Player Matchup

Da Ji
Da Ji
CGA323
Da Ji
Level 158
God Stats
4W - 1L
1,672 SR
Queue Stats
196W - 190L
1,513 Elo+
Party 2
Cupid
Cupid
HiRezSucks
Cupid
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lz_SecretzXIV
Tsukuyomi
Level 159
God Stats
2W - 2L
1,351 SR
Queue Stats
279W - 271L
1,530 Elo+
Party 2
Atlas
Atlas
TheFinnishPete
Atlas
Level 160
God Stats
36W - 40L
1,451 SR
Queue Stats
203W - 225L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
TheGrimEclypse
Kukulkan
Level 160
God Stats
6W - 3L
1,576 SR
Queue Stats
144W - 152L
1,526 Elo+
Party 2
Team Averages
Level 131
1,510 SR
1,521 Elo+

VS

Team Averages
Level 97
1,483 SR
1,453 Elo+
Nike
Nike
AlonTzivion
Nike
Level 68
God Stats
2W - 3L
1,524 SR
Queue Stats
107W - 111L
1,506 Elo+
Party 1
Horus
Horus
MrCurtnz
Horus
Level 125
God Stats
16W - 13L
1,417 SR
Queue Stats
74W - 75L
1,467 Elo+
Party 1
Yu Huang
Yu Huang
Noonyy719
Yu Huang
Level 137
God Stats
20W - 18L
1,566 SR
Queue Stats
429W - 419L
1,465 Elo+
Party 1
Fenrir
Fenrir
ShadUB7
Fenrir
Level 124
God Stats
82W - 93L
1,433 SR
Queue Stats
169W - 176L
1,405 Elo+
Party 1
Neith
Neith
shaybracha
Neith
Level 29
God Stats
8W - 10L
1,474 SR
Queue Stats
60W - 96L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CGA323
Da Ji
17
8 / 3 / 8
11,415
544
11,551
17,737
8,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
20
10 / 2 / 6
13,060
622
16,653
14,741
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Lz_SecretzXIV
Tsukuyomi
18
9 / 5 / 2
11,775
561
18,715
22,288
16,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 2 / 14
11,005
524
12,287
17,751
15,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
17
3 / 2 / 7
10,867
517
11,499
11,203
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 3
11,585
552
13,957
18,848
17,330
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
MrCurtnz
Horus
13
2 / 7 / 2
9,108
434
9,241
24,400
25,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
Noonyy719
Yu Huang
17
2 / 4 / 5
10,949
521
15,486
13,605
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ShadUB7
Fenrir
15
4 / 11 / 1
9,830
468
8,037
23,244
12,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
14
1 / 8 / 1
8,850
421
6,120
15,142
6,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
34
Kills
14
14
Deaths
34
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Da Ji
CGA323
Da Ji
8
3
8
4
W
Cupid
10
2
6
6.5
W
Tsukuyomi
Lz_SecretzXIV
Tsukuyomi
9
5
2
2
L
Horus
MrCurtnz
Horus
2
7
2
0.43
L
Yu Huang
Noonyy719
Yu Huang
2
4
5
1.13
L
Fenrir
ShadUB7
Fenrir
4
11
1
0.41
W
4
2
14
5.5
W
Kukulkan
3
2
7
3.25
L
Neith
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,705
Damage
52,841
83,720
Taken
95,239
51,156
Mitigated
68,435
25,128
Healing
21,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,957
1,701
0
2,946
18,848
17,330
0
3,583
15,265
0
88,987
W
Da Ji
CGA323
Da Ji
11,551
3,313
0
4,642
17,737
8,166
0
4,282
13,455
0
64,821
W
Cupid
16,653
9,270
594
7,826
14,741
6,371
2,367
1,245
13,496
0
138,249
W
Tsukuyomi
Lz_SecretzXIV
Tsukuyomi
18,715
3,419
0
7,207
22,288
16,208
675
2,530
19,758
0
84,790
L
Horus
MrCurtnz
Horus
9,241
4,176
1,384
7,457
24,400
25,013
240
8,345
16,055
1,183
27,361
L
Yu Huang
Noonyy719
Yu Huang
15,486
946
0
2,559
13,605
6,893
0
6,182
7,423
97,208
0
L
Fenrir
ShadUB7
Fenrir
8,037
2,597
0
4,495
23,244
12,997
397
3,085
20,159
0
71,679
W
12,287
5,220
279
3,795
17,751
15,187
106
5,125
12,626
39,382
0
W
Kukulkan
11,499
519
0
785
11,203
5,224
0
3,355
7,848
92,518
0
L
Neith
6,120
2,127
0
2,480
15,142
6,202
873
2,591
12,551
0
58,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,122
Gold Earned
50,322
609
Minions Killed
548
0
Camps Cleared
0
2,025,525
Distance Traveled
1,943,289
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,585
552
174
8
0
376,919
0
W
Da Ji
11,415
544
97
5
0
444,484
2
W
Cupid
13,060
622
185
9
0
377,530
6
W
Tsukuyomi
11,775
561
128
6
0
380,501
0
L
Horus
9,108
434
30
1
0
400,791
4
L
Yu Huang
10,949
521
169
8
0
407,857
6
L
Fenrir
9,830
468
92
4
0
408,005
1
W
Atlas
11,005
524
40
2
0
411,805
5
W
Kukulkan
10,867
517
159
8
0
411,205
8
L
Neith
8,850
421
83
4
0
349,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role