Player Matchup

Bellona
Bellona
BASHR-ELITE
Bellona
Level 48
God Stats
2W - 3L
1,419 SR
Queue Stats
47W - 46L
1,293 Elo+
Solo
Gilgamesh
Gilgamesh
Blessed_Arab
Gilgamesh
Level 22
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 24L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
Bonky1200
Sun Wukong
Level 4
God Stats
0W - 8L
1,175 SR
Queue Stats
9W - 22L
1,156 Elo+
Party 2
Janus
Janus
Tefah_2001
Janus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,264 Elo+
Party 2
Kali
Kali
mucahit010
Kali
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,398 Elo+
Party 2
Team Averages
Level 38
1,419 SR
1,288 Elo+

VS

Team Averages
Level 72
1,563 SR
1,417 Elo+
Izanami
Izanami
Baby-Yoda_DkS
Izanami
Level 66
God Stats
27W - 24L
1,538 SR
Queue Stats
137W - 173L
1,388 Elo+
Party 1
Anubis
Anubis
Beat_Bot_
Anubis
Level 92
God Stats
15W - 14L
1,458 SR
Queue Stats
86W - 112L
1,370 Elo+
Party 1
Terra
Terra
Caito_Kid
Terra
Level 44
God Stats
6W - 5L
1,507 SR
Queue Stats
41W - 40L
1,411 Elo+
Party 1
Zhong Kui
Zhong Kui
KalexKing
Zhong Kui
Level 76
God Stats
29W - 35L
1,541 SR
Queue Stats
375W - 442L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
SEAL_KAI_01
Gilgamesh
Level 80
God Stats
3W - 0L
1,771 SR
Queue Stats
184W - 193L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BASHR-ELITE
Bellona
11
1 / 3 / 0
5,717
520
5,380
9,864
7,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Blessed_Arab
Gilgamesh
7
1 / 4 / 1
4,654
423
3,724
9,709
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Bonky1200
Sun Wukong
8
2 / 5 / 1
5,047
459
3,371
8,485
3,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Janus
9
1 / 3 / 1
5,237
476
3,155
4,744
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 2 / 1
5,978
543
5,042
11,072
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
5 / 2 / 7
6,970
634
8,519
5,478
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Beat_Bot_
Anubis
11
6 / 1 / 3
7,031
639
7,494
8,430
4,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Caito_Kid
Terra
10
2 / 1 / 6
6,704
609
2,915
9,292
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
KalexKing
Zhong Kui
12
1 / 1 / 1
7,365
670
4,701
7,272
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
SEAL_KAI_01
Gilgamesh
10
3 / 1 / 1
6,647
604
4,205
7,008
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
17
17
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
BASHR-ELITE
Bellona
1
3
0
0.33
W
Izanami
5
2
7
4.25
W
Anubis
Beat_Bot_
Anubis
6
1
3
7.5
L
Gilgamesh
Blessed_Arab
Gilgamesh
1
4
1
0.38
L
Sun Wukong
Bonky1200
Sun Wukong
2
5
1
0.5
W
Terra
Caito_Kid
Terra
2
1
6
5
W
Zhong Kui
KalexKing
Zhong Kui
1
1
1
1.5
W
Gilgamesh
SEAL_KAI_01
Gilgamesh
3
1
1
3.5
L
Janus
1
3
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,672
Damage
27,834
43,874
Taken
37,480
19,788
Mitigated
23,518
10,330
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BASHR-ELITE
Bellona
5,380
1,609
0
3,548
9,864
7,294
0
3,819
5,637
0
34,518
W
Izanami
8,519
5,350
0
1,205
5,478
2,401
1,959
114
5,324
0
56,826
W
Anubis
Beat_Bot_
Anubis
7,494
1,183
0
4,548
8,430
4,391
88
1,968
6,200
41,587
0
L
Gilgamesh
Blessed_Arab
Gilgamesh
3,724
1,500
0
2,384
9,709
4,142
0
3,842
5,867
0
12,737
L
Sun Wukong
Bonky1200
Sun Wukong
3,371
740
0
724
8,485
3,284
0
2,119
6,366
0
20,305
W
Terra
Caito_Kid
Terra
2,915
912
646
3,421
9,292
6,857
386
166
9,046
10,586
0
W
Zhong Kui
KalexKing
Zhong Kui
4,701
807
0
3,630
7,272
5,285
499
135
7,115
45,126
0
W
Gilgamesh
SEAL_KAI_01
Gilgamesh
4,205
1,532
0
1,998
7,008
4,584
440
326
6,640
0
38,490
L
Janus
3,155
749
0
430
4,744
1,336
0
2,284
2,460
15,988
0
L
5,042
2,131
0
3,244
11,072
3,732
0
2,598
8,434
0
35,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
34,717
184
Minions Killed
364
0
Camps Cleared
0
1,034,980
Distance Traveled
1,092,503
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,717
520
63
6
0
208,996
1
W
Izanami
6,970
634
94
9
0
195,054
1
W
Anubis
7,031
639
68
6
0
199,487
1
L
Gilgamesh
4,654
423
17
2
0
224,643
0
L
Sun Wukong
5,047
459
21
2
0
201,149
0
W
Terra
6,704
609
21
2
0
223,219
1
W
Zhong Kui
7,365
670
101
9
0
219,419
0
W
Gilgamesh
6,647
604
80
7
0
255,324
1
L
Janus
5,237
476
26
2
0
173,589
0
L
Kali
5,978
543
57
5
0
226,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role