Player Matchup

Ymir
Ymir
Diode88
Ymir
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2
Hercules
Hercules
maltonex55
Hercules
Level 111
God Stats
8W - 8L
1,687 SR
Queue Stats
75W - 44L
1,701 Elo+
Party 2
Merlin
Merlin
ram91501
Merlin
Level 115
God Stats
4W - 5L
1,418 SR
Queue Stats
376W - 444L
1,523 Elo+
Solo
Team Averages
Level 97
1,535 SR
1,575 Elo+

VS

Team Averages
Level 58
1,516 SR
1,441 Elo+
Mulan
Mulan
FurdaFam
Mulan
Level 67
God Stats
3W - 5L
1,435 SR
Queue Stats
31W - 31L
1,511 Elo+
Party 1
Fenrir
Fenrir
R3D N0SED
Fenrir
Level 31
God Stats
4W - 8L
1,528 SR
Queue Stats
21W - 29L
1,279 Elo+
Solo
Zhong Kui
Zhong Kui
whitechicks3255
Zhong Kui
Level 77
God Stats
3W - 1L
1,586 SR
Queue Stats
31W - 27L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Diode88
Ymir
18
4 / 2 / 10
15,002
714
13,206
25,088
35,428
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
maltonex55
Hercules
20
10 / 1 / 8
15,565
741
24,360
29,361
38,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
ram91501
Merlin
20
5 / 5 / 12
15,071
718
28,291
17,894
9,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FurdaFam
Mulan
17
3 / 5 / 3
12,638
602
24,896
27,483
36,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
R3D N0SED
Fenrir
17
2 / 8 / 5
12,353
588
10,815
21,853
19,123
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
whitechicks3255
Zhong Kui
18
3 / 6 / 5
13,347
636
28,218
32,414
24,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
8
8
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
Diode88
Ymir
4
2
10
4.5
L
Mulan
FurdaFam
Mulan
3
5
3
0.9
L
Fenrir
R3D N0SED
Fenrir
2
8
5
0.56
W
Hercules
maltonex55
Hercules
10
1
8
14
W
Merlin
ram91501
Merlin
5
5
12
2.2
L
Zhong Kui
whitechicks3255
Zhong Kui
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,857
Damage
63,929
72,343
Taken
81,750
83,571
Mitigated
80,280
21,523
Healing
22,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Diode88
Ymir
13,206
2,610
0
4,976
25,088
35,428
652
9,681
13,614
26,252
0
L
Mulan
FurdaFam
Mulan
24,896
2,852
462
5,393
27,483
36,728
510
14,785
12,698
0
50,125
L
Fenrir
R3D N0SED
Fenrir
10,815
1,357
483
1,903
21,853
19,123
0
9,818
12,035
0
25,748
W
Hercules
maltonex55
Hercules
24,360
6,998
1,424
11,563
29,361
38,799
427
11,633
16,396
0
44,202
W
Merlin
ram91501
Merlin
28,291
1,306
0
3,560
17,894
9,344
1,456
5,562
11,754
91,794
0
L
Zhong Kui
whitechicks3255
Zhong Kui
28,218
2,033
1,030
13,639
32,414
24,429
0
17,664
14,750
74,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,638
Gold Earned
38,338
212
Minions Killed
198
7
Camps Cleared
9
1,160,014
Distance Traveled
1,101,686
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,002
714
35
2
0
359,985
0
L
Mulan
12,638
602
54
3
0
366,863
2
L
Fenrir
12,353
588
30
1
1
375,628
3
W
Hercules
15,565
741
39
2
0
435,799
1
W
Merlin
15,071
718
138
7
7
364,230
4
L
Zhong Kui
13,347
636
114
5
8
359,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role