Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
Bunbombardment
Geb
Platinum IV
Level 140
God Stats
7W - 5L
1,773 SR
Queue Stats
373W - 366L
1,750 MMR
Solo
Hachiman
Hachiman
Platinum I
MrPeel
Hachiman
Platinum I
Level 156
God Stats
5W - 9L
1,516 SR
Queue Stats
218W - 214L
2,091 MMR
Solo
Atlas
Atlas
Gold IV
Splilltz
Atlas
Gold IV
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,738 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
venisbad
Tsukuyomi
Gold I
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 31L
1,911 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,558 SR
1,798 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,541 SR
1,849 MMR
King Arthur
King Arthur
Diamond V
KJtheGreat
King Arthur
Diamond V
Level 160
God Stats
28W - 32L
1,535 SR
Queue Stats
460W - 462L
1,947 MMR
Solo
Mercury
Mercury
Platinum V
Lunerfish
Mercury
Platinum V
Level 125
God Stats
13W - 19L
1,258 SR
Queue Stats
329W - 330L
1,689 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
TexasKing
Baba Yaga
Platinum I
Level 157
God Stats
2W - 2L
1,693 SR
Queue Stats
143W - 126L
2,016 MMR
Solo
Bacchus
Bacchus
Platinum III
cooomslayer
Bacchus
Platinum III
Level 146
God Stats
5W - 2L
1,668 SR
Queue Stats
662W - 663L
1,750 MMR
Solo
Heimdallr
Heimdallr
Platinum I
ƒeelted
Heimdallr
Platinum I
Level 158
God Stats
5W - 4L
1,553 SR
Queue Stats
334W - 308L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 3 / 3
10,342
492
5,635
12,994
5,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 3
8,913
424
8,842
18,473
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
MrPeel
Hachiman
13
0 / 4 / 0
8,570
408
5,864
12,999
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Splilltz
Atlas
17
0 / 4 / 5
10,575
504
9,032
20,052
17,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
venisbad
Tsukuyomi
18
7 / 6 / 1
11,514
548
18,902
20,662
11,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KaliUllrCliodhna

VS

Bans
CupidAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KJtheGreat
King Arthur
18
4 / 4 / 6
12,585
599
16,887
22,455
21,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Lunerfish
Mercury
20
8 / 3 / 3
13,276
632
18,180
19,683
8,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
TexasKing
Baba Yaga
20
3 / 0 / 1
12,680
604
10,599
4,612
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
cooomslayer
Bacchus
16
2 / 2 / 5
11,115
529
7,828
17,160
19,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ƒeelted
Heimdallr
20
3 / 1 / 3
12,392
590
12,258
11,773
5,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
20
20
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
3
1.17
L
1
3
3
0.83
W
King Arthur
KJtheGreat
King Arthur
4
4
6
1.75
W
Mercury
Lunerfish
Mercury
8
3
3
3.17
L
Hachiman
MrPeel
Hachiman
0
4
0
0
L
Atlas
Splilltz
Atlas
0
4
5
0.63
W
Baba Yaga
TexasKing
Baba Yaga
3
0
1
3.5
W
Bacchus
cooomslayer
Bacchus
2
2
5
2.25
L
Tsukuyomi
venisbad
Tsukuyomi
7
6
1
1.25
W
Heimdallr
ƒeelted
Heimdallr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,275
Damage
65,752
85,180
Taken
75,683
53,594
Mitigated
57,992
13,736
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,635
90
0
1,786
12,994
5,964
0
3,211
9,783
87,008
0
L
8,842
1,445
0
2,902
18,473
13,181
0
6,811
11,662
31,464
0
W
King Arthur
KJtheGreat
King Arthur
16,887
1,810
0
7,233
22,455
21,265
280
8,764
12,857
0
92,425
W
Mercury
Lunerfish
Mercury
18,180
10,742
0
1,302
19,683
8,892
0
5,184
14,156
0
149,951
L
Hachiman
MrPeel
Hachiman
5,864
2,149
0
4,168
12,999
5,345
0
3,520
9,479
0
61,254
L
Atlas
Splilltz
Atlas
9,032
2,209
0
3,541
20,052
17,566
600
3,245
16,807
65,881
0
W
Baba Yaga
TexasKing
Baba Yaga
10,599
1,754
0
2,489
4,612
2,868
392
1,405
3,207
135,345
0
W
Bacchus
cooomslayer
Bacchus
7,828
1,191
0
4,578
17,160
19,139
0
6,039
10,944
32,769
0
L
Tsukuyomi
venisbad
Tsukuyomi
18,902
6,005
0
1,339
20,662
11,538
0
1,640
19,022
0
104,808
W
Heimdallr
ƒeelted
Heimdallr
12,258
5,047
0
4,976
11,773
5,828
3,816
2,362
9,371
0
128,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,914
Gold Earned
62,048
619
Minions Killed
779
0
Camps Cleared
0
2,034,794
Distance Traveled
2,188,123
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,342
492
183
9
0
443,872
5
L
Geb
8,913
424
26
1
0
447,776
9
W
King Arthur
12,585
599
155
7
0
407,269
4
W
Mercury
13,276
632
186
9
0
500,091
4
L
Hachiman
8,570
408
123
6
0
333,503
4
L
Atlas
10,575
504
145
7
0
365,215
5
W
Baba Yaga
12,680
604
217
10
0
444,620
12
W
Bacchus
11,115
529
44
2
0
427,927
7
L
Tsukuyomi
11,514
548
142
7
0
444,428
0
W
Heimdallr
12,392
590
177
8
0
408,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role