Player Matchup

Gilgamesh
Gilgamesh
Azeny
Gilgamesh
Level 22
God Stats
0W - 2L
1,302 SR
Queue Stats
28W - 43L
1,369 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Deathlord793
Ah Muzen Cab
Level 64
God Stats
0W - 2L
1,314 SR
Queue Stats
6W - 17L
1,260 Elo+
Party 2
Neith
Neith
Flowerpwr444
Neith
Level 28
God Stats
8W - 30L
1,400 SR
Queue Stats
36W - 68L
1,350 Elo+
Solo
Vulcan
Vulcan
Justairplane504
Vulcan
Level 68
God Stats
2W - 3L
1,472 SR
Queue Stats
128W - 132L
1,455 Elo+
Party 2
Sobek
Sobek
benjibaby23
Sobek
Level 10
God Stats
2W - 1L
1,859 SR
Queue Stats
8W - 4L
1,588 Elo+
Solo
Team Averages
Level 38
1,469 SR
1,405 Elo+

VS

Team Averages
Level 95
1,607 SR
1,549 Elo+
Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Lu_uc4sdp
Shiva
Level 106
God Stats
1W - 0L
1,642 SR
Queue Stats
47W - 35L
1,480 Elo+
Solo
Cerberus
Cerberus
Mclovie
Cerberus
Level 29
God Stats
19W - 2L
1,853 SR
Queue Stats
255W - 73L
1,867 Elo+
Party 1
Vulcan
Vulcan
lates34
Vulcan
Level 145
God Stats
138W - 130L
1,538 SR
Queue Stats
502W - 551L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azeny
Gilgamesh
14
0 / 4 / 3
8,891
635
5,457
17,282
13,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Deathlord793
Ah Muzen Cab
17
0 / 12 / 3
9,472
677
6,837
22,198
9,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 4 / 0
9,424
673
4,858
10,172
4,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
2 / 7 / 2
9,230
659
11,630
12,738
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
3 / 3 / 2
9,432
674
11,300
24,099
30,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
7 / 0 / 10
11,644
832
19,005
10,913
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
 
Poseidon
19
9 / 2 / 15
11,474
820
24,432
11,355
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Lu_uc4sdp
Shiva
17
4 / 3 / 14
10,506
750
13,801
15,301
13,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Mclovie
Cerberus
19
7 / 1 / 18
11,713
837
8,517
15,461
17,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
lates34
Vulcan
17
3 / 2 / 8
10,817
773
10,075
10,978
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
8
Kills
30
30
Deaths
8
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
0
10
12
W
Poseidon
 
Poseidon
9
2
15
8.25
L
Gilgamesh
Azeny
Gilgamesh
0
4
3
0.38
L
Ah Muzen Cab
Deathlord793
Ah Muzen Cab
0
12
3
0.13
L
3
4
0
0.75
L
2
7
2
0.43
W
Shiva
Lu_uc4sdp
Shiva
4
3
14
3.67
W
Cerberus
Mclovie
Cerberus
7
1
18
16
L
3
3
2
1.33
W
Vulcan
lates34
Vulcan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,082
Damage
75,830
86,489
Taken
64,008
63,787
Mitigated
49,843
9,082
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
19,005
2,944
0
4,499
10,913
7,650
0
3,485
7,237
0
50,262
W
Poseidon
 
Poseidon
24,432
2,932
0
1,114
11,355
5,372
807
5,263
5,845
59,345
0
L
Gilgamesh
Azeny
Gilgamesh
5,457
1,634
1,535
1,194
17,282
13,569
0
9,887
7,199
0
8,754
L
Ah Muzen Cab
Deathlord793
Ah Muzen Cab
6,837
2,183
0
2,235
22,198
9,456
0
11,902
10,119
0
38,808
L
4,858
1,582
0
390
10,172
4,019
0
5,475
4,580
0
22,209
L
11,630
5,233
0
198
12,738
5,774
0
5,563
6,960
32,269
0
W
Shiva
Lu_uc4sdp
Shiva
13,801
1,657
1,718
1,762
15,301
13,980
58
6,879
8,073
0
35,117
W
Cerberus
Mclovie
Cerberus
8,517
422
159
5,242
15,461
17,902
53
2,944
12,303
20,899
0
L
11,300
532
0
3,530
24,099
30,969
0
10,197
13,604
31,695
0
W
Vulcan
lates34
Vulcan
10,075
4,043
0
22
10,978
4,939
2,464
3,212
7,620
55,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,449
Gold Earned
56,154
215
Minions Killed
363
0
Camps Cleared
0
1,153,727
Distance Traveled
1,649,511
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,644
832
99
7
0
356,687
3
W
Poseidon
11,474
820
81
6
0
335,213
2
L
Gilgamesh
8,891
635
10
1
0
250,127
0
L
Ah Muzen Cab
9,472
677
64
5
0
219,807
0
L
Neith
9,424
673
50
4
0
232,775
0
L
Vulcan
9,230
659
49
4
0
181,029
0
W
Shiva
10,506
750
56
4
0
324,586
1
W
Cerberus
11,713
837
46
3
0
321,368
2
L
Sobek
9,432
674
42
3
0
269,989
3
W
Vulcan
10,817
773
81
6
0
311,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role