Player Matchup

Zhong Kui
Zhong Kui
Frâenky
Zhong Kui
Level 35
God Stats
1W - 3L
1,259 SR
Queue Stats
41W - 86L
1,381 Elo+
Party 1
Ratatoskr
Ratatoskr
oOUniiicornOo
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,128 Elo+
Party 1
Ymir
Ymir
wiesoneuername
Ymir
Level 33
God Stats
0W - 4L
1,174 SR
Queue Stats
3W - 22L
1,210 Elo+
Party 1
Team Averages
Level 24
1,311 SR
1,240 Elo+

VS

Team Averages
Level 75
1,474 SR
1,317 Elo+
Jing Wei
Jing Wei
Atacaite11
Jing Wei
Level 99
God Stats
3W - 1L
1,304 SR
Queue Stats
116W - 167L
1,363 Elo+
Party 2
Bastet
Bastet
ThreeMite
Bastet
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 99L
1,315 Elo+
Party 2
Nu Wa
Nu Wa
vadarki
Nu Wa
Level 113
God Stats
2W - 0L
1,617 SR
Queue Stats
22W - 50L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Frâenky
Zhong Kui
14
4 / 6 / 0
9,843
757
15,756
19,838
12,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
oOUniiicornOo
Ratatoskr
10
0 / 14 / 1
7,316
563
3,257
19,205
8,151
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 2
8,635
664
4,593
17,329
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Atacaite11
Jing Wei
16
8 / 3 / 11
10,776
829
20,205
11,149
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
ThreeMite
Bastet
16
12 / 1 / 8
10,914
840
15,991
16,871
7,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
vadarki
Nu Wa
15
6 / 0 / 14
10,437
803
12,068
8,039
3,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
4
Kills
26
26
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Atacaite11
Jing Wei
8
3
11
4.5
L
Zhong Kui
Frâenky
Zhong Kui
4
6
0
0.67
W
Bastet
ThreeMite
Bastet
12
1
8
16
L
Ratatoskr
oOUniiicornOo
Ratatoskr
0
14
1
0.04
W
Nu Wa
vadarki
Nu Wa
6
0
14
13
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
48,264
56,372
Taken
36,059
41,061
Mitigated
15,705
7,834
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Atacaite11
Jing Wei
20,205
18,161
0
2,521
11,149
4,886
697
8,029
2,628
0
49,209
L
Zhong Kui
Frâenky
Zhong Kui
15,756
2,996
0
5,797
19,838
12,783
0
3,898
15,940
37,899
0
W
Bastet
ThreeMite
Bastet
15,991
5,552
0
8,312
16,871
7,505
116
8,831
7,714
0
41,798
L
Ratatoskr
oOUniiicornOo
Ratatoskr
3,257
742
0
815
19,205
8,151
0
3,655
15,550
0
9,555
W
Nu Wa
vadarki
Nu Wa
12,068
4,122
96
3,650
8,039
3,314
1,064
3,711
4,106
41,907
0
L
4,593
896
0
1,222
17,329
20,127
0
4,594
12,735
23,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
32,127
111
Minions Killed
173
1
Camps Cleared
9
605,359
Distance Traveled
728,811
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,776
829
71
5
3
228,382
3
L
Zhong Kui
9,843
757
73
6
1
220,870
2
W
Bastet
10,914
840
54
4
4
277,341
0
L
Ratatoskr
7,316
563
16
1
0
192,918
2
W
Nu Wa
10,437
803
48
4
2
223,088
0
L
Ymir
8,635
664
22
2
0
191,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role