537
14,401
16,183
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Sm1dge
Scylla
19
9 / 1 / 7
12,841
584
20,310
13,970
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ep1KGl0w
Medusa
15
3 / 5 / 1
9,581
436
10,053
13,027
4,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
ItzShtFire
Anubis
15
1 / 6 / 1
9,610
437
10,302
20,263
9,758
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
KDsauce
Olorun
15
0 / 5 / 4
8,668
394
7,212
22,292
10,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
16
5 / 8 / 1
10,536
479
11,082
23,297
10,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Scooober
Cabrakan
16
0 / 6 / 2
10,551
480
15,705
19,291
14,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
30
Kills
9
9
Deaths
30
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
Medusa
Ep1KGl0w
Medusa
3
5
1
0.7
L
Anubis
ItzShtFire
Anubis
1
6
1
0.25
L
Olorun
KDsauce
Olorun
0
5
4
0.4
L
Fenrir
5
8
1
0.69
W
10
2
6
6.5
W
Achilles
Nickfruy
Achilles
7
2
4
4.5
W
3
3
8
2.33
L
Cabrakan
Scooober
Cabrakan
0
6
2
0.17
W
Scylla
Sm1dge
Scylla
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,661
Damage
54,354
84,150
Taken
98,170
48,424
Mitigated
50,148
29,427
Healing
30,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,664
2,823
3,855
5,512
13,448
13,667
64
4,353
8,852
0
17,261
L
Medusa
Ep1KGl0w
Medusa
10,053
4,266
0
2,295
13,027
4,785
984
3,471
9,556
0
68,051
L
Anubis
ItzShtFire
Anubis
10,302
247
0
6,681
20,263
9,758
0
5,298
14,965
76,661
0
L
Olorun
KDsauce
Olorun
7,212
2,043
1,572
9,858
22,292
10,707
0
5,356
16,936
52,508
0
L
Fenrir
11,082
3,015
0
7,037
23,297
10,895
0
4,167
19,130
0
81,044
W
14,866
2,631
0
6,698
19,383
9,032
0
8,169
11,214
0
104,087
W
Achilles
Nickfruy
Achilles
16,420
4,181
0
5,775
21,166
12,146
258
11,518
9,648
30
75,410
W
14,401
7,102
0
5,673
16,183
7,317
0
4,092
12,091
0
101,172
L
Cabrakan
Scooober
Cabrakan
15,705
2,000
0
2,903
19,291
14,003
0
2,048
17,243
83,006
0
W
Scylla
Sm1dge
Scylla
20,310
4,014
0
1,914
13,970
6,262
860
5,659
8,311
132,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,994
Gold Earned
48,946
625
Minions Killed
581
0
Camps Cleared
0
2,226,047
Distance Traveled
1,908,976
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,712
487
22
1
0
509,372
4
L
Medusa
9,581
436
130
6
0
439,514
4
L
Anubis
9,610
437
116
5
0
329,855
6
L
Olorun
8,668
394
67
3
0
402,635
4
L
Fenrir
10,536
479
116
5
0
394,506
6
W
Thor
12,672
576
140
6
0
472,211
3
W
Achilles
11,953
543
131
6
0
403,970
12
W
Hou Yi
11,816
537
143
7
0
405,861
2
L
Cabrakan
10,551
480
152
7
0
342,466
5
W
Scylla
12,841
584
189
9
0
434,633
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role