Player Matchup

Izanami
Izanami
Baby-Yoda_DkS
Izanami
Level 66
God Stats
27W - 24L
1,528 SR
Queue Stats
137W - 173L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
Beat_Bot_
Gilgamesh
Level 92
God Stats
2W - 1L
1,184 SR
Queue Stats
86W - 112L
1,358 Elo+
Party 1
Pele
Pele
Caito_Kid
Pele
Level 44
God Stats
6W - 2L
1,396 SR
Queue Stats
41W - 40L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
HEISENBERGx14000
Nu Wa
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 149L
1,450 Elo+
Solo
Horus
Horus
SEAL_KAI_01
Horus
Level 80
God Stats
3W - 1L
1,692 SR
Queue Stats
184W - 193L
1,516 Elo+
Party 1
Team Averages
Level 72
1,460 SR
1,420 Elo+

VS

Team Averages
Level 41
1,421 SR
1,415 Elo+
Scylla
Scylla
Dark_Night1425
Scylla
Level 53
God Stats
3W - 4L
1,470 SR
Queue Stats
110W - 116L
1,407 Elo+
Party 2
Ao Kuang
Ao Kuang
Gabgouba
Ao Kuang
Level 44
God Stats
3W - 8L
1,627 SR
Queue Stats
297W - 319L
1,387 Elo+
Solo
Chaac
Chaac
Ja_Sicha_
Chaac
Level 88
God Stats
10W - 11L
1,477 SR
Queue Stats
207W - 206L
1,482 Elo+
Party 2
Thanatos
Thanatos
spooky_40_
Thanatos
Level 14
God Stats
5W - 10L
1,309 SR
Queue Stats
8W - 14L
1,298 Elo+
Party 2
Izanami
Izanami
xxbunnygiirlxx
Izanami
Level 4
God Stats
1W - 3L
1,223 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
5 / 0 / 6
9,704
607
13,460
9,446
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Beat_Bot_
Gilgamesh
14
4 / 2 / 5
8,979
561
7,066
12,024
13,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
2 / 2 / 3
7,710
482
4,946
11,777
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 4
9,125
570
10,871
5,926
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 7
9,609
601
6,326
9,850
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,343
459
6,804
11,779
4,284
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Gabgouba
Ao Kuang
2
0 / 0 / 0
4,611
288
82
2,523
793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Ja_Sicha_
Chaac
11
1 / 2 / 2
7,059
441
7,571
17,759
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
spooky_40_
Thanatos
9
0 / 5 / 0
5,920
370
1,646
10,586
4,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 1
5,770
361
3,006
11,209
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
4
4
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
0
6
8
W
Gilgamesh
Beat_Bot_
Gilgamesh
4
2
5
3.25
W
Pele
2
2
3
1.75
L
3
5
1
0.7
L
Ao Kuang
Gabgouba
Ao Kuang
0
0
0
0
W
3
0
4
5
L
Chaac
Ja_Sicha_
Chaac
1
2
2
1
W
6
0
7
9.5
L
Thanatos
spooky_40_
Thanatos
0
5
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,669
Damage
19,109
49,023
Taken
53,856
34,229
Mitigated
27,383
16,786
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
13,460
9,194
0
2,313
9,446
4,749
3,973
307
9,139
0
92,323
W
Gilgamesh
Beat_Bot_
Gilgamesh
7,066
1,946
0
1,831
12,024
13,505
726
950
11,074
0
52,669
W
Pele
4,946
758
0
6,272
11,777
4,508
288
1,439
10,338
0
44,520
L
6,804
630
304
3,570
11,779
4,284
0
3,639
8,140
47,921
0
L
Ao Kuang
Gabgouba
Ao Kuang
82
82
0
300
2,523
793
0
1,301
1,222
2,070
0
W
10,871
2,251
0
1,924
5,926
2,568
1,420
1,475
4,451
66,878
0
L
Chaac
Ja_Sicha_
Chaac
7,571
1,477
0
7,434
17,759
14,895
0
2,819
14,940
0
35,398
W
6,326
2,830
1,351
3,095
9,850
8,899
177
2,715
7,135
0
29,598
L
Thanatos
spooky_40_
Thanatos
1,646
226
139
4,066
10,586
4,270
0
1,173
9,413
0
21,600
L
3,006
1,962
0
907
11,209
3,141
0
1,939
9,270
0
24,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
30,703
453
Minions Killed
225
0
Camps Cleared
0
1,514,899
Distance Traveled
1,205,167
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,704
607
139
9
0
291,603
1
W
Gilgamesh
8,979
561
94
6
0
280,562
2
W
Pele
7,710
482
74
5
0
310,827
1
L
Scylla
7,343
459
88
6
0
275,860
0
L
Ao Kuang
4,611
288
9
1
0
63,117
0
W
Nu Wa
9,125
570
105
7
0
296,602
5
L
Chaac
7,059
441
38
2
0
320,125
1
W
Horus
9,609
601
41
3
0
335,305
0
L
Thanatos
5,920
370
37
2
0
259,879
5
L
Izanami
5,770
361
53
3
0
286,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role