Player Matchup

Serqet
Serqet
Bloodmoon2048
Serqet
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,552 Elo+
Party 2
Sol
Sol
ConkerFTW
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,537 Elo+
Party 2
Ymir
Ymir
aph4m
Ymir
Level 11
God Stats
6W - 1L
2,006 SR
Queue Stats
7W - 1L
1,807 Elo+
Party 2
Team Averages
Level 95
1,669 SR
1,632 Elo+

VS

Team Averages
Level 119
1,606 SR
1,654 Elo+
King Arthur
King Arthur
KimAllMighty
King Arthur
Level 159
God Stats
41W - 58L
1,560 SR
Queue Stats
454W - 372L
1,628 Elo+
Party 1
Neith
Neith
xkobbe
Neith
Level 67
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 1L
1,796 Elo+
Solo
Ra
Ra
xxmasoodxx
Ra
Level 131
God Stats
25W - 20L
1,577 SR
Queue Stats
185W - 158L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,599
660
3,684
5,460
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 1 / 3
7,004
700
6,534
5,415
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
aph4m
Ymir
11
1 / 0 / 4
7,366
737
3,072
7,340
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KimAllMighty
King Arthur
10
0 / 2 / 1
6,149
615
7,159
8,540
5,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
xkobbe
Neith
11
0 / 0 / 1
6,367
637
4,749
2,592
1,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 3 / 0
6,405
641
2,740
4,199
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
2
1
3
3.5
L
King Arthur
KimAllMighty
King Arthur
0
2
1
0.25
W
Ymir
aph4m
Ymir
1
0
4
3
L
Neith
xkobbe
Neith
0
0
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,290
Damage
14,648
18,215
Taken
15,331
12,555
Mitigated
8,266
3,660
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,684
1,102
0
347
5,460
3,419
0
875
4,508
0
14,459
W
6,534
2,239
0
1,152
5,415
2,479
330
840
4,513
34,504
3,464
L
King Arthur
KimAllMighty
King Arthur
7,159
553
0
2,206
8,540
5,333
0
4,672
3,574
0
17,096
W
Ymir
aph4m
Ymir
3,072
867
0
2,161
7,340
6,657
0
1,136
6,020
5,769
0
L
Neith
xkobbe
Neith
4,749
799
0
1,508
2,592
1,196
0
2,069
523
0
20,376
L
2,740
0
87
666
4,199
1,737
0
2,705
1,494
14,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,969
Gold Earned
18,921
103
Minions Killed
103
4
Camps Cleared
5
557,388
Distance Traveled
523,017
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,599
660
24
2
3
191,496
0
W
Sol
7,004
700
74
7
0
177,348
2
L
King Arthur
6,149
615
28
3
1
188,430
4
W
Ymir
7,366
737
5
1
1
188,544
3
L
Neith
6,367
637
47
5
1
204,672
0
L
Ra
6,405
641
28
3
3
129,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role