Player Matchup

Guan Yu
Guan Yu
Bronze III
DivineRell
Guan Yu
Bronze III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 48L
457 MMR
Solo
Scylla
Scylla
Silver V
KingClippa3
Scylla
Silver V
Level 152
God Stats
2W - 1L
1,708 SR
Queue Stats
418W - 445L
574 MMR
Solo
Cerberus
Cerberus
Silver V
KreepyNator_6
Cerberus
Silver V
Level 144
God Stats
3W - 3L
1,288 SR
Queue Stats
118W - 152L
640 MMR
Solo
Nemesis
Nemesis
Silver I
TsL zX aXisz
Nemesis
Silver I
Level 113
God Stats
5W - 4L
1,659 SR
Queue Stats
48W - 59L
1,227 MMR
Solo
Xbalanque
Xbalanque
Silver I
saucy__3
Xbalanque
Silver I
Level 103
God Stats
29W - 18L
1,697 SR
Queue Stats
198W - 193L
1,201 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,570 SR
820 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,458 SR
844 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Silver V
DEAFxNxCHAOS
Hades
Silver V
Level 147
God Stats
203W - 144L
1,544 SR
Queue Stats
460W - 480L
647 MMR
Solo
Lancelot
Lancelot
Bronze IV
Disbabydream
Lancelot
Bronze IV
Level 160
God Stats
6W - 10L
1,410 SR
Queue Stats
414W - 906L
-465 MMR
Solo
Anubis
Anubis
Silver IV
FTB Snickers
Anubis
Silver IV
Level 144
God Stats
1W - 3L
1,490 SR
Queue Stats
8W - 16L
1,273 MMR
Solo
Skadi
Skadi
Silver I
rgaxiola5
Skadi
Silver I
Level 128
God Stats
1W - 4L
1,345 SR
Queue Stats
76W - 82L
1,266 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DivineRell
Guan Yu
13
0 / 0 / 2
7,601
543
3,902
9,690
6,163
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
13
0 / 1 / 2
7,381
527
4,014
8,256
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
KreepyNator_6
Cerberus
11
1 / 0 / 2
7,214
515
4,702
13,672
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
TsL zX aXisz
Nemesis
14
4 / 1 / 0
7,968
569
6,574
9,546
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
saucy__3
Xbalanque
12
2 / 1 / 1
7,343
525
9,688
10,708
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
FenrirBacchusJanus

VS

Bans
AtlasBastetEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 0
6,029
431
9,053
10,370
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 0
6,779
484
6,345
9,267
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Disbabydream
Lancelot
6
0 / 0 / 0
5,268
376
263
7,299
2,830
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
1 / 2 / 0
7,463
533
3,944
10,920
6,075
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
rgaxiola5
Skadi
11
0 / 2 / 0
6,191
442
4,631
9,541
2,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
3
3
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
L
1
2
0
0.5
L
Lancelot
Disbabydream
Lancelot
0
0
0
0
W
Guan Yu
DivineRell
Guan Yu
0
0
2
1
L
Anubis
1
2
0
0.5
W
Scylla
0
1
2
1
W
Cerberus
KreepyNator_6
Cerberus
1
0
2
2
W
Nemesis
TsL zX aXisz
Nemesis
4
1
0
4
L
Skadi
rgaxiola5
Skadi
0
2
0
0
W
Xbalanque
saucy__3
Xbalanque
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,880
Damage
24,236
51,872
Taken
47,397
27,731
Mitigated
21,837
16,565
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,053
1,151
140
2,889
10,370
5,291
0
2,192
8,178
30,833
0
L
6,345
749
0
4,691
9,267
4,733
396
0
9,267
47,773
0
L
Lancelot
Disbabydream
Lancelot
263
47
0
645
7,299
2,830
0
0
7,299
0
20,460
W
Guan Yu
DivineRell
Guan Yu
3,902
483
172
2,318
9,690
6,163
630
5,631
4,059
0
52,415
L
Anubis
3,944
0
0
4,084
10,920
6,075
355
4,156
6,764
64,739
0
W
Scylla
4,014
169
0
4,104
8,256
2,932
0
3,057
5,199
51,006
0
W
Cerberus
KreepyNator_6
Cerberus
4,702
415
290
4,839
13,672
10,791
441
4,829
8,446
26,137
0
W
Nemesis
TsL zX aXisz
Nemesis
6,574
3,660
0
918
9,546
3,734
0
986
8,560
0
71,139
L
Skadi
rgaxiola5
Skadi
4,631
2,007
0
1,678
9,541
2,908
0
2,368
7,173
0
52,215
W
Xbalanque
saucy__3
Xbalanque
9,688
4,417
0
3,924
10,708
4,111
1,256
4,055
6,266
0
60,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
31,730
440
Minions Killed
353
0
Camps Cleared
0
1,344,698
Distance Traveled
1,273,146
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,029
431
55
4
0
282,902
1
L
Hades
6,779
484
72
5
0
224,815
5
L
Lancelot
5,268
376
31
2
0
262,490
5
W
Guan Yu
7,601
543
80
6
0
267,122
1
L
Anubis
7,463
533
111
8
0
233,936
6
W
Scylla
7,381
527
81
6
0
228,589
0
W
Cerberus
7,214
515
51
4
0
269,955
5
W
Nemesis
7,968
569
120
9
0
329,224
1
L
Skadi
6,191
442
84
6
0
269,003
3
W
Xbalanque
7,343
525
108
8
0
249,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role