Player Matchup

Achilles
Achilles
BlackieChan280
Achilles
Level 126
God Stats
7W - 6L
1,587 SR
Queue Stats
331W - 315L
1,538 Elo+
Solo
Heimdallr
Heimdallr
Champi0On
Heimdallr
Level 127
God Stats
2W - 2L
1,595 SR
Queue Stats
19W - 16L
1,336 Elo+
Solo
Thor
Thor
Fredalope
Thor
Level 104
God Stats
11W - 12L
1,342 SR
Queue Stats
203W - 187L
1,570 Elo+
Solo
Freya
Freya
deadshotsuper
Freya
Level 107
God Stats
1W - 0L
1,134 SR
Queue Stats
14W - 14L
1,511 Elo+
Solo
Sylvanus
Sylvanus
l Puro Chile l
Sylvanus
Level 141
God Stats
43W - 27L
1,679 SR
Queue Stats
378W - 384L
1,501 Elo+
Solo
Team Averages
Level 121
1,467 SR
1,491 Elo+

VS

Team Averages
Level 104
1,559 SR
1,586 Elo+
Ao Kuang
Ao Kuang
Alda01
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,731 Elo+
Party 2
Artemis
Artemis
CatgirlCafe
Artemis
Level 66
God Stats
58W - 27L
1,766 SR
Queue Stats
163W - 83L
1,640 Elo+
Party 2
Jormungandr
Jormungandr
McKrovin
Jormungandr
Level 106
God Stats
10W - 10L
1,552 SR
Queue Stats
88W - 128L
1,483 Elo+
Party 1
Horus
Horus
bigqwalt76
Horus
Level 67
God Stats
2W - 6L
1,428 SR
Queue Stats
76W - 120L
1,457 Elo+
Party 1
Anhur
Anhur
boosment
Anhur
Level 157
God Stats
1W - 2L
1,551 SR
Queue Stats
190W - 114L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 0 / 6
8,056
806
11,694
10,243
10,054
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Champi0On
Heimdallr
16
3 / 1 / 6
8,303
830
9,131
7,001
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
15
3 / 2 / 7
8,188
819
11,309
8,108
3,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 7
7,453
745
6,555
6,308
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
13
2 / 0 / 6
7,153
715
5,356
7,796
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alda01
Ao Kuang
12
2 / 3 / 1
7,066
707
7,437
10,717
5,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
CatgirlCafe
Artemis
13
0 / 2 / 3
7,259
726
4,710
6,434
2,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
McKrovin
Jormungandr
13
0 / 2 / 1
7,032
703
10,876
14,025
11,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
13
0 / 3 / 0
6,943
694
5,025
12,065
9,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
boosment
Anhur
15
2 / 3 / 1
8,054
805
3,947
9,950
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
13
Kills
4
4
Deaths
13
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alda01
Ao Kuang
2
3
1
0.83
W
Achilles
5
0
6
8
L
Artemis
CatgirlCafe
Artemis
0
2
3
0.75
W
Heimdallr
Champi0On
Heimdallr
3
1
6
6
W
Thor
3
2
7
3.25
L
Jormungandr
McKrovin
Jormungandr
0
2
1
0.25
L
Horus
0
3
0
0
L
Anhur
boosment
Anhur
2
3
1
0.83
W
0
1
7
3.5
W
Sylvanus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,045
Damage
31,995
39,456
Taken
53,191
25,832
Mitigated
33,999
13,734
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alda01
Ao Kuang
7,437
1,626
0
3,303
10,717
5,626
0
2,595
7,958
13,679
0
W
Achilles
11,694
2,482
0
2,050
10,243
10,054
0
3,285
6,958
0
26,282
L
Artemis
CatgirlCafe
Artemis
4,710
2,091
465
1,430
6,434
2,776
0
422
5,972
0
24,444
W
Heimdallr
Champi0On
Heimdallr
9,131
3,684
0
1,392
7,001
3,225
1,321
3,186
3,815
0
36,606
W
Thor
11,309
3,122
0
500
8,108
3,870
795
4,633
3,475
0
37,315
L
Jormungandr
McKrovin
Jormungandr
10,876
3,890
336
734
14,025
11,212
64
4,309
9,493
29,002
0
L
Horus
5,025
2,802
2,032
3,413
12,065
9,080
0
1,838
10,177
0
14,948
L
Anhur
boosment
Anhur
3,947
1,962
0
583
9,950
5,305
1,602
2,150
7,680
0
29,460
W
6,555
1,887
0
2,540
6,308
2,867
444
3,889
2,419
17,923
0
W
Sylvanus
5,356
481
2,746
4,506
7,796
5,816
231
3,320
4,476
9,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
36,354
218
Minions Killed
206
0
Camps Cleared
0
1,000,361
Distance Traveled
1,133,849
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,066
707
20
2
0
215,535
3
W
Achilles
8,056
806
28
3
0
228,856
1
L
Artemis
7,259
726
38
4
0
231,762
1
W
Heimdallr
8,303
830
67
7
0
192,160
2
W
Thor
8,188
819
81
8
0
213,906
3
L
Jormungandr
7,032
703
49
5
0
207,023
1
L
Horus
6,943
694
32
3
0
237,345
0
L
Anhur
8,054
805
67
7
0
242,184
3
W
Freya
7,453
745
39
4
0
204,871
3
W
Sylvanus
7,153
715
3
0
0
160,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role