Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BooSashaGrey
Eset
Level 88
God Stats
9W - 7L
1,575 SR
Queue Stats
151W - 168L
1,460 Elo+
Solo
Neith
Neith
MeFTuN1
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,498 Elo+
Solo
Hera
Hera
SSSnakEEE
Hera
Level 123
God Stats
56W - 52L
1,541 SR
Queue Stats
266W - 309L
1,512 Elo+
Solo
Charybdis
Charybdis
bclle
Charybdis
Level 99
God Stats
17W - 13L
1,580 SR
Queue Stats
70W - 72L
1,507 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,495 Elo+

VS

Team Averages
Level 112
1,623 SR
1,549 Elo+
Ganesha
Ganesha
IMTHEFATCAT
Ganesha
Level 68
God Stats
3W - 0L
1,655 SR
Queue Stats
5W - 1L
1,719 Elo+
Solo
Scylla
Scylla
SanicDaBawbag
Scylla
Level 105
God Stats
2W - 0L
1,744 SR
Queue Stats
14W - 11L
1,568 Elo+
Solo
Odin
Odin
Venkman101
Odin
Level 129
God Stats
3W - 3L
1,659 SR
Queue Stats
18W - 20L
1,463 Elo+
Party 1
Cupid
Cupid
telford1986
Cupid
Level 159
God Stats
2W - 2L
1,614 SR
Queue Stats
29W - 32L
1,486 Elo+
Party 1
Neith
Neith
Куинси
Neith
Level 101
God Stats
8W - 16L
1,445 SR
Queue Stats
366W - 422L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 0 / 1
7,279
662
5,312
6,394
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 2
7,153
650
6,939
7,312
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
MeFTuN1
Neith
13
0 / 3 / 2
7,098
645
4,859
9,094
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
15
1 / 4 / 0
7,867
715
8,430
7,599
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
bclle
Charybdis
12
0 / 2 / 1
6,943
631
5,252
8,097
3,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IMTHEFATCAT
Ganesha
14
0 / 1 / 7
8,120
738
3,185
12,135
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 1 / 4
7,984
726
9,726
7,151
2,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 2
7,564
688
5,679
11,108
9,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 0 / 0
8,454
769
4,719
6,626
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 0 / 6
7,765
706
8,367
6,688
2,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
11
11
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
0
1
2.5
L
0
2
2
0.5
W
Ganesha
IMTHEFATCAT
Ganesha
0
1
7
3.5
L
Neith
MeFTuN1
Neith
0
3
2
0.33
L
Hera
1
4
0
0.25
W
3
1
4
5
W
2
1
2
3
L
Charybdis
bclle
Charybdis
0
2
1
0.25
W
5
0
0
5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,792
Damage
31,676
38,496
Taken
43,708
16,780
Mitigated
31,250
7,001
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,312
667
0
3,777
6,394
2,705
0
1,376
3,818
0
11,182
L
6,939
385
0
1,042
7,312
3,135
0
2,747
4,565
30,449
0
W
Ganesha
IMTHEFATCAT
Ganesha
3,185
67
0
2,623
12,135
13,120
33
3,753
8,382
11,305
0
L
Neith
MeFTuN1
Neith
4,859
2,257
0
1,170
9,094
4,534
0
4,237
4,857
0
21,425
L
Hera
8,430
1,843
0
661
7,599
3,206
63
978
6,621
33,455
0
W
9,726
997
0
793
7,151
2,987
102
1,807
5,344
23,333
0
W
5,679
283
0
440
11,108
9,386
0
3,690
7,418
0
20,739
L
Charybdis
bclle
Charybdis
5,252
2,217
0
351
8,097
3,200
0
3,573
4,524
0
20,604
W
4,719
2,503
553
2,334
6,626
2,800
515
3,086
3,540
0
36,288
W
8,367
1,993
0
3,119
6,688
2,957
0
3,033
3,655
0
31,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
39,887
213
Minions Killed
209
0
Camps Cleared
0
1,068,659
Distance Traveled
1,133,399
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,279
662
17
2
0
228,157
5
L
Eset
7,153
650
45
4
0
223,754
2
W
Ganesha
8,120
738
0
0
0
236,424
1
L
Neith
7,098
645
38
3
0
200,998
0
L
Hera
7,867
715
74
7
0
213,415
5
W
Scylla
7,984
726
41
4
0
219,190
4
W
Odin
7,564
688
42
4
0
249,021
3
L
Charybdis
6,943
631
39
4
0
202,335
1
W
Cupid
8,454
769
70
6
0
218,044
1
W
Neith
7,765
706
56
5
0
210,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role