Player Matchup

Olorun
Olorun
Blessed_Arab
Olorun
Level 22
God Stats
1W - 4L
1,406 SR
Queue Stats
10W - 24L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
Bonky1200
Sun Wukong
Level 4
God Stats
0W - 8L
1,235 SR
Queue Stats
9W - 22L
1,190 Elo+
Party 1
Mercury
Mercury
Ibbii
Mercury
Level 108
God Stats
2W - 4L
1,243 SR
Queue Stats
104W - 115L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Tefah_2001
Danzaburou
Level 13
God Stats
17W - 22L
1,383 SR
Queue Stats
22W - 35L
1,281 Elo+
Party 1
Heimdallr
Heimdallr
mucahit010
Heimdallr
Level 104
God Stats
1W - 3L
1,340 SR
Queue Stats
36W - 57L
1,409 Elo+
Party 1
Team Averages
Level 50
1,322 SR
1,348 Elo+

VS

Team Averages
Level 107
1,429 SR
1,480 Elo+
Hou Yi
Hou Yi
D4rk11_Ru_96
Hou Yi
Level 113
God Stats
4W - 1L
1,257 SR
Queue Stats
117W - 121L
1,494 Elo+
Party 3
Zeus
Zeus
Gab_beR_GanDalf
Zeus
Level 102
God Stats
3W - 3L
1,457 SR
Queue Stats
111W - 117L
1,470 Elo+
Party 3
Mulan
Mulan
MrxGreecee
Mulan
Level 89
God Stats
18W - 13L
1,488 SR
Queue Stats
440W - 343L
1,494 Elo+
Party 2
Pele
Pele
MrxRevan
Pele
Level 144
God Stats
10W - 9L
1,482 SR
Queue Stats
699W - 577L
1,537 Elo+
Party 2
Ymir
Ymir
deadpool_8443
Ymir
Level 89
God Stats
8W - 4L
1,461 SR
Queue Stats
175W - 186L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 4 / 0
7,378
321
1,971
6,471
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Bonky1200
Sun Wukong
13
0 / 11 / 0
7,947
346
2,963
20,587
14,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Ibbii
Mercury
18
2 / 5 / 3
11,070
481
13,831
25,029
10,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Tefah_2001
Danzaburou
13
0 / 6 / 0
8,538
371
3,951
16,627
6,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
mucahit010
Heimdallr
18
3 / 5 / 1
11,115
483
15,259
22,076
14,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
6 / 0 / 8
13,300
578
11,012
10,501
5,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 1 / 11
14,582
634
23,599
11,924
6,225
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
19
3 / 3 / 7
13,159
572
13,280
23,983
24,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
20
9 / 1 / 10
14,680
638
16,031
19,733
10,866
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 0 / 11
12,366
538
4,265
19,817
22,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
5
Kills
29
31
Deaths
5
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
4
0
0
L
Sun Wukong
Bonky1200
Sun Wukong
0
11
0
0
W
Hou Yi
6
0
8
10
W
7
1
11
12.5
L
Mercury
Ibbii
Mercury
2
5
3
0.7
W
Mulan
3
3
7
2.17
W
Pele
9
1
10
14
L
Danzaburou
Tefah_2001
Danzaburou
0
6
0
0
W
4
0
11
9.5
L
Heimdallr
mucahit010
Heimdallr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,975
Damage
68,187
90,790
Taken
85,958
48,214
Mitigated
69,509
10,210
Healing
44,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,971
797
0
958
6,471
2,589
0
3,922
2,549
25,654
2,345
L
Sun Wukong
Bonky1200
Sun Wukong
2,963
425
0
1,498
20,587
14,458
0
8,544
12,043
0
38,422
W
Hou Yi
11,012
5,538
0
4,514
10,501
5,740
5,180
403
10,098
0
119,454
W
23,599
2,205
425
5,644
11,924
6,225
2,077
1,374
10,550
137,130
0
L
Mercury
Ibbii
Mercury
13,831
6,938
0
183
25,029
10,947
0
7,481
17,548
0
110,666
W
Mulan
13,280
1,694
647
11,092
23,983
24,058
1,731
62
23,915
0
91,214
W
Pele
16,031
4,854
0
13,362
19,733
10,866
5,439
380
19,353
0
149,169
L
Danzaburou
Tefah_2001
Danzaburou
3,951
1,141
0
2,177
16,627
6,123
0
4,389
12,238
0
47,075
W
4,265
675
3,457
5,534
19,817
22,620
601
899
18,918
37,192
0
L
Heimdallr
mucahit010
Heimdallr
15,259
8,351
0
5,394
22,076
14,097
470
3,528
18,548
0
98,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,048
Gold Earned
68,087
476
Minions Killed
758
0
Camps Cleared
0
1,801,870
Distance Traveled
2,386,723
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,378
321
48
2
0
165,735
1
L
Sun Wukong
7,947
346
54
2
0
352,759
0
W
Hou Yi
13,300
578
149
6
0
436,475
2
W
Zeus
14,582
634
217
9
0
422,311
8
L
Mercury
11,070
481
147
6
0
527,922
4
W
Mulan
13,159
572
146
6
0
577,544
6
W
Pele
14,680
638
202
9
0
550,223
6
L
Danzaburou
8,538
371
82
4
0
398,069
0
W
Ymir
12,366
538
44
2
0
400,170
4
L
Heimdallr
11,115
483
145
6
0
357,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role