Player Matchup

Neith
Neith
Setharous
Neith
Level 109
God Stats
0W - 1L
1,293 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 1
Da Ji
Da Ji
WrongFerret2281
Da Ji
Level 160
God Stats
0W - 2L
1,700 SR
Queue Stats
143W - 145L
1,449 Elo+
Party 1
Poseidon
Poseidon
w0nderinchewy4
Poseidon
Level 157
God Stats
2W - 1L
1,720 SR
Queue Stats
43W - 50L
1,447 Elo+
Party 1
Team Averages
Level 142
1,571 SR
1,422 Elo+

VS

Team Averages
Level 100
1,471 SR
1,457 Elo+
Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
d4ever
Ah Puch
Level 140
God Stats
1W - 1L
1,413 SR
Queue Stats
92W - 109L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Setharous
Neith
9
0 / 5 / 4
6,242
624
4,209
9,355
4,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 5 / 0
7,966
797
4,605
10,133
4,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
11
0 / 4 / 3
6,466
647
6,934
8,150
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 0 / 10
8,070
807
5,392
5,848
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
 
Hercules
11
1 / 2 / 10
7,789
779
4,685
10,505
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
d4ever
Ah Puch
14
10 / 2 / 2
9,117
912
14,843
8,576
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
14
14
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
10
8
W
Hercules
 
Hercules
1
2
10
3
L
Neith
Setharous
Neith
0
5
4
0.4
L
4
5
0
0.8
W
Ah Puch
d4ever
Ah Puch
10
2
2
5.5
L
Poseidon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,748
Damage
24,920
27,638
Taken
24,929
12,119
Mitigated
15,211
4,332
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,392
448
0
3,079
5,848
5,077
0
1,818
4,030
0
17,061
W
Hercules
 
Hercules
4,685
1,303
0
3,567
10,505
6,599
140
3,372
7,133
0
9,844
L
Neith
Setharous
Neith
4,209
1,087
0
1,503
9,355
4,102
0
6,289
3,066
0
11,203
L
4,605
1,150
0
2,047
10,133
4,690
0
4,347
5,786
0
13,578
W
Ah Puch
d4ever
Ah Puch
14,843
831
160
2,241
8,576
3,535
695
2,338
6,238
44,437
0
L
Poseidon
6,934
966
0
782
8,150
3,327
0
4,275
3,875
23,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,674
Gold Earned
24,976
81
Minions Killed
123
2
Camps Cleared
7
498,813
Distance Traveled
593,873
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,070
807
29
3
4
222,910
1
W
Hercules
7,789
779
10
1
1
196,594
1
L
Neith
6,242
624
16
2
0
154,901
0
L
Da Ji
7,966
797
24
2
0
173,417
2
W
Ah Puch
9,117
912
84
8
2
174,369
2
L
Poseidon
6,466
647
41
4
2
170,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role