Player Matchup

Vulcan
Vulcan
BOOTY GRAVITY
Vulcan
Level 112
God Stats
13W - 19L
1,439 SR
Queue Stats
20W - 29L
1,443 Elo+
Party 2
Ganesha
Ganesha
Boog00
Ganesha
Level 119
God Stats
20W - 15L
1,705 SR
Queue Stats
231W - 256L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
DA1MP
Gilgamesh
Level 120
God Stats
7W - 1L
1,750 SR
Queue Stats
85W - 71L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
Trigganometry09
Kukulkan
Level 106
God Stats
3W - 5L
1,332 SR
Queue Stats
9W - 16L
1,365 Elo+
Party 2
Neith
Neith
raccian
Neith
Level 88
God Stats
5W - 2L
1,684 SR
Queue Stats
45W - 49L
1,470 Elo+
Solo
Team Averages
Level 109
1,582 SR
1,490 Elo+

VS

Team Averages
Level 91
1,490 SR
1,472 Elo+
Cthulhu
Cthulhu
IMericorn
Cthulhu
Level 36
God Stats
0W - 2L
1,401 SR
Queue Stats
6W - 5L
1,469 Elo+
Party 3
Artemis
Artemis
Krispy Kreme154
Artemis
Level 89
God Stats
0W - 1L
1,703 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 3
Awilix
Awilix
ShadowFoxx9
Awilix
Level 130
God Stats
9W - 13L
1,614 SR
Queue Stats
645W - 659L
1,473 Elo+
Solo
Nu Wa
Nu Wa
YaBoyLuca
Nu Wa
Level 114
God Stats
1W - 2L
1,483 SR
Queue Stats
49W - 57L
1,440 Elo+
Solo
Horus
Horus
bl248ade
Horus
Level 86
God Stats
0W - 2L
1,251 SR
Queue Stats
29W - 27L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 11
11,334
1,030
14,498
6,301
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Boog00
Ganesha
17
0 / 3 / 12
11,783
1,071
10,340
18,415
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
DA1MP
Gilgamesh
17
8 / 2 / 10
13,229
1,203
23,046
20,754
25,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
16
4 / 2 / 7
11,238
1,022
16,160
6,859
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
raccian
Neith
17
2 / 0 / 10
11,296
1,027
16,900
13,457
6,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

261

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IMericorn
Cthulhu
16
2 / 3 / 5
10,978
998
16,361
19,433
24,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 5 / 0
11,263
1,024
19,161
18,087
7,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
16
0 / 0 / 4
9,643
877
606
5,471
3,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
YaBoyLuca
Nu Wa
16
0 / 4 / 7
10,638
967
15,719
14,595
6,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
bl248ade
Horus
16
0 / 6 / 6
9,889
899
8,271
26,554
24,117
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
18
Kills
7
7
Deaths
18
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
W
Ganesha
Boog00
Ganesha
0
3
12
2
W
Gilgamesh
DA1MP
Gilgamesh
8
2
10
6.5
L
Cthulhu
IMericorn
Cthulhu
2
3
5
1.5
L
5
5
0
1
L
Awilix
0
0
4
2
W
Kukulkan
4
2
7
3.75
L
Nu Wa
YaBoyLuca
Nu Wa
0
4
7
0.88
L
Horus
bl248ade
Horus
0
6
6
0.5
W
Neith
raccian
Neith
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,944
Damage
60,118
65,786
Taken
84,140
59,291
Mitigated
65,399
11,586
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,498
6,121
0
61
6,301
3,158
0
3,208
2,838
35,885
0
W
Ganesha
Boog00
Ganesha
10,340
421
0
3,500
18,415
21,061
0
8,360
9,427
26,489
0
W
Gilgamesh
DA1MP
Gilgamesh
23,046
4,122
2,341
2,027
20,754
25,593
0
9,549
10,422
202
31,024
L
Cthulhu
IMericorn
Cthulhu
16,361
360
615
784
19,433
24,542
0
9,597
9,836
42,963
0
L
19,161
13,032
291
2,917
18,087
7,451
0
9,301
8,786
0
44,712
L
Awilix
606
234
0
135
5,471
3,074
0
2,407
3,064
0
5,415
W
Kukulkan
16,160
293
0
119
6,859
3,330
0
3,075
3,535
34,013
0
L
Nu Wa
YaBoyLuca
Nu Wa
15,719
3,839
0
280
14,595
6,215
0
5,268
9,327
38,481
0
L
Horus
bl248ade
Horus
8,271
2,899
1,787
2,620
26,554
24,117
0
14,627
11,927
0
11,627
W
Neith
raccian
Neith
16,900
8,521
0
3,538
13,457
6,149
0
5,518
7,484
0
52,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,880
Gold Earned
52,411
237
Minions Killed
208
3
Camps Cleared
6
1,031,918
Distance Traveled
891,516
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,334
1,030
55
5
0
203,889
0
W
Ganesha
11,783
1,071
0
0
0
193,684
1
W
Gilgamesh
13,229
1,203
22
2
3
230,617
1
L
Cthulhu
10,978
998
73
7
0
230,552
0
L
Artemis
11,263
1,024
51
5
3
170,891
0
L
Awilix
9,643
877
15
1
1
101,448
0
W
Kukulkan
11,238
1,022
68
6
0
199,070
0
L
Nu Wa
10,638
967
57
5
2
188,493
2
L
Horus
9,889
899
12
1
0
200,132
0
W
Neith
11,296
1,027
92
8
0
204,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role