Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Drdr3j420
Izanami
Level 99
God Stats
7W - 2L
1,548 SR
Queue Stats
193W - 191L
1,561 Elo+
Party 4
Ares
Ares
Napfsuelze
Ares
Level 86
God Stats
60W - 42L
1,640 SR
Queue Stats
117W - 109L
1,522 Elo+
Party 4
Scylla
Scylla
OiiskyPoiisky
Scylla
Level 149
God Stats
19W - 30L
1,508 SR
Queue Stats
306W - 316L
1,532 Elo+
Party 4
Atlas
Atlas
xElreyDylan
Atlas
Level 126
God Stats
11W - 17L
1,401 SR
Queue Stats
212W - 199L
1,571 Elo+
Party 3
Team Averages
Level 121
1,519 SR
1,537 Elo+

VS

Team Averages
Level 139
1,541 SR
1,613 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GVSchadowlord
Hercules
Level 159
God Stats
6W - 3L
1,698 SR
Queue Stats
253W - 185L
1,696 Elo+
Party 2
Vamana
Vamana
IIPLASMAx
Vamana
Level 160
God Stats
2W - 1L
1,548 SR
Queue Stats
80W - 41L
1,730 Elo+
Party 1
Artemis
Artemis
JøkeMeDaddy
Artemis
Level 156
God Stats
2W - 0L
1,156 SR
Queue Stats
56W - 31L
1,659 Elo+
Party 2
Bacchus
Bacchus
TheyCmeRoLLiN
Bacchus
Level 64
God Stats
2W - 0L
1,804 SR
Queue Stats
6W - 6L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 4 / 2
9,465
498
8,257
16,192
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Drdr3j420
Izanami
14
0 / 6 / 2
8,773
462
5,263
13,923
5,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 3
7,413
390
5,144
18,474
15,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 1 / 1
9,697
510
9,416
8,998
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 1
9,823
517
15,605
15,361
15,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 0 / 10
9,771
514
7,392
10,907
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hercules
GVSchadowlord
Hercules
16
0 / 2 / 3
10,306
542
9,014
24,505
19,539
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
IIPLASMAx
Vamana
19
9 / 2 / 3
11,961
630
18,315
18,545
10,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
JøkeMeDaddy
Artemis
17
5 / 2 / 5
10,809
569
11,511
11,624
5,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
16
4 / 2 / 3
10,186
536
7,606
13,951
9,955
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
20
20
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
2
1.25
W
Cerberus
 
Cerberus
2
0
10
7
L
Izanami
Drdr3j420
Izanami
0
6
2
0.17
W
Hercules
GVSchadowlord
Hercules
0
2
3
0.75
W
Vamana
IIPLASMAx
Vamana
9
2
3
5.25
W
Artemis
JøkeMeDaddy
Artemis
5
2
5
3.75
L
0
7
3
0.21
L
3
1
1
3.5
W
Bacchus
4
2
3
2.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,685
Damage
53,838
72,948
Taken
79,532
48,115
Mitigated
54,840
13,229
Healing
26,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,257
2,157
0
4,958
16,192
7,605
0
5,399
10,793
0
70,692
W
Cerberus
 
Cerberus
7,392
394
0
3,132
10,907
9,684
0
4,722
5,983
35,659
0
L
Izanami
Drdr3j420
Izanami
5,263
3,497
0
2,644
13,923
5,849
0
1,361
12,562
0
84,205
W
Hercules
GVSchadowlord
Hercules
9,014
3,913
0
10,997
24,505
19,539
0
13,508
10,075
0
78,180
W
Vamana
IIPLASMAx
Vamana
18,315
11,733
0
4,318
18,545
10,352
1,056
4,521
13,681
0
138,314
W
Artemis
JøkeMeDaddy
Artemis
11,511
4,363
0
7,441
11,624
5,310
1,435
1,996
9,584
0
86,993
L
5,144
172
0
1,835
18,474
15,635
0
4,062
14,412
17,711
0
L
9,416
1,205
0
667
8,998
3,919
405
3,831
5,167
84,590
0
W
Bacchus
7,606
797
0
756
13,951
9,955
882
4,589
9,180
76,017
0
L
15,605
5,541
0
3,125
15,361
15,107
0
345
15,016
79,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,171
Gold Earned
53,033
596
Minions Killed
672
0
Camps Cleared
0
1,749,962
Distance Traveled
1,862,112
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,465
498
110
6
0
369,150
3
W
Cerberus
9,771
514
61
3
0
384,589
7
L
Izanami
8,773
462
155
8
0
320,093
4
W
Hercules
10,306
542
150
8
0
338,382
0
W
Vamana
11,961
630
179
9
0
434,921
3
W
Artemis
10,809
569
145
8
0
341,329
4
L
Ares
7,413
390
19
1
0
356,577
8
L
Scylla
9,697
510
151
8
0
343,221
6
W
Bacchus
10,186
536
137
7
0
362,891
5
L
Atlas
9,823
517
161
8
0
360,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role