Player Matchup

The Morrigan
The Morrigan
Cässäd
The Morrigan
Level 129
God Stats
3W - 0L
1,385 SR
Queue Stats
31W - 28L
1,463 Elo+
Party 2
Yemoja
Yemoja
Nearan
Yemoja
Level 29
God Stats
8W - 2L
1,568 SR
Queue Stats
19W - 21L
1,414 Elo+
Party 2
Mulan
Mulan
xXdorfXx
Mulan
Level 108
God Stats
4W - 4L
1,473 SR
Queue Stats
12W - 16L
1,376 Elo+
Party 2
Team Averages
Level 89
1,475 SR
1,418 Elo+

VS

Team Averages
Level 84
1,485 SR
1,582 Elo+
Artemis
Artemis
MrRednek
Artemis
Level 82
God Stats
6W - 12L
1,373 SR
Queue Stats
27W - 49L
1,313 Elo+
Solo
King Arthur
King Arthur
Zeuss259
King Arthur
Level 65
God Stats
1W - 4L
1,378 SR
Queue Stats
36W - 26L
1,627 Elo+
Party 1
Eset
Eset
ltroyb0yl
Eset
Level 105
God Stats
0W - 1L
1,702 SR
Queue Stats
43W - 20L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cässäd
The Morrigan
17
8 / 2 / 5
11,820
739
21,481
16,428
8,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Nearan
Yemoja
16
1 / 0 / 11
11,903
744
3,177
12,079
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mulan
xXdorfXx
Mulan
18
8 / 2 / 7
13,147
822
22,088
29,518
32,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrRednek
Artemis
14
0 / 7 / 4
9,484
593
12,714
14,470
6,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Zeuss259
King Arthur
15
2 / 4 / 2
9,829
614
18,271
26,298
30,071
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
15
2 / 6 / 2
10,213
638
16,002
14,112
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
4
4
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Cässäd
The Morrigan
8
2
5
5.25
L
Artemis
MrRednek
Artemis
0
7
4
0.29
W
Yemoja
Nearan
Yemoja
1
0
11
6.5
L
King Arthur
Zeuss259
King Arthur
2
4
2
0.75
L
Eset
2
6
2
0.5
W
Mulan
xXdorfXx
Mulan
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,746
Damage
46,987
58,025
Taken
54,880
53,766
Mitigated
43,708
31,517
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Cässäd
The Morrigan
21,481
5,317
414
2,944
16,428
8,772
1,410
4,577
11,822
59,942
3,551
L
Artemis
MrRednek
Artemis
12,714
6,019
0
874
14,470
6,926
0
6,809
7,339
0
41,463
W
Yemoja
Nearan
Yemoja
3,177
1,434
6,955
5,482
12,079
12,175
474
4,457
7,622
11,410
0
L
King Arthur
Zeuss259
King Arthur
18,271
2,504
183
2,031
26,298
30,071
0
9,568
16,299
150
51,935
L
Eset
16,002
508
1,099
1,162
14,112
6,711
0
5,694
8,209
47,959
0
W
Mulan
xXdorfXx
Mulan
22,088
4,376
597
15,125
29,518
32,819
1,063
8,190
21,328
0
54,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
29,526
181
Minions Killed
187
5
Camps Cleared
8
744,894
Distance Traveled
784,984
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,820
739
101
6
3
264,083
2
L
Artemis
9,484
593
59
4
5
221,437
2
W
Yemoja
11,903
744
13
1
0
203,454
3
L
King Arthur
9,829
614
50
3
0
296,265
0
L
Eset
10,213
638
78
5
3
267,282
1
W
Mulan
13,147
822
67
4
2
277,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role