Player Matchup

Lancelot
Lancelot
Adazor
Lancelot
Level 88
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Cernunnos
Cernunnos
LAM1C3K
Cernunnos
Level 22
God Stats
10W - 1L
2,028 SR
Queue Stats
37W - 33L
1,537 Elo+
Solo
The Morrigan
The Morrigan
Lokipic
The Morrigan
Level 159
God Stats
3W - 2L
1,444 SR
Queue Stats
25W - 17L
1,491 Elo+
Party 1
Janus
Janus
MrStone06
Janus
Level 118
God Stats
1W - 0L
1,845 SR
Queue Stats
5W - 1L
1,639 Elo+
Party 1
Achilles
Achilles
T3Nat
Achilles
Level 124
God Stats
1W - 1L
1,615 SR
Queue Stats
39W - 29L
1,430 Elo+
Party 1
Team Averages
Level 102
1,644 SR
1,476 Elo+

VS

Team Averages
Level 111
1,465 SR
1,507 Elo+
Discordia
Discordia
Curewhite
Discordia
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 92L
1,552 Elo+
Solo
Thor
Thor
JaydenZero0
Thor
Level 112
God Stats
2W - 1L
1,322 SR
Queue Stats
67W - 66L
1,485 Elo+
Party 2
Chiron
Chiron
Nayhem
Chiron
Level 145
God Stats
2W - 2L
1,647 SR
Queue Stats
419W - 482L
1,556 Elo+
Solo
Terra
Terra
Segamon
Terra
Level 49
God Stats
2W - 5L
1,276 SR
Queue Stats
34W - 38L
1,417 Elo+
Solo
Artemis
Artemis
heatron
Artemis
Level 123
God Stats
6W - 5L
1,579 SR
Queue Stats
74W - 65L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adazor
Lancelot
20
7 / 5 / 12
13,772
765
18,567
24,203
16,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
LAM1C3K
Cernunnos
20
7 / 2 / 8
13,682
760
16,328
19,058
9,112
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Lokipic
The Morrigan
20
9 / 6 / 13
13,988
777
22,335
14,303
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
MrStone06
Janus
20
4 / 2 / 9
13,705
761
16,575
13,271
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
T3Nat
Achilles
20
6 / 3 / 14
13,459
748
23,411
31,263
38,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Curewhite
Discordia
20
3 / 4 / 11
12,728
707
21,175
20,841
10,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 8 / 4
12,416
690
8,887
19,991
9,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Nayhem
Chiron
18
1 / 10 / 6
11,308
628
11,648
23,541
11,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Segamon
Terra
18
2 / 4 / 10
12,574
699
8,373
28,919
47,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
heatron
Artemis
19
6 / 7 / 4
12,577
699
23,388
20,903
11,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
33
Kills
18
18
Deaths
33
56
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Adazor
Lancelot
7
5
12
2.6
L
Discordia
Curewhite
Discordia
3
4
11
2.13
L
6
8
4
1
W
Cernunnos
LAM1C3K
Cernunnos
7
2
8
5.5
W
The Morrigan
Lokipic
The Morrigan
9
6
13
2.58
W
Janus
MrStone06
Janus
4
2
9
4.25
L
Chiron
Nayhem
Chiron
1
10
6
0.4
L
Terra
Segamon
Terra
2
4
10
1.75
W
Achilles
T3Nat
Achilles
6
3
14
4.33
L
Artemis
heatron
Artemis
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,216
Damage
73,471
102,098
Taken
114,195
75,638
Mitigated
90,886
28,458
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Adazor
Lancelot
18,567
3,428
0
6,323
24,203
16,194
1,266
8,935
15,268
0
62,447
L
Discordia
Curewhite
Discordia
21,175
1,220
214
1,740
20,841
10,330
0
5,630
14,901
66,645
0
L
8,887
1,293
0
720
19,991
9,328
0
6,315
13,586
0
23,331
W
Cernunnos
LAM1C3K
Cernunnos
16,328
9,026
0
7,792
19,058
9,112
3,149
4,515
14,543
0
76,858
W
The Morrigan
Lokipic
The Morrigan
22,335
5,618
0
3,218
14,303
6,629
1,109
4,677
9,626
44,002
8,271
W
Janus
MrStone06
Janus
16,575
713
0
4,002
13,271
5,147
3,064
4,029
9,242
59,155
0
L
Chiron
Nayhem
Chiron
11,648
3,782
1,106
2,852
23,541
11,759
871
6,833
16,681
0
45,012
L
Terra
Segamon
Terra
8,373
1,785
2,699
8,885
28,919
47,484
0
7,936
20,260
25,388
0
W
Achilles
T3Nat
Achilles
23,411
4,399
0
7,123
31,263
38,556
652
7,392
23,871
0
37,602
L
Artemis
heatron
Artemis
23,388
10,552
0
3,379
20,903
11,985
815
5,887
14,826
0
63,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,606
Gold Earned
61,603
339
Minions Killed
302
0
Camps Cleared
0
1,829,771
Distance Traveled
1,531,808
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,772
765
64
4
0
402,134
0
L
Discordia
12,728
707
95
5
0
356,446
1
L
Thor
12,416
690
30
2
0
268,199
0
W
Cernunnos
13,682
760
80
4
0
339,117
0
W
The Morrigan
13,988
777
71
4
0
342,453
0
W
Janus
13,705
761
109
6
0
373,576
0
L
Chiron
11,308
628
74
4
0
252,958
4
L
Terra
12,574
699
27
2
0
352,414
1
W
Achilles
13,459
748
15
1
0
372,491
1
L
Artemis
12,577
699
76
4
0
301,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role