Player Matchup

Heimdallr
Heimdallr
CuteBoyChris
Heimdallr
Level 123
God Stats
2W - 1L
1,460 SR
Queue Stats
247W - 256L
1,503 Elo+
Solo
Nu Wa
Nu Wa
DavidBrown96
Nu Wa
Level 129
God Stats
5W - 3L
1,704 SR
Queue Stats
225W - 205L
1,568 Elo+
Party 1
Anubis
Anubis
I LUKE G I 96 I
Anubis
Level 144
God Stats
6W - 3L
1,712 SR
Queue Stats
264W - 240L
1,574 Elo+
Party 1
Hachiman
Hachiman
MichaelJones97
Hachiman
Level 129
God Stats
1W - 0L
1,327 SR
Queue Stats
157W - 126L
1,566 Elo+
Party 1
Sol
Sol
kie1996
Sol
Level 144
God Stats
9W - 0L
1,969 SR
Queue Stats
254W - 204L
1,566 Elo+
Party 1
Team Averages
Level 134
1,634 SR
1,555 Elo+

VS

Team Averages
Level 137
1,580 SR
1,548 Elo+
Hou Yi
Hou Yi
GalacticCarrot
Hou Yi
Level 92
God Stats
6W - 3L
1,837 SR
Queue Stats
219W - 224L
1,542 Elo+
Solo
Izanami
Izanami
HoneyMew
Izanami
Level 158
God Stats
0W - 1L
1,704 SR
Queue Stats
28W - 27L
1,576 Elo+
Party 2
Poseidon
Poseidon
Jorammun
Poseidon
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 74L
1,524 Elo+
Party 3
Janus
Janus
Lyraleiyunero
Janus
Level 128
God Stats
1W - 1L
1,725 SR
Queue Stats
28W - 27L
1,578 Elo+
Party 2
King Arthur
King Arthur
xTeRRoRx96
King Arthur
Level 147
God Stats
0W - 3L
1,133 SR
Queue Stats
77W - 70L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CuteBoyChris
Heimdallr
18
6 / 3 / 12
11,855
741
11,282
10,932
5,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 4 / 13
11,799
737
19,877
12,757
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 4 / 11
12,553
785
15,224
18,112
10,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
17
1 / 3 / 14
10,643
665
8,028
10,641
4,723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
19
4 / 3 / 12
11,568
723
13,698
14,772
6,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
9,987
624
11,635
13,672
6,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
HoneyMew
Izanami
16
2 / 5 / 6
9,764
610
13,872
14,087
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Jorammun
Poseidon
20
7 / 4 / 4
11,853
741
13,707
13,345
6,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 4 / 5
11,180
699
14,805
11,645
5,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
xTeRRoRx96
King Arthur
17
2 / 4 / 10
10,610
663
7,908
20,295
22,609
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
21
Kills
17
17
Deaths
21
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CuteBoyChris
Heimdallr
6
3
12
4
W
4
4
13
2.63
L
2
4
5
1.13
L
Izanami
HoneyMew
Izanami
2
5
6
1
W
6
4
11
2.88
L
Poseidon
Jorammun
Poseidon
7
4
4
2.25
L
4
4
5
1.63
W
Hachiman
1
3
14
2.67
W
Sol
4
3
12
3.33
L
King Arthur
xTeRRoRx96
King Arthur
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,109
Damage
61,927
67,214
Taken
73,044
34,101
Mitigated
46,570
27,874
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CuteBoyChris
Heimdallr
11,282
4,269
2,077
3,386
10,932
5,388
2,381
5,821
5,111
0
19,440
W
19,877
4,329
1,990
2,275
12,757
6,296
1,505
5,365
7,392
34,076
0
L
11,635
2,054
2,418
2,723
13,672
6,176
456
9,699
3,973
0
27,985
L
Izanami
HoneyMew
Izanami
13,872
4,160
189
1,854
14,087
5,869
794
11,298
2,789
0
35,912
W
15,224
53
754
6,609
18,112
10,916
230
6,687
11,425
49,573
0
L
Poseidon
Jorammun
Poseidon
13,707
1,209
4,173
2,579
13,345
6,334
215
9,235
4,110
51,823
0
L
14,805
116
0
604
11,645
5,582
525
7,487
4,158
31,956
0
W
Hachiman
8,028
3,151
1,475
2,030
10,641
4,723
1,682
4,707
5,934
0
24,335
W
Sol
13,698
3,141
1,122
6,156
14,772
6,778
2,960
5,932
8,840
29,249
0
L
King Arthur
xTeRRoRx96
King Arthur
7,908
792
1,546
2,038
20,295
22,609
48
11,080
9,215
0
15,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,418
Gold Earned
53,394
181
Minions Killed
200
0
Camps Cleared
0
1,496,329
Distance Traveled
1,560,466
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,855
741
19
1
0
297,937
0
W
Nu Wa
11,799
737
44
3
0
301,355
0
L
Hou Yi
9,987
624
25
2
0
303,941
0
L
Izanami
9,764
610
57
4
0
253,914
1
W
Anubis
12,553
785
63
4
0
295,703
0
L
Poseidon
11,853
741
59
4
0
349,558
3
L
Janus
11,180
699
41
3
0
338,635
1
W
Hachiman
10,643
665
18
1
0
270,740
1
W
Sol
11,568
723
37
2
0
330,594
3
L
King Arthur
10,610
663
18
1
0
314,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role