Player Matchup

Sobek
Sobek
Aoraz
Sobek
Level 17
God Stats
5W - 0L
1,855 SR
Queue Stats
30W - 26L
1,408 Elo+
Party 1
Lancelot
Lancelot
ITCMartin
Lancelot
Level 82
God Stats
46W - 34L
1,762 SR
Queue Stats
107W - 103L
1,569 Elo+
Party 1
Medusa
Medusa
Olsanity
Medusa
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 71L
1,404 Elo+
Party 1
Bastet
Bastet
XCapDripyGX
Bastet
Level 86
God Stats
1W - 1L
1,437 SR
Queue Stats
32W - 39L
1,384 Elo+
Solo
Aphrodite
Aphrodite
sharpmarble6918
Aphrodite
Level 75
God Stats
7W - 3L
1,673 SR
Queue Stats
18W - 27L
1,370 Elo+
Solo
Team Averages
Level 55
1,645 SR
1,427 Elo+

VS

Team Averages
Level 86
1,496 SR
1,411 Elo+
Anubis
Anubis
KillerTedBoi
Anubis
Level 69
God Stats
12W - 12L
1,519 SR
Queue Stats
160W - 158L
1,403 Elo+
Party 2
Tyr
Tyr
Tychainz8
Tyr
Level 74
God Stats
8W - 14L
1,404 SR
Queue Stats
375W - 376L
1,439 Elo+
Party 2
Athena
Athena
brotherJUICY
Athena
Level 122
God Stats
9W - 7L
1,626 SR
Queue Stats
100W - 101L
1,397 Elo+
Solo
Thoth
Thoth
xlsey_-
Thoth
Level 43
God Stats
2W - 3L
1,464 SR
Queue Stats
286W - 275L
1,434 Elo+
Party 2
Thanatos
Thanatos
xx3Killabotxx
Thanatos
Level 121
God Stats
4W - 6L
1,467 SR
Queue Stats
286W - 338L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aoraz
Sobek
15
1 / 1 / 9
10,854
493
6,408
19,031
24,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
ITCMartin
Lancelot
18
3 / 4 / 4
11,732
533
10,658
24,389
17,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Olsanity
Medusa
16
4 / 3 / 2
10,459
475
9,166
13,623
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
16
2 / 2 / 6
10,074
458
12,222
21,634
9,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Aphrodite
sharpmarble6918
Aphrodite
18
3 / 3 / 4
11,484
522
10,520
16,960
9,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 2 / 1
9,521
433
10,467
10,582
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 2 / 2
10,539
479
24,859
21,119
27,289
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
14
0 / 3 / 6
9,206
418
4,841
14,259
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
xlsey_-
Thoth
15
1 / 4 / 3
9,079
413
11,396
13,032
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
xx3Killabotxx
Thanatos
7
2 / 2 / 0
6,982
317
3,402
5,694
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
13
Kills
13
13
Deaths
13
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aoraz
Sobek
1
1
9
5.5
W
Lancelot
ITCMartin
Lancelot
3
4
4
1.25
L
Anubis
3
2
1
1.75
W
Medusa
Olsanity
Medusa
4
3
2
1.67
L
7
2
2
4
W
Bastet
2
2
6
2.5
L
Athena
0
3
6
1
W
Aphrodite
sharpmarble6918
Aphrodite
3
3
4
1.67
L
Thoth
xlsey_-
Thoth
1
4
3
0.63
L
Thanatos
xx3Killabotxx
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,974
Damage
54,965
95,637
Taken
64,686
67,312
Mitigated
57,875
44,089
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aoraz
Sobek
6,408
1,179
0
6,030
19,031
24,895
31
7,150
11,779
28,700
0
W
Lancelot
ITCMartin
Lancelot
10,658
2,253
0
8,748
24,389
17,516
162
4,889
19,333
0
91,881
L
Anubis
10,467
251
152
3,738
10,582
6,424
0
2,229
8,353
70,535
0
W
Medusa
Olsanity
Medusa
9,166
4,568
0
4,863
13,623
5,786
1,037
5,193
8,430
0
95,364
L
24,859
2,263
0
6,861
21,119
27,289
0
5,276
15,843
0
85,869
W
Bastet
12,222
2,988
0
10,173
21,634
9,698
0
3,662
17,628
0
83,865
L
Athena
4,841
971
0
2,174
14,259
15,591
434
3,706
10,553
32,767
0
W
Aphrodite
sharpmarble6918
Aphrodite
10,520
587
4,558
9,717
16,960
9,417
120
5,973
10,485
92,657
0
L
Thoth
xlsey_-
Thoth
11,396
965
0
1,218
13,032
6,143
0
4,659
8,373
52,250
0
L
Thanatos
xx3Killabotxx
Thanatos
3,402
679
0
4,019
5,694
2,428
0
1,058
4,636
0
22,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,603
Gold Earned
45,327
587
Minions Killed
439
0
Camps Cleared
0
2,209,639
Distance Traveled
1,777,330
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,854
493
47
2
0
443,825
4
W
Lancelot
11,732
533
171
8
0
445,041
2
L
Anubis
9,521
433
112
5
0
311,683
3
W
Medusa
10,459
475
125
6
0
417,237
4
L
Tyr
10,539
479
132
6
0
455,561
4
W
Bastet
10,074
458
95
4
0
501,079
2
L
Athena
9,206
418
51
2
0
464,242
6
W
Aphrodite
11,484
522
149
7
0
402,457
0
L
Thoth
9,079
413
109
5
0
392,034
1
L
Thanatos
6,982
317
35
2
0
153,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role