Player Matchup

Lancelot
Lancelot
FiendsLogic
Lancelot
Level 124
God Stats
1W - 1L
1,655 SR
Queue Stats
57W - 56L
1,451 Elo+
Party 2
Chiron
Chiron
NosferatuZod344
Chiron
Level 128
God Stats
13W - 7L
1,665 SR
Queue Stats
81W - 72L
1,463 Elo+
Solo
Yu Huang
Yu Huang
fonji_
Yu Huang
Level 87
God Stats
0W - 1L
1,295 SR
Queue Stats
39W - 35L
1,428 Elo+
Party 2
Ares
Ares
thatboykj954
Ares
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
335W - 333L
1,410 Elo+
Solo
Ah Puch
Ah Puch
waijeh
Ah Puch
Level 66
God Stats
4W - 4L
1,842 SR
Queue Stats
233W - 234L
1,410 Elo+
Solo
Team Averages
Level 97
1,591 SR
1,432 Elo+

VS

Team Averages
Level 115
1,603 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
FatherOfMuff
Ah Muzen Cab
Level 124
God Stats
7W - 1L
1,781 SR
Queue Stats
218W - 221L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
GurrenLagann078
Jormungandr
Level 123
God Stats
26W - 21L
1,532 SR
Queue Stats
203W - 216L
1,397 Elo+
Party 1
Sol
Sol
H0megrown Jones
Sol
Level 104
God Stats
3W - 4L
1,619 SR
Queue Stats
254W - 292L
1,392 Elo+
Solo
Loki
Loki
saisko
Loki
Level 97
God Stats
12W - 12L
1,500 SR
Queue Stats
271W - 272L
1,379 Elo+
Party 1
Da Ji
Da Ji
teleiosDE
Da Ji
Level 128
God Stats
4W - 1L
1,584 SR
Queue Stats
68W - 72L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FiendsLogic
Lancelot
11
2 / 6 / 0
7,003
438
5,027
13,612
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
6,314
395
9,771
8,886
3,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
fonji_
Yu Huang
11
0 / 4 / 1
6,603
413
2,245
9,717
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 3 / 2
5,962
373
4,783
18,281
12,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
waijeh
Ah Puch
14
0 / 0 / 0
7,940
496
3,627
8,250
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FatherOfMuff
Ah Muzen Cab
16
9 / 0 / 3
10,758
672
17,108
7,867
3,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
GurrenLagann078
Jormungandr
12
2 / 0 / 6
7,630
477
6,402
13,027
9,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 6
8,155
510
6,090
11,943
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
saisko
Loki
14
1 / 0 / 0
8,821
551
6,300
9,495
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
teleiosDE
Da Ji
13
4 / 2 / 2
8,760
548
5,247
15,371
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
16
16
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FatherOfMuff
Ah Muzen Cab
9
0
3
10.5
L
Lancelot
FiendsLogic
Lancelot
2
6
0
0.33
W
Jormungandr
GurrenLagann078
Jormungandr
2
0
6
5
W
0
0
6
3
L
0
3
0
0
L
Yu Huang
fonji_
Yu Huang
0
4
1
0.13
W
Loki
saisko
Loki
1
0
0
1
W
Da Ji
teleiosDE
Da Ji
4
2
2
2.5
L
0
3
2
0.33
L
Ah Puch
waijeh
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,453
Damage
41,147
58,746
Taken
57,703
29,112
Mitigated
27,415
16,631
Healing
24,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FatherOfMuff
Ah Muzen Cab
17,108
5,076
0
2,520
7,867
3,433
0
1,849
6,018
0
109,613
L
Lancelot
FiendsLogic
Lancelot
5,027
1,274
0
3,718
13,612
5,200
0
1,174
12,422
0
43,015
W
Jormungandr
GurrenLagann078
Jormungandr
6,402
2,842
514
3,762
13,027
9,394
156
4,657
8,370
32,900
0
W
6,090
2,064
0
6,633
11,943
3,830
500
1,305
10,638
62,106
0
L
9,771
2,534
855
1,809
8,886
3,174
0
3,029
5,777
0
49,964
L
Yu Huang
fonji_
Yu Huang
2,245
497
0
0
9,717
3,743
0
58
9,659
48,670
0
W
Loki
saisko
Loki
6,300
1,317
0
3,235
9,495
4,422
0
3,131
6,074
0
54,199
W
Da Ji
teleiosDE
Da Ji
5,247
1,857
0
7,376
15,371
6,336
652
2,278
13,041
0
61,811
L
4,783
196
124
3,371
18,281
12,402
0
7,827
10,004
18,248
0
L
Ah Puch
waijeh
Ah Puch
3,627
328
0
6,754
8,250
4,593
0
0
8,250
55,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,822
Gold Earned
44,124
380
Minions Killed
498
0
Camps Cleared
0
1,447,851
Distance Traveled
1,611,855
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,758
672
155
10
0
321,415
2
L
Lancelot
7,003
438
83
5
0
312,842
7
W
Jormungandr
7,630
477
31
2
0
310,369
1
W
Sol
8,155
510
114
7
0
294,998
0
L
Chiron
6,314
395
77
5
0
293,280
1
L
Yu Huang
6,603
413
83
5
0
292,588
8
W
Loki
8,821
551
107
7
0
333,235
3
W
Da Ji
8,760
548
91
6
0
351,838
6
L
Ares
5,962
373
29
2
0
304,702
1
L
Ah Puch
7,940
496
108
7
0
244,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role