Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CityPigeon
Kuzenbo
Level 128
God Stats
8W - 4L
1,408 SR
Queue Stats
236W - 199L
1,596 Elo+
Solo
Tyr
Tyr
HoneyMew
Tyr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
Lyraleiyunero
Zhong Kui
Level 128
God Stats
1W - 1L
1,482 SR
Queue Stats
28W - 27L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
Васили4
Sun Wukong
Level 129
God Stats
5W - 2L
1,717 SR
Queue Stats
341W - 250L
1,512 Elo+
Solo
Team Averages
Level 136
1,522 SR
1,545 Elo+

VS

Team Averages
Level 140
1,383 SR
1,514 Elo+
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
ImpalerUnicorn
Charybdis
Level 160
God Stats
2W - 2L
1,557 SR
Queue Stats
61W - 43L
1,584 Elo+
Party 3
Skadi
Skadi
LeBars
Skadi
Level 137
God Stats
1W - 2L
1,161 SR
Queue Stats
66W - 48L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
romo4ka
Jormungandr
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 42L
1,490 Elo+
Party 1
Ares
Ares
zGreeenyy
Ares
Level 143
God Stats
6W - 10L
1,197 SR
Queue Stats
371W - 358L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 7 / 8
9,789
576
15,907
27,039
39,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
CityPigeon
Kuzenbo
18
0 / 7 / 9
10,782
634
9,924
29,261
54,794
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 6 / 6
12,266
722
20,381
26,297
43,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Lyraleiyunero
Zhong Kui
18
3 / 9 / 10
11,266
663
24,024
25,384
19,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Васили4
Sun Wukong
19
5 / 7 / 7
10,961
645
14,876
24,259
24,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
16 / 2 / 15
14,408
848
35,297
16,538
11,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
ImpalerUnicorn
Charybdis
20
7 / 4 / 21
12,431
731
20,966
18,673
11,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
LeBars
Skadi
20
7 / 6 / 21
12,459
733
23,072
17,217
11,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
romo4ka
Jormungandr
20
4 / 2 / 27
12,770
751
29,835
19,021
18,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ares
18
2 / 4 / 23
12,155
715
12,686
27,597
39,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
143
18
Kills
36
36
Deaths
18
40
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
7
8
0.86
W
Hachiman
 
Hachiman
16
2
15
11.75
L
Kuzenbo
CityPigeon
Kuzenbo
0
7
9
0.64
L
8
6
6
1.83
W
Charybdis
ImpalerUnicorn
Charybdis
7
4
21
4.38
W
Skadi
LeBars
Skadi
7
6
21
2.92
L
Zhong Kui
Lyraleiyunero
Zhong Kui
3
9
10
0.89
W
Jormungandr
romo4ka
Jormungandr
4
2
27
8.75
W
Ares
2
4
23
3.38
L
Sun Wukong
Васили4
Sun Wukong
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,112
Damage
121,856
132,240
Taken
99,046
181,522
Mitigated
92,107
29,517
Healing
31,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
15,907
856
1,580
3,760
27,039
39,491
0
7,860
19,179
25,794
0
W
Hachiman
 
Hachiman
35,297
23,438
405
6,728
16,538
11,061
3,057
9,586
6,824
0
64,216
L
Kuzenbo
CityPigeon
Kuzenbo
9,924
2,927
3,066
4,567
29,261
54,794
0
8,660
20,601
25,506
0
L
20,381
970
245
6,631
26,297
43,831
0
9,762
16,535
0
29,638
W
Charybdis
ImpalerUnicorn
Charybdis
20,966
8,230
3,440
5,508
18,673
11,344
3,192
10,987
7,494
0
41,847
W
Skadi
LeBars
Skadi
23,072
7,256
1,546
955
17,217
11,454
880
9,265
7,779
0
40,783
L
Zhong Kui
Lyraleiyunero
Zhong Kui
24,024
609
0
5,671
25,384
19,040
0
8,385
16,999
33,887
0
W
Jormungandr
romo4ka
Jormungandr
29,835
7,614
1,414
3,354
19,021
18,497
336
10,407
8,426
63,482
0
W
Ares
12,686
576
1,136
6,865
27,597
39,751
567
9,693
17,525
16,508
0
L
Sun Wukong
Васили4
Sun Wukong
14,876
1,376
846
3,151
24,259
24,366
0
7,854
16,405
116
32,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,064
Gold Earned
64,223
137
Minions Killed
216
0
Camps Cleared
0
1,393,158
Distance Traveled
1,468,862
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,789
576
21
1
0
245,425
1
W
Hachiman
14,408
848
62
4
0
299,002
0
L
Kuzenbo
10,782
634
33
2
0
292,145
0
L
Tyr
12,266
722
19
1
0
297,881
0
W
Charybdis
12,431
731
43
3
0
286,688
0
W
Skadi
12,459
733
40
2
0
281,704
0
L
Zhong Kui
11,266
663
23
1
0
266,712
0
W
Jormungandr
12,770
751
63
4
0
291,051
5
W
Ares
12,155
715
8
0
0
310,417
0
L
Sun Wukong
10,961
645
41
2
0
290,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role