Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TiKaLaKaTiKa
Danzaburou
Level 160
God Stats
12W - 11L
1,565 SR
Queue Stats
84W - 73L
1,446 Elo+
Party 2
Team Averages
Level 114
1,513 SR
1,489 Elo+

VS

Team Averages
Level 90
1,665 SR
1,565 Elo+
Odin
Odin
G0ldenC0mrade
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,242 Elo+
Party 3
Izanami
Izanami
Mooose74
Izanami
Level 81
God Stats
1W - 1L
1,701 SR
Queue Stats
6W - 1L
1,910 Elo+
Party 4
Aphrodite
Aphrodite
SmokeyMistake
Aphrodite
Level 62
God Stats
1W - 1L
1,794 SR
Queue Stats
160W - 158L
1,555 Elo+
Party 3
Sol
Sol
V0LSTAG
Sol
Level 115
God Stats
7W - 4L
1,614 SR
Queue Stats
171W - 144L
1,532 Elo+
Party 3
Fenrir
Fenrir
giantsnation828
Fenrir
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 12L
1,588 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 0 / 7
5,508
1,102
2,653
5,692
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
 
Hercules
11
2 / 0 / 8
5,394
1,079
4,339
4,668
3,196
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
 
Nox
10
2 / 0 / 5
5,048
1,010
1,484
1,141
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
9
2 / 1 / 7
4,846
969
3,629
2,814
1,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
TiKaLaKaTiKa
Danzaburou
12
5 / 0 / 6
5,815
1,163
3,327
4,065
1,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,247
849
2,591
4,371
2,795
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Mooose74
Izanami
9
1 / 4 / 0
4,630
926
1,591
4,764
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
SmokeyMistake
Aphrodite
9
0 / 2 / 0
4,492
898
1,269
2,926
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
10
0 / 1 / 0
4,599
920
2,781
2,598
1,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 3 / 1
4,209
842
1,978
4,318
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
13
Kills
1
1
Deaths
13
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
7
5.5
W
Hercules
 
Hercules
2
0
8
6
W
Nox
 
Nox
2
0
5
4.5
W
Thanatos
 
Thanatos
2
1
7
5.5
L
0
3
1
0.17
L
Izanami
Mooose74
Izanami
1
4
0
0.25
L
Aphrodite
SmokeyMistake
Aphrodite
0
2
0
0
W
Danzaburou
TiKaLaKaTiKa
Danzaburou
5
0
6
8
L
Sol
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,432
Damage
10,210
18,380
Taken
18,977
12,058
Mitigated
9,985
9,791
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,653
757
2,080
2,941
5,692
5,271
14
1,688
4,004
11,387
0
W
Hercules
 
Hercules
4,339
1,277
0
1,340
4,668
3,196
0
863
3,805
0
12,800
W
Nox
 
Nox
1,484
300
273
209
1,141
560
598
239
902
11,577
0
W
Thanatos
 
Thanatos
3,629
706
0
1,377
2,814
1,219
0
428
2,386
0
5,536
L
2,591
417
0
0
4,371
2,795
0
1,166
3,205
0
7,127
L
Izanami
Mooose74
Izanami
1,591
874
0
232
4,764
2,110
0
609
4,155
0
9,555
L
Aphrodite
SmokeyMistake
Aphrodite
1,269
305
769
684
2,926
2,306
0
942
1,984
2,764
0
W
Danzaburou
TiKaLaKaTiKa
Danzaburou
3,327
1,580
0
1,571
4,065
1,812
1,261
695
3,370
0
19,620
L
Sol
2,781
479
0
694
2,598
1,128
146
449
2,149
12,794
1,175
L
1,978
695
0
587
4,318
1,646
0
971
3,347
0
5,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
22,177
107
Minions Killed
75
0
Camps Cleared
0
585,663
Distance Traveled
492,677
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,508
1,102
14
3
0
108,418
3
W
Hercules
5,394
1,079
25
5
0
142,692
0
W
Nox
5,048
1,010
29
6
0
101,764
0
W
Thanatos
4,846
969
1
0
0
124,634
0
L
Odin
4,247
849
5
1
0
119,417
0
L
Izanami
4,630
926
27
5
0
91,605
1
L
Aphrodite
4,492
898
4
1
0
104,045
1
W
Danzaburou
5,815
1,163
38
8
0
108,155
2
L
Sol
4,599
920
28
6
0
107,874
1
L
Fenrir
4,209
842
11
2
0
69,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role