Player Matchup

Bacchus
Bacchus
CanadianFrog
Bacchus
Level 104
God Stats
9W - 5L
1,516 SR
Queue Stats
90W - 96L
1,426 Elo+
Party 3
Merlin
Merlin
DudeJimmy
Merlin
Level 45
God Stats
25W - 11L
1,521 SR
Queue Stats
65W - 49L
1,542 Elo+
Party 2
Arachne
Arachne
MauChvz
Arachne
Level 69
God Stats
3W - 1L
1,679 SR
Queue Stats
140W - 171L
1,404 Elo+
Solo
King Arthur
King Arthur
TwooMinty
King Arthur
Level 128
God Stats
9W - 10L
1,560 SR
Queue Stats
142W - 146L
1,450 Elo+
Party 3
Artemis
Artemis
kaivq
Artemis
Level 58
God Stats
2W - 2L
1,741 SR
Queue Stats
52W - 29L
1,739 Elo+
Party 2
Team Averages
Level 81
1,604 SR
1,512 Elo+

VS

Team Averages
Level 65
1,390 SR
1,322 Elo+
Anubis
Anubis
FABIAN_SHOW97
Anubis
Level 27
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
King Arthur
King Arthur
GusCerati
King Arthur
Level 34
God Stats
0W - 5L
1,196 SR
Queue Stats
60W - 76L
1,301 Elo+
Party 4
Arachne
Arachne
Jere_a95
Arachne
Level 86
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
Neith
Neith
Jojocime
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,418 Elo+
Solo
Khepri
Khepri
xXMYM_KentuchiXx
Khepri
Level 93
God Stats
6W - 12L
1,489 SR
Queue Stats
323W - 347L
1,363 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CanadianFrog
Bacchus
18
6 / 7 / 16
12,408
460
16,081
25,003
15,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
DudeJimmy
Merlin
20
11 / 3 / 6
16,146
598
27,282
17,066
8,920
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
MauChvz
Arachne
20
6 / 3 / 13
13,824
512
19,056
34,027
18,079
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TwooMinty
King Arthur
19
8 / 6 / 11
13,614
504
24,404
31,516
25,720
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
kaivq
Artemis
19
5 / 4 / 12
13,055
484
24,268
23,695
9,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 8
11,612
430
16,744
23,468
13,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
GusCerati
King Arthur
17
1 / 9 / 5
11,076
410
7,303
24,633
19,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Jere_a95
Arachne
18
7 / 13 / 7
13,293
492
13,680
32,098
15,664
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Jojocime
Neith
20
9 / 4 / 6
13,524
501
36,330
27,303
15,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 10
11,628
431
9,698
26,231
38,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
58
36
Kills
22
23
Deaths
37
58
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CanadianFrog
Bacchus
6
7
16
2
W
Merlin
DudeJimmy
Merlin
11
3
6
4.67
L
4
8
8
1
L
King Arthur
GusCerati
King Arthur
1
9
5
0.39
L
Arachne
Jere_a95
Arachne
7
13
7
0.81
L
Neith
Jojocime
Neith
9
4
6
3
W
Arachne
MauChvz
Arachne
6
3
13
4.17
W
King Arthur
TwooMinty
King Arthur
8
6
11
2.25
W
Artemis
kaivq
Artemis
5
4
12
2.75
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,091
Damage
83,755
131,307
Taken
133,733
77,606
Mitigated
102,070
32,125
Healing
34,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CanadianFrog
Bacchus
16,081
1,342
0
4,230
25,003
15,132
760
9,295
15,708
57,307
0
W
Merlin
DudeJimmy
Merlin
27,282
2,646
0
2,265
17,066
8,920
3,215
3,756
13,310
164,999
0
L
16,744
853
864
7,433
23,468
13,505
0
9,157
13,801
66,487
0
L
King Arthur
GusCerati
King Arthur
7,303
1,054
0
3,002
24,633
19,157
0
6,023
18,317
0
56,350
L
Arachne
Jere_a95
Arachne
13,680
8,213
68
7,361
32,098
15,664
0
8,294
23,364
0
76,862
L
Neith
Jojocime
Neith
36,330
20,270
0
11,929
27,303
15,304
3,149
9,561
17,276
0
134,076
W
Arachne
MauChvz
Arachne
19,056
12,704
0
9,077
34,027
18,079
0
3,519
30,508
0
140,693
W
King Arthur
TwooMinty
King Arthur
24,404
3,026
0
4,610
31,516
25,720
70
7,534
23,982
990
100,374
W
Artemis
kaivq
Artemis
24,268
17,689
0
11,943
23,695
9,755
4,999
3,601
20,094
0
76,944
L
9,698
656
186
3,235
26,231
38,440
180
8,870
16,649
50,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,047
Gold Earned
61,133
665
Minions Killed
555
0
Camps Cleared
0
2,449,917
Distance Traveled
2,248,510
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,408
460
69
3
0
479,620
1
W
Merlin
16,146
598
236
9
0
463,978
0
L
Anubis
11,612
430
109
4
0
411,586
3
L
King Arthur
11,076
410
111
4
0
451,997
2
L
Arachne
13,293
492
92
3
0
444,878
0
L
Neith
13,524
501
189
7
0
459,104
10
W
Arachne
13,824
512
149
6
0
587,361
3
W
King Arthur
13,614
504
132
5
0
466,275
3
W
Artemis
13,055
484
79
3
0
452,683
1
L
Khepri
11,628
431
54
2
0
480,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role