Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Bollerjan
Artio
Level 87
God Stats
7W - 10L
1,493 SR
Queue Stats
112W - 123L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gronyal
Tsukuyomi
Level 64
God Stats
29W - 25L
1,543 SR
Queue Stats
173W - 191L
1,450 Elo+
Party 1
Team Averages
Level 73
1,512 SR
1,469 Elo+

VS

Team Averages
Level 67
1,429 SR
1,438 Elo+
Nike
Nike
Cogge
Nike
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 42L
1,403 Elo+
Solo
Aphrodite
Aphrodite
Seffen77
Aphrodite
Level 88
God Stats
1W - 4L
1,370 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 2
Artemis
Artemis
geox0r
Artemis
Level 13
God Stats
2W - 4L
1,417 SR
Queue Stats
2W - 4L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
10 / 1 / 10
13,151
774
31,155
16,811
9,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Bollerjan
Artio
16
6 / 3 / 14
13,160
774
11,213
28,567
36,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Gronyal
Tsukuyomi
17
7 / 1 / 14
12,607
742
29,087
20,733
10,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Cogge
Nike
15
1 / 4 / 2
10,207
600
15,185
26,740
22,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Seffen77
Aphrodite
16
2 / 5 / 2
11,140
655
9,546
23,361
11,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
geox0r
Artemis
12
2 / 14 / 0
9,421
554
20,576
27,271
11,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
23
Kills
5
5
Deaths
23
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
10
15
W
Artio
Bollerjan
Artio
6
3
14
4.33
L
Nike
Cogge
Nike
1
4
2
0.5
W
Tsukuyomi
Gronyal
Tsukuyomi
7
1
14
14
L
Aphrodite
Seffen77
Aphrodite
2
5
2
0.6
L
Artemis
geox0r
Artemis
2
14
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,455
Damage
45,307
66,111
Taken
77,372
55,671
Mitigated
45,977
31,294
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
31,155
11,138
0
12,262
16,811
9,003
1,574
2,251
14,375
78,246
7,834
W
Artio
Bollerjan
Artio
11,213
1,719
2,075
9,700
28,567
36,499
116
4,804
19,925
19,543
0
L
Nike
Cogge
Nike
15,185
1,360
0
3,627
26,740
22,479
0
13,139
13,601
0
45,931
W
Tsukuyomi
Gronyal
Tsukuyomi
29,087
6,772
0
7,257
20,733
10,169
180
3,008
17,216
0
69,389
L
Aphrodite
Seffen77
Aphrodite
9,546
1,214
7,595
7,863
23,361
11,870
0
11,856
11,505
31,615
0
L
Artemis
geox0r
Artemis
20,576
9,567
0
1,099
27,271
11,628
0
14,902
12,369
0
35,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
30,768
178
Minions Killed
140
12
Camps Cleared
2
906,780
Distance Traveled
784,134
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,151
774
107
6
5
268,253
3
W
Artio
13,160
774
14
1
3
287,951
2
L
Nike
10,207
600
55
3
0
291,879
1
W
Tsukuyomi
12,607
742
57
3
4
350,576
2
L
Aphrodite
11,140
655
52
3
1
277,470
0
L
Artemis
9,421
554
33
2
1
214,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role