Player Matchup

Baron Samedi
Baron Samedi
MYACCY06
Baron Samedi
Level 157
God Stats
12W - 7L
1,683 SR
Queue Stats
531W - 599L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Popjayuzi
Ah Muzen Cab
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 341L
1,422 Elo+
Solo
Ymir
Ymir
Stickypaxsz
Ymir
Level 127
God Stats
4W - 6L
1,305 SR
Queue Stats
207W - 245L
1,451 Elo+
Solo
Izanami
Izanami
kumagothicstar
Izanami
Level 108
God Stats
2W - 6L
1,165 SR
Queue Stats
185W - 194L
1,461 Elo+
Solo
Lancelot
Lancelot
micky1995
Lancelot
Level 28
God Stats
3W - 3L
1,412 SR
Queue Stats
3W - 5L
1,299 Elo+
Solo
Team Averages
Level 97
1,413 SR
1,410 Elo+

VS

Team Averages
Level 102
1,469 SR
1,447 Elo+
Chaac
Chaac
Fuzzypickle97
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,585 Elo+
Party 1
Hachiman
Hachiman
GeneralFujikiyo
Hachiman
Level 109
God Stats
4W - 5L
1,407 SR
Queue Stats
70W - 89L
1,381 Elo+
Solo
Hel
Hel
Sisterrr
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,467 Elo+
Party 1
Achilles
Achilles
Vudu Priest
Achilles
Level 157
God Stats
6W - 12L
1,366 SR
Queue Stats
502W - 525L
1,423 Elo+
Solo
Kukulkan
Kukulkan
monkeybos
Kukulkan
Level 15
God Stats
0W - 1L
1,571 SR
Queue Stats
5W - 12L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MYACCY06
Baron Samedi
18
3 / 3 / 5
10,943
730
10,854
13,434
12,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Popjayuzi
Ah Muzen Cab
18
3 / 1 / 4
10,995
733
10,051
12,343
5,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 6
10,029
669
5,122
17,060
16,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 1 / 4
11,108
741
14,528
11,592
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
micky1995
Lancelot
17
1 / 8 / 8
10,514
701
9,095
19,573
9,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 7
10,813
721
16,219
23,227
17,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
17
2 / 2 / 4
10,064
671
14,281
12,932
6,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 1 / 8
10,086
672
6,671
11,247
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Vudu Priest
Achilles
15
3 / 3 / 2
9,540
636
5,359
9,783
8,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
monkeybos
Kukulkan
20
4 / 1 / 5
11,621
775
15,596
11,682
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
9
Kills
15
15
Deaths
10
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
3
7
2.5
L
Hachiman
2
2
4
2
W
Baron Samedi
MYACCY06
Baron Samedi
3
3
5
1.83
W
Ah Muzen Cab
Popjayuzi
Ah Muzen Cab
3
1
4
5
L
2
1
8
6
W
0
2
6
1.5
L
Achilles
Vudu Priest
Achilles
3
3
2
1.33
W
2
1
4
4
W
Lancelot
micky1995
Lancelot
1
8
8
0.63
L
Kukulkan
monkeybos
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,650
Damage
58,126
74,002
Taken
68,871
48,453
Mitigated
43,724
16,802
Healing
26,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,219
3,918
0
7,490
23,227
17,230
240
5,660
17,567
0
37,584
L
Hachiman
14,281
6,631
41
2,825
12,932
6,282
1,225
3,857
9,075
0
42,678
W
Baron Samedi
MYACCY06
Baron Samedi
10,854
880
2,754
3,055
13,434
12,611
214
4,102
9,332
33,186
0
W
Ah Muzen Cab
Popjayuzi
Ah Muzen Cab
10,051
4,249
0
1,541
12,343
5,231
1,985
2,811
9,532
0
36,145
L
6,671
183
7,616
5,405
11,247
4,903
185
2,367
8,880
23,211
0
W
5,122
1,009
0
1,288
17,060
16,412
286
3,582
13,478
21,773
0
L
Achilles
Vudu Priest
Achilles
5,359
1,810
129
1,698
9,783
8,627
0
1,742
8,041
0
19,630
W
14,528
7,268
0
3,875
11,592
5,089
3,427
4,992
6,600
0
51,969
W
Lancelot
micky1995
Lancelot
9,095
2,181
0
4,289
19,573
9,110
659
6,780
12,793
0
30,884
L
Kukulkan
monkeybos
Kukulkan
15,596
1,043
0
1,347
11,682
6,682
562
2,350
9,332
53,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,589
Gold Earned
52,124
271
Minions Killed
278
0
Camps Cleared
0
1,440,163
Distance Traveled
1,344,310
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,813
721
47
3
0
318,828
0
L
Hachiman
10,064
671
81
5
0
282,866
0
W
Baron Samedi
10,943
730
40
3
0
259,865
0
W
Ah Muzen Cab
10,995
733
70
5
0
314,496
0
L
Hel
10,086
672
21
1
0
312,508
0
W
Ymir
10,029
669
40
3
0
274,494
6
L
Achilles
9,540
636
26
2
0
137,921
1
W
Izanami
11,108
741
88
6
0
296,910
3
W
Lancelot
10,514
701
33
2
0
294,398
0
L
Kukulkan
11,621
775
103
7
0
292,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role