Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Tenoxide
Sol
Level 67
God Stats
26W - 21L
1,554 SR
Queue Stats
262W - 252L
1,564 Elo+
Party 1
Lancelot
Lancelot
nikkihollows
Lancelot
Level 29
God Stats
21W - 25L
1,488 SR
Queue Stats
102W - 150L
1,451 Elo+
Party 1
Team Averages
Level 64
1,514 SR
1,505 Elo+

VS

Team Averages
Level 68
1,396 SR
1,326 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FABIAN_SHOW97
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,246 Elo+
Party 2
Chaac
Chaac
Jere_a95
Chaac
Level 86
God Stats
1W - 6L
1,187 SR
Queue Stats
11W - 16L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 1 / 8
9,137
703
11,172
12,723
9,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 0 / 4
10,044
773
13,466
6,391
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
nikkihollows
Lancelot
13
1 / 1 / 10
8,598
661
8,520
8,977
4,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 1 / 0
8,243
634
9,451
14,021
6,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
FABIAN_SHOW97
Danzaburou
12
0 / 3 / 2
7,753
596
5,656
11,175
4,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Jere_a95
Chaac
11
0 / 7 / 1
7,219
555
5,779
14,155
11,370
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
8
7
L
Ao Kuang
 
Ao Kuang
2
1
0
2
L
Danzaburou
FABIAN_SHOW97
Danzaburou
0
3
2
0.33
L
Chaac
Jere_a95
Chaac
0
7
1
0.07
W
7
0
4
9
W
Lancelot
nikkihollows
Lancelot
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,158
Damage
20,886
28,091
Taken
39,351
16,467
Mitigated
22,781
13,566
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,172
1,972
0
4,662
12,723
9,448
112
5,535
7,188
0
31,387
L
Ao Kuang
 
Ao Kuang
9,451
2,244
0
3,994
14,021
6,776
0
4,182
9,839
38,752
0
L
Danzaburou
FABIAN_SHOW97
Danzaburou
5,656
1,793
307
3,272
11,175
4,635
0
3,136
8,039
0
23,481
L
Chaac
Jere_a95
Chaac
5,779
1,016
275
1,998
14,155
11,370
0
4,650
9,505
0
13,606
W
13,466
4,577
318
5,536
6,391
2,986
2,345
511
5,880
50,480
5,631
W
Lancelot
nikkihollows
Lancelot
8,520
498
0
3,050
8,977
4,033
400
4,492
4,485
0
22,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
23,215
161
Minions Killed
119
9
Camps Cleared
3
759,960
Distance Traveled
660,560
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,137
703
49
4
2
262,757
0
L
Ao Kuang
8,243
634
67
5
0
238,872
0
L
Danzaburou
7,753
596
35
3
0
199,597
1
L
Chaac
7,219
555
17
1
3
222,091
7
W
Sol
10,044
773
86
7
5
224,799
2
W
Lancelot
8,598
661
26
2
2
272,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role