Player Matchup

Gilgamesh
Gilgamesh
Madknifer215
Gilgamesh
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 32L
1,228 Elo+
Party 2
Cupid
Cupid
STR0NG21EAGLE
Cupid
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 118L
1,323 Elo+
Party 1
Serqet
Serqet
TheMightyZeus5
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
983 Elo+
Party 2
Ne Zha
Ne Zha
iGoochanator
Ne Zha
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 80L
1,301 Elo+
Party 1
Merlin
Merlin
theganjaman4420
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,182 Elo+
Solo
Team Averages
Level 34
1,500 SR
1,203 Elo+

VS

Team Averages
Level 59
1,364 SR
1,223 Elo+
Susano
Susano
KovertKoala
Susano
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,175 Elo+
Solo
Baron Samedi
Baron Samedi
LGNThanostar
Baron Samedi
Level 26
God Stats
1W - 2L
1,435 SR
Queue Stats
68W - 94L
1,327 Elo+
Solo
Freya
Freya
TroddenFever5
Freya
Level 65
God Stats
0W - 3L
1,208 SR
Queue Stats
109W - 95L
1,337 Elo+
Solo
Kuzenbo
Kuzenbo
Yah Pupa
Kuzenbo
Level 65
God Stats
0W - 3L
1,179 SR
Queue Stats
43W - 74L
1,216 Elo+
Solo
Cu Chulainn
Cu Chulainn
xKAWIBOIx
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Madknifer215
Gilgamesh
20
3 / 10 / 9
13,934
557
13,278
28,138
16,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
17 / 5 / 8
19,662
786
50,011
30,477
15,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 16 / 8
11,566
463
1,161
22,690
12,681
Ne Zha
20
4 / 6 / 11
15,335
613
22,179
29,172
16,294
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 7 / 20
17,300
692
52,214
26,860
14,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
5 / 9 / 14
14,034
561
16,402
27,416
13,721
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LGNThanostar
Baron Samedi
20
9 / 5 / 20
16,272
651
28,488
28,758
17,468
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
23 / 6 / 11
19,158
766
51,403
43,985
23,971
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
Yah Pupa
Kuzenbo
20
7 / 4 / 17
15,686
627
13,068
28,163
35,945
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
xKAWIBOIx
Cu Chulainn
20
0 / 5 / 14
13,747
550
6,090
35,016
29,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
120
29
Kills
44
44
Deaths
29
56
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Susano
5
9
14
1.33
L
Baron Samedi
LGNThanostar
Baron Samedi
9
5
20
3.8
W
Gilgamesh
Madknifer215
Gilgamesh
3
10
9
0.75
W
17
5
8
4.2
W
0
16
8
0.25
L
23
6
11
4.75
L
Kuzenbo
Yah Pupa
Kuzenbo
7
4
17
3.88
W
Ne Zha
4
6
11
1.58
W
5
7
20
2.14
L
Cu Chulainn
xKAWIBOIx
Cu Chulainn
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,843
Damage
115,451
137,337
Taken
163,338
74,974
Mitigated
120,640
44,193
Healing
72,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
16,402
4,079
991
2,843
27,416
13,721
463
8,537
18,879
0
32,370
L
Baron Samedi
LGNThanostar
Baron Samedi
28,488
1,349
11,873
12,816
28,758
17,468
2,608
10,971
17,787
65,122
0
W
Gilgamesh
Madknifer215
Gilgamesh
13,278
1,643
806
2,567
28,138
16,235
546
20,825
7,313
0
25,593
W
50,011
21,118
6,844
13,435
30,477
15,653
5,520
20,256
10,221
0
105,013
W
1,161
434
0
6
22,690
12,681
0
14,946
7,744
0
2,273
L
51,403
21,525
1,711
22,775
43,985
23,971
4,130
14,533
29,452
75,018
0
L
Kuzenbo
Yah Pupa
Kuzenbo
13,068
2,878
4,112
6,220
28,163
35,945
82
8,479
19,582
33,514
0
W
Ne Zha
22,179
2,586
2,068
7,562
29,172
16,294
472
19,783
9,389
0
47,965
W
52,214
851
2,648
8,257
26,860
14,111
1,142
18,282
8,578
93,690
0
L
Cu Chulainn
xKAWIBOIx
Cu Chulainn
6,090
1,455
0
9,430
35,016
29,535
0
9,694
25,322
5,228
17,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,797
Gold Earned
78,897
247
Minions Killed
221
0
Camps Cleared
0
1,935,372
Distance Traveled
2,028,709
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,034
561
34
1
0
373,706
0
L
Baron Samedi
16,272
651
76
3
0
430,180
0
W
Gilgamesh
13,934
557
24
1
0
359,244
2
W
Cupid
19,662
786
92
4
0
442,149
0
W
Serqet
11,566
463
2
0
0
301,118
0
L
Freya
19,158
766
56
2
0
423,476
0
L
Kuzenbo
15,686
627
24
1
0
448,606
0
W
Ne Zha
15,335
613
49
2
0
417,794
0
W
Merlin
17,300
692
80
3
0
415,067
0
L
Cu Chulainn
13,747
550
31
1
0
352,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role